Player Matchup

Yemoja
Yemoja
CuteGirlUwU
Yemoja
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
Kempzilla
Danzaburou
Level 109
God Stats
4W - 5L
1,594 SR
Queue Stats
200W - 215L
1,461 Elo+
Party 1
Hou Yi
Hou Yi
Salvea
Hou Yi
Level 87
God Stats
4W - 4L
1,540 SR
Queue Stats
181W - 157L
1,464 Elo+
Party 1
Nemesis
Nemesis
Spearced
Nemesis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 93L
1,531 Elo+
Party 1
Anhur
Anhur
TomST13
Anhur
Level 97
God Stats
0W - 2L
1,711 SR
Queue Stats
63W - 48L
1,570 Elo+
Party 1
Team Averages
Level 78
1,569 SR
1,498 Elo+

VS

Team Averages
Level 58
1,495 SR
1,407 Elo+
Discordia
Discordia
SchnuffeItuch
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 64L
1,360 Elo+
Solo
Hel
Hel
WheeelsUK
Hel
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,458 Elo+
Solo
Nemesis
Nemesis
aquetnix03
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,492 Elo+
Solo
Cu Chulainn
Cu Chulainn
b0bb3
Cu Chulainn
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,322 Elo+
Solo
Kukulkan
Kukulkan
lacayZ0514
Kukulkan
Level 109
God Stats
3W - 3L
1,474 SR
Queue Stats
221W - 242L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
0 / 3 / 4
8,237
634
3,678
13,486
12,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
Kempzilla
Danzaburou
16
3 / 5 / 3
9,084
699
14,706
15,721
9,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
Salvea
Hou Yi
15
1 / 6 / 8
8,981
691
9,247
19,389
9,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Spearced
Nemesis
14
2 / 9 / 3
8,069
621
13,798
20,786
22,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
TomST13
Anhur
15
4 / 5 / 4
8,997
692
12,397
15,549
8,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SchnuffeItuch
Discordia
15
3 / 3 / 13
9,655
743
16,927
12,362
5,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
7 / 2 / 18
10,801
831
18,539
13,742
10,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
aquetnix03
Nemesis
18
9 / 3 / 11
10,953
843
19,878
19,728
27,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
b0bb3
Cu Chulainn
18
6 / 2 / 17
11,578
891
12,237
19,456
23,396
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
lacayZ0514
Kukulkan
18
3 / 1 / 20
10,680
822
12,585
9,431
5,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
10
Kills
28
28
Deaths
11
22
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
3
4
0.67
L
Danzaburou
Kempzilla
Danzaburou
3
5
3
0.9
L
Hou Yi
Salvea
Hou Yi
1
6
8
0.83
W
Discordia
SchnuffeItuch
Discordia
3
3
13
3.17
L
Nemesis
Spearced
Nemesis
2
9
3
0.39
L
Anhur
TomST13
Anhur
4
5
4
1.2
W
7
2
18
8
W
Nemesis
aquetnix03
Nemesis
9
3
11
4.83
W
Cu Chulainn
b0bb3
Cu Chulainn
6
2
17
7.25
W
Kukulkan
lacayZ0514
Kukulkan
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,826
Damage
80,166
84,931
Taken
74,719
61,859
Mitigated
73,421
28,951
Healing
33,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,678
662
7,603
3,095
13,486
12,680
0
6,367
6,765
7,616
0
L
Danzaburou
Kempzilla
Danzaburou
14,706
5,346
509
2,713
15,721
9,127
0
10,973
4,399
0
25,971
L
Hou Yi
Salvea
Hou Yi
9,247
4,349
1,886
4,381
19,389
9,672
0
11,147
7,823
0
20,389
W
Discordia
SchnuffeItuch
Discordia
16,927
355
428
1,042
12,362
5,672
990
543
11,596
29,190
0
L
Nemesis
Spearced
Nemesis
13,798
3,640
1,124
2,590
20,786
22,353
0
11,252
9,089
0
23,450
L
Anhur
TomST13
Anhur
12,397
3,515
2,379
2,671
15,549
8,027
0
9,640
5,726
0
20,116
W
18,539
1,985
9,179
6,384
13,742
10,567
1,967
606
12,955
30,431
0
W
Nemesis
aquetnix03
Nemesis
19,878
5,296
1,505
5,242
19,728
27,954
1,312
636
18,759
0
27,630
W
Cu Chulainn
b0bb3
Cu Chulainn
12,237
1,878
3,696
4,883
19,456
23,396
910
1,341
17,680
3,146
20,752
W
Kukulkan
lacayZ0514
Kukulkan
12,585
649
32
1,055
9,431
5,832
1,402
552
8,841
38,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,368
Gold Earned
53,667
103
Minions Killed
156
0
Camps Cleared
0
1,091,124
Distance Traveled
1,276,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,237
634
8
1
0
215,709
0
L
Danzaburou
9,084
699
25
2
0
209,284
0
L
Hou Yi
8,981
691
33
3
0
225,871
0
W
Discordia
9,655
743
21
2
0
251,339
0
L
Nemesis
8,069
621
10
1
0
235,191
0
L
Anhur
8,997
692
27
2
0
205,069
0
W
Hel
10,801
831
25
2
0
228,579
0
W
Nemesis
10,953
843
19
1
0
271,324
0
W
Cu Chulainn
11,578
891
22
2
0
263,878
0
W
Kukulkan
10,680
822
69
5
0
260,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role