Player Matchup

Khepri
Khepri
SenbiNeko
Khepri
Level 131
God Stats
2W - 0L
1,703 SR
Queue Stats
10W - 15L
1,431 Elo+
Party 2
Hachiman
Hachiman
Siym
Hachiman
Level 148
God Stats
7W - 15L
1,412 SR
Queue Stats
308W - 319L
1,520 Elo+
Party 2
Persephone
Persephone
TheSMexyBAndit
Persephone
Level 146
God Stats
15W - 14L
1,591 SR
Queue Stats
280W - 286L
1,519 Elo+
Party 2
Cerberus
Cerberus
Vamoosh
Cerberus
Level 93
God Stats
6W - 3L
1,530 SR
Queue Stats
115W - 120L
1,526 Elo+
Party 2
Artio
Artio
Xcelentshot
Artio
Level 128
God Stats
2W - 0L
1,793 SR
Queue Stats
230W - 219L
1,565 Elo+
Party 2
Team Averages
Level 129
1,606 SR
1,512 Elo+

VS

Team Averages
Level 152
1,560 SR
1,530 Elo+
Olorun
Olorun
FknJr
Olorun
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 159L
1,506 Elo+
Party 1
Jormungandr
Jormungandr
I3angl3ros
Jormungandr
Level 157
God Stats
13W - 14L
1,590 SR
Queue Stats
467W - 454L
1,511 Elo+
Party 1
Apollo
Apollo
MarcyFree
Apollo
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rafeas
Cu Chulainn
Level 145
God Stats
3W - 1L
1,746 SR
Queue Stats
62W - 42L
1,635 Elo+
Solo
Surtr
Surtr
Sweetfro 6969
Surtr
Level 167
God Stats
3W - 13L
1,463 SR
Queue Stats
557W - 574L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SenbiNeko
Khepri
15
0 / 1 / 23
9,520
865
4,979
12,841
16,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Siym
Hachiman
18
18 / 1 / 10
11,865
1,079
23,214
8,888
5,887
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
TheSMexyBAndit
Persephone
16
2 / 3 / 17
9,985
908
13,899
10,571
6,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Vamoosh
Cerberus
14
3 / 3 / 12
8,976
816
7,309
17,694
21,751
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 4 / 21
10,459
951
12,066
19,389
26,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
FknJr
Olorun
13
0 / 7 / 8
7,444
677
7,721
10,328
4,966
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
I3angl3ros
Jormungandr
16
4 / 6 / 6
8,981
816
13,852
15,256
18,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
MarcyFree
Apollo
13
2 / 7 / 7
7,844
713
9,779
11,185
5,150
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
Rafeas
Cu Chulainn
17
5 / 4 / 5
9,654
878
15,202
16,061
19,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 7 / 9
7,829
712
7,329
16,042
17,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
46
30
Kills
11
12
Deaths
31
83
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
FknJr
Olorun
0
7
8
0.57
L
Jormungandr
I3angl3ros
Jormungandr
4
6
6
1.17
L
Apollo
MarcyFree
Apollo
2
7
7
0.79
L
Cu Chulainn
Rafeas
Cu Chulainn
5
4
5
1.88
W
Khepri
SenbiNeko
Khepri
0
1
23
11.5
W
Hachiman
Siym
Hachiman
18
1
10
23
L
0
7
9
0.64
W
Persephone
TheSMexyBAndit
Persephone
2
3
17
3.5
W
Cerberus
Vamoosh
Cerberus
3
3
12
3
W
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,467
Damage
53,883
69,383
Taken
68,872
77,172
Mitigated
66,249
25,613
Healing
10,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
FknJr
Olorun
7,721
5,181
382
176
10,328
4,966
108
7,149
3,179
10,589
0
L
Jormungandr
I3angl3ros
Jormungandr
13,852
2,495
395
2,443
15,256
18,739
217
7,192
8,064
28,368
71
L
Apollo
MarcyFree
Apollo
9,779
4,905
0
81
11,185
5,150
126
6,339
4,846
0
19,627
L
Cu Chulainn
Rafeas
Cu Chulainn
15,202
1,613
620
3,536
16,061
19,659
0
8,643
7,418
696
24,994
W
Khepri
SenbiNeko
Khepri
4,979
659
897
2,159
12,841
16,396
625
4,102
8,221
13,187
0
W
Hachiman
Siym
Hachiman
23,214
15,247
2,025
1,484
8,888
5,887
2,071
1,646
7,113
0
38,723
L
7,329
1,887
694
1,868
16,042
17,735
13
7,948
8,094
1,013
12,167
W
Persephone
TheSMexyBAndit
Persephone
13,899
1,017
615
1,452
10,571
6,303
1,165
2,272
7,892
31,706
0
W
Cerberus
Vamoosh
Cerberus
7,309
303
1,177
3,235
17,694
21,751
458
6,483
10,314
14,960
982
W
12,066
1,226
7,423
5,146
19,389
26,835
212
7,102
11,593
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,805
Gold Earned
41,752
160
Minions Killed
105
0
Camps Cleared
0
1,077,347
Distance Traveled
890,345
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,444
677
10
1
0
149,766
0
L
Jormungandr
8,981
816
39
4
0
203,365
0
L
Apollo
7,844
713
25
2
0
160,706
0
L
Cu Chulainn
9,654
878
14
1
0
219,256
0
W
Khepri
9,520
865
16
1
0
214,971
0
W
Hachiman
11,865
1,079
49
4
0
214,653
0
L
Surtr
7,829
712
17
2
0
157,252
0
W
Persephone
9,985
908
42
4
0
225,605
0
W
Cerberus
8,976
816
41
4
0
207,845
0
W
Artio
10,459
951
12
1
0
214,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role