Player Matchup

Amaterasu
Amaterasu
Compulser
Amaterasu
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 60L
1,443 Elo+
Party 2
Artio
Artio
Promaximus422
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 71L
1,417 Elo+
Party 2
Maman Brigitte
Maman Brigitte
XxAkuReixX
Maman Brigitte
Level 109
God Stats
1W - 5L
1,414 SR
Queue Stats
85W - 90L
1,455 Elo+
Party 2
Team Averages
Level 98
1,471 SR
1,438 Elo+

VS

Team Averages
Level 94
1,450 SR
1,390 Elo+
Kukulkan
Kukulkan
JJuice004
Kukulkan
Level 109
God Stats
14W - 19L
1,397 SR
Queue Stats
15W - 27L
1,362 Elo+
Party 1
Thor
Thor
NocknLoad
Thor
Level 47
God Stats
3W - 5L
1,341 SR
Queue Stats
30W - 54L
1,399 Elo+
Party 1
Mulan
Mulan
Okami Tsume
Mulan
Level 125
God Stats
13W - 3L
1,611 SR
Queue Stats
37W - 61L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Compulser
Amaterasu
12
0 / 6 / 5
8,472
706
6,756
16,500
15,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 3
8,401
700
7,291
18,238
18,437
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maman Brigitte
XxAkuReixX
Maman Brigitte
13
4 / 8 / 1
9,980
832
6,873
13,677
9,040
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JJuice004
Kukulkan
14
7 / 2 / 11
10,943
912
15,176
5,431
2,234
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Thor
13
6 / 3 / 9
10,473
873
10,333
9,003
3,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
8 / 0 / 11
11,160
930
15,535
12,906
12,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
5
Kills
21
21
Deaths
5
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Compulser
Amaterasu
0
6
5
0.42
W
Kukulkan
JJuice004
Kukulkan
7
2
11
6.25
W
Thor
6
3
9
3.5
W
8
0
11
13.5
L
1
7
3
0.36
L
Maman Brigitte
XxAkuReixX
Maman Brigitte
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,920
Damage
41,044
48,415
Taken
27,340
42,973
Mitigated
18,024
7,469
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Compulser
Amaterasu
6,756
2,667
406
1,186
16,500
15,496
0
4,982
11,518
45
25,463
W
Kukulkan
JJuice004
Kukulkan
15,176
1,651
109
1,106
5,431
2,234
641
3,059
2,372
57,491
0
W
Thor
10,333
3,362
0
1,411
9,003
3,179
308
5,168
3,835
0
25,541
W
15,535
2,077
0
6,611
12,906
12,611
332
5,602
7,304
0
42,466
L
7,291
565
1,320
3,546
18,238
18,437
0
6,707
11,531
20,799
816
L
Maman Brigitte
XxAkuReixX
Maman Brigitte
6,873
555
0
1,011
13,677
9,040
0
4,283
9,394
28,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,853
Gold Earned
32,576
81
Minions Killed
135
0
Camps Cleared
0
632,675
Distance Traveled
654,296
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,472
706
31
3
0
215,138
0
W
Kukulkan
10,943
912
81
7
0
200,872
0
W
Thor
10,473
873
20
2
0
214,413
6
W
Mulan
11,160
930
34
3
0
239,011
0
L
Artio
8,401
700
14
1
0
225,148
0
L
Maman Brigitte
9,980
832
36
3
0
192,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role