Player Matchup

Nike
Nike
SpringAtom69165
Nike
Level 69
God Stats
0W - 1L
1,750 SR
Queue Stats
11W - 12L
1,350 Elo+
Party 1
Agni
Agni
YunGCraKEr69
Agni
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,325 Elo+
Party 1
Izanami
Izanami
spawnofste
Izanami
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 15L
1,266 Elo+
Solo
Team Averages
Level 55
1,583 SR
1,314 Elo+

VS

Team Averages
Level 51
1,693 SR
1,402 Elo+
Ganesha
Ganesha
Ess Valetz
Ganesha
Level 35
God Stats
6W - 0L
1,912 SR
Queue Stats
107W - 103L
1,356 Elo+
Party 2
Zhong Kui
Zhong Kui
Lord Pena3896
Zhong Kui
Level 71
God Stats
25W - 12L
1,621 SR
Queue Stats
289W - 284L
1,446 Elo+
Party 2
Izanami
Izanami
MrArmy87
Izanami
Level 48
God Stats
13W - 10L
1,545 SR
Queue Stats
48W - 44L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 1
9,895
761
14,035
16,702
13,680
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 8 / 2
9,162
705
11,481
9,902
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
spawnofste
Izanami
12
1 / 8 / 3
9,181
706
8,402
14,952
4,136
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ess Valetz
Ganesha
14
0 / 2 / 18
10,457
804
4,358
17,847
14,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Lord Pena3896
Zhong Kui
16
13 / 0 / 7
12,884
991
20,634
13,237
10,972
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
MrArmy87
Izanami
14
8 / 3 / 7
11,543
888
12,600
14,024
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
21
22
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ess Valetz
Ganesha
0
2
18
4.5
W
Zhong Kui
Lord Pena3896
Zhong Kui
13
0
7
16.5
W
Izanami
MrArmy87
Izanami
8
3
7
3.83
L
3
6
1
0.58
L
1
8
2
0.25
L
Izanami
spawnofste
Izanami
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
37,592
41,556
Taken
45,108
20,810
Mitigated
30,648
3,569
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ess Valetz
Ganesha
4,358
544
0
5,302
17,847
14,419
140
5,956
11,315
16,937
0
W
Zhong Kui
Lord Pena3896
Zhong Kui
20,634
748
0
6,009
13,237
10,972
260
3,700
9,173
60,838
0
W
Izanami
MrArmy87
Izanami
12,600
9,529
0
2,310
14,024
5,257
930
3,149
10,551
0
53,636
L
14,035
1,141
0
1,433
16,702
13,680
0
11,478
5,224
3,302
27,472
L
11,481
1,473
0
342
9,902
2,994
72
5,660
4,242
34,846
0
L
Izanami
spawnofste
Izanami
8,402
5,819
0
1,794
14,952
4,136
0
8,330
6,622
0
36,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,238
Gold Earned
34,884
115
Minions Killed
152
0
Camps Cleared
0
635,397
Distance Traveled
729,427
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,457
804
0
0
0
257,530
0
W
Zhong Kui
12,884
991
88
7
0
256,739
0
W
Izanami
11,543
888
64
5
0
215,158
3
L
Nike
9,895
761
21
2
0
238,977
0
L
Agni
9,162
705
49
4
0
193,077
3
L
Izanami
9,181
706
45
3
0
203,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role