Player Matchup

Shiva
Shiva
Fireflies29
Shiva
Level 154
God Stats
7W - 2L
1,518 SR
Queue Stats
348W - 351L
1,537 Elo+
Solo
Cernunnos
Cernunnos
Nanu1742
Cernunnos
Level 78
God Stats
2W - 2L
1,615 SR
Queue Stats
82W - 73L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
XxZukatotoxX
Nu Wa
Level 115
God Stats
4W - 1L
1,535 SR
Queue Stats
51W - 55L
1,425 Elo+
Party 1
Team Averages
Level 116
1,556 SR
1,487 Elo+

VS

Team Averages
Level 122
1,567 SR
1,497 Elo+
Loki
Loki
JoshBanda
Loki
Level 88
God Stats
10W - 10L
1,485 SR
Queue Stats
57W - 51L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
TragicSinner
Gilgamesh
Level 158
God Stats
4W - 5L
1,491 SR
Queue Stats
556W - 565L
1,407 Elo+
Party 2
Hera
Hera
thundrrrrrrr
Hera
Level 120
God Stats
1W - 2L
1,724 SR
Queue Stats
12W - 14L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
10,970
784
17,922
13,516
15,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Nanu1742
Cernunnos
15
11 / 1 / 3
12,700
907
14,885
13,955
6,248
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 11
11,149
796
9,865
8,974
3,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
3 / 5 / 3
10,378
741
8,080
16,576
6,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
TragicSinner
Gilgamesh
12
1 / 4 / 5
9,756
697
10,641
21,405
20,533
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 6 / 3
9,760
697
10,419
11,068
4,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
15
Kills
7
7
Deaths
15
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
Loki
3
5
3
0.9
W
Cernunnos
Nanu1742
Cernunnos
11
1
3
12.5
L
Gilgamesh
TragicSinner
Gilgamesh
1
4
5
0.88
W
2
4
11
1.88
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,672
Damage
29,140
36,445
Taken
49,049
25,522
Mitigated
31,212
9,765
Healing
1,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,922
3,186
213
2,675
13,516
15,809
422
3,137
10,379
0
40,401
L
Loki
8,080
2,563
0
752
16,576
6,495
0
5,187
11,145
0
45,441
W
Cernunnos
Nanu1742
Cernunnos
14,885
9,844
238
4,985
13,955
6,248
2,299
4,372
9,583
0
70,073
L
Gilgamesh
TragicSinner
Gilgamesh
10,641
2,538
0
448
21,405
20,533
0
2,869
17,936
0
32,514
W
9,865
2,860
157
1,497
8,974
3,465
60
3,447
5,527
40,205
0
L
10,419
2,163
239
391
11,068
4,184
0
2,111
8,628
29,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
29,894
154
Minions Killed
112
0
Camps Cleared
0
769,037
Distance Traveled
699,061
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,970
784
33
2
0
290,426
2
L
Loki
10,378
741
61
4
0
259,337
0
W
Cernunnos
12,700
907
81
6
0
219,791
0
L
Gilgamesh
9,756
697
28
2
0
255,541
0
W
Nu Wa
11,149
796
40
3
0
258,820
0
L
Hera
9,760
697
23
2
0
184,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role