Player Matchup

Merlin
Merlin
Camilo7xd1930
Merlin
Level 124
God Stats
1W - 0L
1,325 SR
Queue Stats
428W - 371L
1,550 Elo+
Party 1
Nemesis
Nemesis
DarkShadow4170
Nemesis
Level 56
God Stats
29W - 16L
1,620 SR
Queue Stats
129W - 128L
1,467 Elo+
Solo
Yemoja
Yemoja
KDBsmite17
Yemoja
Level 26
God Stats
4W - 0L
1,926 SR
Queue Stats
9W - 13L
1,418 Elo+
Party 1
Achilles
Achilles
RawwLikeSushii
Achilles
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
Shaddes316
Danzaburou
Level 48
God Stats
1W - 0L
1,853 SR
Queue Stats
20W - 21L
1,457 Elo+
Party 1
Team Averages
Level 58
1,645 SR
1,490 Elo+

VS

Team Averages
Level 83
1,483 SR
1,483 Elo+
Athena
Athena
DaniHomi-ERSK
Athena
Level 108
God Stats
0W - 3L
1,257 SR
Queue Stats
118W - 135L
1,422 Elo+
Solo
Arachne
Arachne
SargeTom10
Arachne
Level 107
God Stats
2W - 3L
1,520 SR
Queue Stats
126W - 122L
1,536 Elo+
Party 2
King Arthur
King Arthur
TheWindEagle
King Arthur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,483 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Venom0708
Maman Brigitte
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,475 Elo+
Party 2
Xbalanque
Xbalanque
urmumdestroyer
Xbalanque
Level 73
God Stats
8W - 5L
1,637 SR
Queue Stats
318W - 312L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 0
4,645
929
1,619
2,460
772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 1
3,650
730
1,396
4,786
1,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
KDBsmite17
Yemoja
6
1 / 0 / 1
3,899
780
741
1,955
999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
6
2 / 1 / 0
3,793
759
1,653
3,193
2,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Shaddes316
Danzaburou
6
1 / 0 / 1
3,613
723
640
2,350
708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
2,944
589
1,183
3,048
1,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
SargeTom10
Arachne
6
2 / 0 / 0
3,730
746
1,305
3,752
1,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

King Arthur
TheWindEagle
King Arthur
6
0 / 3 / 1
3,636
727
2,579
5,546
3,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
Venom0708
Maman Brigitte
6
0 / 3 / 0
3,388
678
1,191
4,205
1,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
urmumdestroyer
Xbalanque
1
0 / 0 / 0
991
198
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
8
Kills
2
2
Deaths
8
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
2
1
0.25
W
1
1
1
1.5
W
Yemoja
KDBsmite17
Yemoja
1
0
1
1.5
W
Achilles
2
1
0
2
L
Arachne
SargeTom10
Arachne
2
0
0
2
W
Danzaburou
Shaddes316
Danzaburou
1
0
1
1.5
L
King Arthur
TheWindEagle
King Arthur
0
3
1
0.17
L
Maman Brigitte
Venom0708
Maman Brigitte
0
3
0
0
L
Xbalanque
urmumdestroyer
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,049
Damage
6,258
14,744
Taken
16,551
5,895
Mitigated
7,671
5,286
Healing
4,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,619
235
0
701
2,460
772
0
1,191
1,269
22,504
0
L
1,183
470
0
437
3,048
1,951
0
741
2,307
7,723
0
W
1,396
642
0
1,141
4,786
1,318
0
75
4,711
0
17,581
W
Yemoja
KDBsmite17
Yemoja
741
199
809
1,378
1,955
999
88
270
1,685
10,967
0
W
Achilles
1,653
693
0
1,044
3,193
2,098
0
0
3,193
0
9,752
L
Arachne
SargeTom10
Arachne
1,305
836
0
2,300
3,752
1,435
0
140
3,612
0
18,018
W
Danzaburou
Shaddes316
Danzaburou
640
452
0
213
2,350
708
411
838
1,512
0
14,332
L
King Arthur
TheWindEagle
King Arthur
2,579
402
0
500
5,546
3,027
0
0
5,307
0
16,265
L
Maman Brigitte
Venom0708
Maman Brigitte
1,191
203
0
1,250
4,205
1,258
0
1,479
2,726
15,144
0
L
Xbalanque
urmumdestroyer
Xbalanque
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,600
Gold Earned
14,689
156
Minions Killed
102
0
Camps Cleared
0
485,274
Distance Traveled
430,390
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,645
929
53
11
0
98,190
0
L
Athena
2,944
589
6
1
0
95,033
0
W
Nemesis
3,650
730
39
8
0
129,673
0
W
Yemoja
3,899
780
23
5
0
82,909
0
W
Achilles
3,793
759
18
4
0
95,144
0
L
Arachne
3,730
746
39
8
0
113,607
0
W
Danzaburou
3,613
723
23
5
0
79,358
0
L
King Arthur
3,636
727
22
4
0
100,493
0
L
Maman Brigitte
3,388
678
35
7
0
121,257
0
L
Xbalanque
991
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role