Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
FullerElm
Hades
Level 68
God Stats
0W - 2L
1,285 SR
Queue Stats
114W - 99L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
HyrulianCreeper
Kuzenbo
Level 155
God Stats
2W - 2L
1,555 SR
Queue Stats
158W - 149L
1,481 Elo+
Party 1
Team Averages
Level 108
1,447 SR
1,497 Elo+

VS

Team Averages
Level 115
1,529 SR
1,525 Elo+
Bake Kujira
Bake Kujira
SprainedSatyr
Bake Kujira
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,518 Elo+
Solo
Ix Chel
Ix Chel
YourInvidia
Ix Chel
Level 128
God Stats
31W - 28L
1,500 SR
Queue Stats
98W - 97L
1,525 Elo+
Party 2
Izanami
Izanami
kingbaka20
Izanami
Level 89
God Stats
4W - 4L
1,587 SR
Queue Stats
36W - 35L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 8 / 3
10,288
735
10,643
15,444
7,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hades
FullerElm
Hades
15
5 / 5 / 4
12,108
865
7,050
15,618
8,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 6 / 5
10,076
720
6,513
15,883
24,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
SprainedSatyr
Bake Kujira
14
5 / 3 / 12
12,016
858
8,390
13,636
14,025
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ix Chel
YourInvidia
Ix Chel
16
9 / 3 / 10
13,488
963
20,956
10,942
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
kingbaka20
Izanami
13
5 / 3 / 7
11,486
820
11,941
9,194
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
19
19
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
8
3
0.44
L
Hades
FullerElm
Hades
5
5
4
1.4
L
1
6
5
0.58
W
Bake Kujira
SprainedSatyr
Bake Kujira
5
3
12
3.67
W
Ix Chel
YourInvidia
Ix Chel
9
3
10
4.67
W
Izanami
kingbaka20
Izanami
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
41,287
46,945
Taken
33,772
39,445
Mitigated
22,411
5,976
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
10,643
921
0
712
15,444
7,170
0
9,156
6,288
0
28,160
L
Hades
FullerElm
Hades
7,050
780
1,211
3,187
15,618
8,270
0
10,820
4,798
41,482
0
L
6,513
2,467
55
811
15,883
24,005
11
10,087
5,796
21,738
0
W
Bake Kujira
SprainedSatyr
Bake Kujira
8,390
4,094
0
893
13,636
14,025
870
6,351
7,285
30,574
0
W
Ix Chel
YourInvidia
Ix Chel
20,956
3,307
1,152
1,613
10,942
4,805
1,039
3,572
7,370
81,812
0
W
Izanami
kingbaka20
Izanami
11,941
6,373
14
1,120
9,194
3,581
1,249
4,071
5,123
0
43,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,472
Gold Earned
36,990
125
Minions Killed
176
0
Camps Cleared
0
699,957
Distance Traveled
690,377
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,288
735
35
3
0
247,677
4
L
Hades
12,108
865
72
5
0
246,870
7
L
Kuzenbo
10,076
720
18
1
0
205,410
3
W
Bake Kujira
12,016
858
26
2
0
254,266
3
W
Ix Chel
13,488
963
95
7
0
250,137
4
W
Izanami
11,486
820
55
4
0
185,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role