Player Matchup

Bacchus
Bacchus
CuddleyBunny
Bacchus
Level 73
God Stats
1W - 2L
1,206 SR
Queue Stats
33W - 46L
1,432 Elo+
Party 1
Arachne
Arachne
H0lyFarkus
Arachne
Level 40
God Stats
18W - 13L
1,589 SR
Queue Stats
40W - 48L
1,436 Elo+
Solo
Hera
Hera
LoveDaFluff
Hera
Level 39
God Stats
1W - 1L
1,491 SR
Queue Stats
6W - 12L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
Rzrbck04
Cabrakan
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 37L
1,406 Elo+
Solo
Cernunnos
Cernunnos
Shiftygingy
Cernunnos
Level 5
God Stats
3W - 5L
1,616 SR
Queue Stats
5W - 10L
1,574 Elo+
Party 1
Team Averages
Level 41
1,480 SR
1,457 Elo+

VS

Team Averages
Level 59
1,517 SR
1,503 Elo+
Hel
Hel
EatMySap
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,536 Elo+
Solo
Danzaburou
Danzaburou
RRHeemy
Danzaburou
Level 35
God Stats
61W - 46L
1,596 SR
Queue Stats
117W - 99L
1,514 Elo+
Party 3
Set
Set
Terry528
Set
Level 115
God Stats
0W - 1L
1,553 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 2
Ares
Ares
Wilfulaphid
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Party 2
Baron Samedi
Baron Samedi
deadmanshead42
Baron Samedi
Level 88
God Stats
13W - 15L
1,435 SR
Queue Stats
132W - 119L
1,479 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CuddleyBunny
Bacchus
13
5 / 1 / 7
8,586
537
7,793
12,727
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
H0lyFarkus
Arachne
18
8 / 1 / 2
10,710
669
12,784
13,799
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
6 / 3 / 8
8,690
543
15,432
7,685
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Rzrbck04
Cabrakan
11
0 / 8 / 2
6,835
427
5,667
15,271
9,813
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Shiftygingy
Cernunnos
4
0 / 0 / 1
5,234
327
1,537
1,111
265
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 1
10,866
679
10,426
13,547
6,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
RRHeemy
Danzaburou
12
2 / 6 / 1
8,137
509
5,251
14,250
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 3
8,220
514
3,286
8,769
5,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 1 / 1
7,282
455
2,260
12,788
10,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
deadmanshead42
Baron Samedi
12
1 / 6 / 3
7,641
478
10,155
12,115
7,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
19
Kills
12
13
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
CuddleyBunny
Bacchus
5
1
7
8.5
L
7
4
1
1.88
W
Arachne
H0lyFarkus
Arachne
8
1
2
9
W
6
3
8
3.33
L
Danzaburou
RRHeemy
Danzaburou
2
6
1
0.42
W
Cabrakan
Rzrbck04
Cabrakan
0
8
2
0.13
W
Cernunnos
Shiftygingy
Cernunnos
0
0
1
0.5
L
2
2
3
1.75
L
0
1
1
0.5
L
Baron Samedi
deadmanshead42
Baron Samedi
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
31,378
50,593
Taken
61,469
33,531
Mitigated
36,168
11,166
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
CuddleyBunny
Bacchus
7,793
1,075
0
3,745
12,727
14,169
236
5,549
7,178
25,733
431
L
10,426
1,864
230
4,263
13,547
6,548
2,024
4,263
9,260
84,937
1,821
W
Arachne
H0lyFarkus
Arachne
12,784
9,907
0
3,209
13,799
6,141
994
5,746
7,943
0
101,054
W
15,432
2,889
0
1,221
7,685
3,143
557
3,699
3,986
57,500
0
L
Danzaburou
RRHeemy
Danzaburou
5,251
2,451
251
3,164
14,250
5,714
338
6,178
7,866
0
55,981
W
Cabrakan
Rzrbck04
Cabrakan
5,667
1,002
0
2,723
15,271
9,813
0
7,319
7,652
37,472
0
W
Cernunnos
Shiftygingy
Cernunnos
1,537
975
0
268
1,111
265
0
92
1,019
0
7,144
L
3,286
770
450
2,034
8,769
5,624
228
4,194
4,422
0
42,646
L
2,260
189
0
1,893
12,788
10,812
407
5,197
7,407
13,584
0
L
Baron Samedi
deadmanshead42
Baron Samedi
10,155
1,151
683
2,752
12,115
7,470
1,000
7,628
4,053
57,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,055
Gold Earned
42,146
319
Minions Killed
422
0
Camps Cleared
0
1,253,386
Distance Traveled
1,473,335
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,586
537
28
2
0
306,220
3
L
Hel
10,866
679
163
10
0
242,941
2
W
Arachne
10,710
669
143
9
0
341,956
0
W
Hera
8,690
543
82
5
0
307,664
3
L
Danzaburou
8,137
509
71
4
0
305,510
0
W
Cabrakan
6,835
427
52
3
0
244,100
2
W
Cernunnos
5,234
327
14
1
0
53,446
0
L
Set
8,220
514
82
5
0
347,801
0
L
Ares
7,282
455
27
2
0
304,477
0
L
Baron Samedi
7,641
478
79
5
0
272,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role