Player Matchup

Anubis
Anubis
Dragonfire_Joe
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,558 Elo+
Party 1
Bastet
Bastet
TígerSlayer
Bastet
Level 157
God Stats
4W - 2L
1,686 SR
Queue Stats
39W - 22L
1,660 Elo+
Solo
Tyr
Tyr
v1nhqu4ng
Tyr
Level 82
God Stats
9W - 3L
1,800 SR
Queue Stats
386W - 369L
1,578 Elo+
Party 1
Team Averages
Level 87
1,662 SR
1,599 Elo+

VS

Team Averages
Level 122
1,438 SR
1,530 Elo+
Fafnir
Fafnir
Daddy Thulhu350
Fafnir
Level 159
God Stats
0W - 3L
1,376 SR
Queue Stats
348W - 344L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
OkYouDownBad
Tsukuyomi
Level 117
God Stats
11W - 8L
1,597 SR
Queue Stats
281W - 244L
1,531 Elo+
Party 2
Ix Chel
Ix Chel
Pip Kam
Ix Chel
Level 89
God Stats
2W - 5L
1,342 SR
Queue Stats
75W - 67L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 8
8,903
890
4,399
5,045
2,146
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
12
2 / 0 / 11
8,815
882
10,863
10,825
3,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
8 / 0 / 5
9,531
953
8,032
10,114
10,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
6,941
694
2,363
6,851
6,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tsukuyomi
OkYouDownBad
Tsukuyomi
11
2 / 5 / 0
7,602
760
9,485
10,378
3,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Pip Kam
Ix Chel
10
0 / 6 / 2
7,029
703
4,880
8,922
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
2
8
3.5
L
Tsukuyomi
OkYouDownBad
Tsukuyomi
2
5
0
0.4
L
Ix Chel
Pip Kam
Ix Chel
0
6
2
0.17
W
Bastet
2
0
11
7.5
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,294
Damage
16,728
25,984
Taken
26,151
16,240
Mitigated
12,654
8,262
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,363
264
0
1,144
6,851
6,335
0
2,181
4,515
9,883
0
W
4,399
369
0
2,326
5,045
2,146
876
1,908
2,987
43,519
0
L
Tsukuyomi
OkYouDownBad
Tsukuyomi
9,485
2,573
0
1,536
10,378
3,329
0
1,650
8,510
0
27,973
L
Ix Chel
Pip Kam
Ix Chel
4,880
308
584
1,402
8,922
2,990
0
1,004
7,634
25,698
0
W
Bastet
10,863
2,910
0
3,134
10,825
3,861
824
2,414
8,338
0
44,728
W
8,032
1,842
0
2,802
10,114
10,233
294
2,524
7,238
0
17,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,249
Gold Earned
21,572
138
Minions Killed
101
0
Camps Cleared
0
614,305
Distance Traveled
550,070
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,941
694
19
2
0
186,712
2
W
Anubis
8,903
890
48
5
0
174,578
0
L
Tsukuyomi
7,602
760
40
4
0
190,582
3
L
Ix Chel
7,029
703
42
4
0
172,776
0
W
Bastet
8,815
882
72
7
0
231,605
2
W
Tyr
9,531
953
18
2
0
208,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role