Player Matchup

Odin
Odin
Chuckyy Duck
Odin
Level 139
God Stats
4W - 5L
1,588 SR
Queue Stats
83W - 81L
1,523 Elo+
Party 2
Anubis
Anubis
skinnyfizil
Anubis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 12L
1,638 Elo+
Party 2
Sol
Sol
vRaginCajun
Sol
Level 147
God Stats
1W - 0L
1,621 SR
Queue Stats
8W - 19L
1,309 Elo+
Party 2
Team Averages
Level 97
1,569 SR
1,490 Elo+

VS

Team Averages
Level 81
1,460 SR
1,374 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 148
God Stats
431W - 655L
1,380 SR
Queue Stats
433W - 657L
1,322 Elo+
Solo
Kuzenbo
Kuzenbo
EpZiloN Chaos
Kuzenbo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,362 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SyrupDrink
Morgan Le Fay
Level 28
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 9L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
9,060
755
8,619
11,163
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
12
0 / 1 / 3
8,659
722
2,246
4,605
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 0 / 2
10,861
905
15,351
11,411
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
9
2 / 2 / 0
7,851
654
4,240
6,034
3,173
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
11
0 / 2 / 1
7,620
635
3,254
13,206
15,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
SyrupDrink
Morgan Le Fay
11
0 / 5 / 2
7,920
660
8,152
11,356
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BOXG30
Baron Samedi
2
2
0
1
W
2
1
5
4.5
L
Kuzenbo
0
2
1
0.25
L
Morgan Le Fay
SyrupDrink
Morgan Le Fay
0
5
2
0.2
W
Anubis
0
1
3
1.5
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
15,646
27,179
Taken
30,596
18,611
Mitigated
23,674
9,121
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BOXG30
Baron Samedi
4,240
34
773
596
6,034
3,173
0
3,822
2,095
22,217
0
W
8,619
663
96
2,253
11,163
9,866
0
5,326
5,837
0
26,960
L
Kuzenbo
3,254
1,340
0
1,000
13,206
15,611
0
6,986
6,003
14,133
0
L
Morgan Le Fay
SyrupDrink
Morgan Le Fay
8,152
1,355
250
1,270
11,356
4,890
0
5,678
5,139
36,557
0
W
Anubis
2,246
0
0
839
4,605
2,281
0
3,148
1,457
21,573
0
W
15,351
7,482
0
5,933
11,411
6,464
1,564
7,424
3,987
58,833
13,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
23,391
174
Minions Killed
92
0
Camps Cleared
0
594,826
Distance Traveled
560,778
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,851
654
24
2
0
180,958
0
W
Odin
9,060
755
17
1
0
216,990
0
L
Kuzenbo
7,620
635
14
1
0
212,985
1
L
Morgan Le Fay
7,920
660
54
5
0
166,835
0
W
Anubis
8,659
722
46
4
0
169,318
0
W
Sol
10,861
905
111
9
0
208,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role