Player Matchup

King Arthur
King Arthur
GeneiRyodan0
King Arthur
Level 62
God Stats
2W - 2L
1,659 SR
Queue Stats
92W - 98L
1,515 Elo+
Solo
Charybdis
Charybdis
Jpro28
Charybdis
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,402 Elo+
Party 2
Shiva
Shiva
MisterMEAT
Shiva
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,623 Elo+
Party 2
Ravana
Ravana
MrZoo1800
Ravana
Level 66
God Stats
0W - 1L
1,556 SR
Queue Stats
28W - 25L
1,531 Elo+
Solo
Chang'e
Chang'e
cokeconspirator
Chang'e
Level 61
God Stats
2W - 2L
1,678 SR
Queue Stats
183W - 225L
1,438 Elo+
Solo
Team Averages
Level 75
1,579 SR
1,502 Elo+

VS

Team Averages
Level 119
1,564 SR
1,485 Elo+
Sylvanus
Sylvanus
AceSOA
Sylvanus
Level 118
God Stats
3W - 4L
1,400 SR
Queue Stats
129W - 129L
1,476 Elo+
Party 1
Mulan
Mulan
CrimsonxClove
Mulan
Level 149
God Stats
3W - 2L
1,599 SR
Queue Stats
139W - 128L
1,481 Elo+
Party 1
Ares
Ares
Grimmjow23
Ares
Level 119
God Stats
4W - 0L
1,744 SR
Queue Stats
42W - 49L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
davima_can
Kuzenbo
Level 84
God Stats
3W - 1L
1,543 SR
Queue Stats
55W - 63L
1,471 Elo+
Solo
Tiamat
Tiamat
lordejact
Tiamat
Level 126
God Stats
5W - 3L
1,534 SR
Queue Stats
164W - 129L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeneiRyodan0
King Arthur
15
1 / 5 / 7
9,515
732
9,897
22,188
21,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Jpro28
Charybdis
16
4 / 5 / 2
9,106
700
22,571
17,582
8,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
14
0 / 7 / 5
7,735
595
15,726
23,250
15,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
MrZoo1800
Ravana
15
3 / 6 / 5
9,155
704
15,288
18,576
9,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 3 / 7
8,733
672
23,145
19,887
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AceSOA
Sylvanus
16
1 / 2 / 21
10,491
807
10,249
16,283
18,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
9 / 3 / 10
10,767
828
25,047
23,019
21,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 1 / 13
11,588
891
16,074
21,398
26,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
davima_can
Kuzenbo
17
2 / 2 / 22
11,167
859
15,003
31,980
38,453
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
lordejact
Tiamat
19
6 / 2 / 15
11,353
873
22,092
15,239
17,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
107
10
Kills
26
26
Deaths
10
26
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AceSOA
Sylvanus
1
2
21
5.75
W
9
3
10
4.67
L
King Arthur
GeneiRyodan0
King Arthur
1
5
7
0.9
W
8
1
13
14.5
L
Charybdis
Jpro28
Charybdis
4
5
2
1
L
Shiva
0
7
5
0.36
L
Ravana
MrZoo1800
Ravana
3
6
5
0.92
L
2
3
7
1.83
W
Kuzenbo
davima_can
Kuzenbo
2
2
22
6.5
W
Tiamat
lordejact
Tiamat
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,627
Damage
88,465
101,483
Taken
107,919
62,623
Mitigated
122,915
41,196
Healing
58,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AceSOA
Sylvanus
10,249
2,807
15,364
5,540
16,283
18,786
1,526
4,432
11,851
18,455
0
W
25,047
2,276
1,571
8,380
23,019
21,770
2,555
4,196
18,823
0
39,989
L
King Arthur
GeneiRyodan0
King Arthur
9,897
436
2,426
3,574
22,188
21,389
108
12,329
9,551
0
20,589
W
16,074
1,718
1,028
3,763
21,398
26,140
1,686
6,926
14,472
25,945
916
L
Charybdis
Jpro28
Charybdis
22,571
10,691
296
2,645
17,582
8,050
0
12,067
5,271
0
38,809
L
Shiva
15,726
1,046
1,829
1,651
23,250
15,463
0
13,894
8,922
0
27,859
L
Ravana
MrZoo1800
Ravana
15,288
3,421
117
2,522
18,576
9,027
218
10,284
7,991
0
24,493
L
23,145
2,019
14,762
11,374
19,887
8,694
48
12,946
6,705
39,032
0
W
Kuzenbo
davima_can
Kuzenbo
15,003
3,859
4,983
11,643
31,980
38,453
399
6,916
25,064
22,785
982
W
Tiamat
lordejact
Tiamat
22,092
2,551
2,053
3,945
15,239
17,766
1,087
675
14,564
53,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,244
Gold Earned
55,366
181
Minions Killed
127
0
Camps Cleared
0
1,077,087
Distance Traveled
1,293,576
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,491
807
15
1
0
227,045
0
W
Mulan
10,767
828
25
2
0
252,847
0
L
King Arthur
9,515
732
31
2
0
229,041
0
W
Ares
11,588
891
10
1
0
259,565
0
L
Charybdis
9,106
700
55
4
0
194,955
0
L
Shiva
7,735
595
31
2
0
201,801
0
L
Ravana
9,155
704
24
2
0
229,799
0
L
Chang'e
8,733
672
40
3
0
221,491
0
W
Kuzenbo
11,167
859
14
1
0
286,568
0
W
Tiamat
11,353
873
63
5
0
267,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role