Player Matchup

Athena
Athena
Herfjoturr
Athena
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,059 Elo+
Solo
Skadi
Skadi
Lilgunner07
Skadi
Level 49
God Stats
6W - 3L
1,711 SR
Queue Stats
8W - 6L
1,798 Elo+
Solo
Izanami
Izanami
SORRYTOKILLYOU5
Izanami
Level 55
God Stats
2W - 0L
1,672 SR
Queue Stats
37W - 56L
1,366 Elo+
Solo
Horus
Horus
Superdave3141
Horus
Level 103
God Stats
14W - 12L
1,515 SR
Queue Stats
285W - 265L
1,552 Elo+
Solo
Bastet
Bastet
oxWickettxo
Bastet
Level 143
God Stats
766W - 783L
1,515 SR
Queue Stats
1,662W - 1,743L
1,395 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,434 Elo+

VS

Team Averages
Level 63
1,497 SR
1,444 Elo+
Ra
Ra
 
Ra
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
BigTunaaa__
Mercury
Level 38
God Stats
3W - 8L
1,402 SR
Queue Stats
30W - 47L
1,428 Elo+
Solo
Cliodhna
Cliodhna
PURE IN5IDI0U5
Cliodhna
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,391 Elo+
Solo
Terra
Terra
TheBoonGuy
Terra
Level 21
God Stats
6W - 7L
1,489 SR
Queue Stats
41W - 42L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
Vonschlasen
Kukulkan
Level 60
God Stats
11W - 9L
1,594 SR
Queue Stats
51W - 56L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Herfjoturr
Athena
13
0 / 1 / 9
8,488
1,213
3,737
7,504
6,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 0 / 5
8,674
1,239
6,287
4,432
2,059
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 6
8,426
1,204
6,889
6,409
2,782
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 8
7,582
1,083
5,250
6,732
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
13
3 / 0 / 6
7,994
1,142
10,972
4,466
1,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

337

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 1 / 0
8,308
1,187
7,693
4,391
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
BigTunaaa__
Mercury
12
0 / 3 / 1
7,105
1,015
2,604
10,876
3,971
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
11
0 / 0 / 0
5,005
715
0
0
0
Terra
12
0 / 5 / 2
7,729
1,104
3,647
12,376
12,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Vonschlasen
Kukulkan
13
0 / 2 / 1
7,408
1,058
9,810
6,612
2,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
11
Kills
2
2
Deaths
11
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
1
0
2
L
Mercury
BigTunaaa__
Mercury
0
3
1
0.17
W
Athena
Herfjoturr
Athena
0
1
9
4.5
W
4
0
5
6.5
L
Cliodhna
0
0
0
0
W
4
0
6
7
W
0
1
8
4
L
Terra
0
5
2
0.2
L
Kukulkan
Vonschlasen
Kukulkan
0
2
1
0.25
W
Bastet
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,135
Damage
23,754
29,543
Taken
34,255
19,320
Mitigated
21,005
5,038
Healing
1,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,693
88
360
205
4,391
1,613
0
463
3,928
38,673
0
L
Mercury
BigTunaaa__
Mercury
2,604
1,608
0
0
10,876
3,971
0
1,351
9,445
0
9,199
W
Athena
Herfjoturr
Athena
3,737
401
0
1,326
7,504
6,558
0
5,359
2,145
10,799
0
W
6,287
3,555
0
0
4,432
2,059
0
3,892
470
0
22,783
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
W
6,889
4,330
0
468
6,409
2,782
0
4,323
2,014
0
24,930
W
5,250
1,900
980
1,656
6,732
5,925
0
4,446
2,242
0
15,868
L
Terra
3,647
1,048
184
784
12,376
12,830
0
1,785
10,299
5,268
0
L
Kukulkan
Vonschlasen
Kukulkan
9,810
448
0
0
6,612
2,591
0
138
6,245
24,247
0
W
Bastet
10,972
1,706
0
608
4,466
1,996
0
2,944
1,522
0
18,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
35,555
132
Minions Killed
139
7
Camps Cleared
4
715,461
Distance Traveled
565,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,308
1,187
86
12
0
144,405
0
L
Mercury
7,105
1,015
14
2
1
155,842
0
W
Athena
8,488
1,213
14
2
1
158,382
0
W
Skadi
8,674
1,239
41
6
4
116,610
0
L
Cliodhna
5,005
715
0
0
0
0
0
W
Izanami
8,426
1,204
48
7
0
134,182
0
W
Horus
7,582
1,083
12
2
2
150,831
0
L
Terra
7,729
1,104
4
1
2
121,785
0
L
Kukulkan
7,408
1,058
35
5
1
143,676
0
W
Bastet
7,994
1,142
17
2
0
155,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role