Player Matchup

Charon
Charon
Da_Invision
Charon
Level 128
God Stats
5W - 5L
1,566 SR
Queue Stats
441W - 448L
1,442 Elo+
Party 1
Anubis
Anubis
Ferisflash21
Anubis
Level 89
God Stats
10W - 6L
1,604 SR
Queue Stats
278W - 302L
1,465 Elo+
Party 1
Pele
Pele
Fidato1
Pele
Level 122
God Stats
10W - 9L
1,516 SR
Queue Stats
416W - 427L
1,440 Elo+
Party 1
Izanami
Izanami
YunqAnto
Izanami
Level 25
God Stats
0W - 2L
1,329 SR
Queue Stats
45W - 47L
1,466 Elo+
Party 1
Nu Wa
Nu Wa
torialee97
Nu Wa
Level 108
God Stats
163W - 128L
1,520 SR
Queue Stats
295W - 303L
1,470 Elo+
Party 1
Team Averages
Level 94
1,507 SR
1,457 Elo+

VS

Team Averages
Level 67
1,541 SR
1,430 Elo+
Charon
Charon
Dudeman851850
Charon
Level 60
God Stats
2W - 1L
1,613 SR
Queue Stats
87W - 98L
1,402 Elo+
Party 2
Artemis
Artemis
IanMG3469
Artemis
Level 87
God Stats
4W - 2L
1,681 SR
Queue Stats
403W - 358L
1,439 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LoneEquilibrium
Morgan Le Fay
Level 41
God Stats
9W - 7L
1,524 SR
Queue Stats
22W - 22L
1,428 Elo+
Solo
Surtr
Surtr
Lt never L2
Surtr
Level 109
God Stats
2W - 0L
1,620 SR
Queue Stats
268W - 275L
1,436 Elo+
Party 2
Awilix
Awilix
QuetzalDrago
Awilix
Level 40
God Stats
2W - 5L
1,269 SR
Queue Stats
131W - 119L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 1 / 1
5,974
543
4,913
11,226
8,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
11
0 / 2 / 3
6,009
546
6,344
8,355
4,112
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pele
Fidato1
Pele
12
3 / 3 / 1
6,344
577
4,606
12,167
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
YunqAnto
Izanami
10
0 / 2 / 0
5,355
487
3,194
7,028
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
9
0 / 4 / 1
5,065
460
5,233
6,490
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 5
7,174
652
4,833
11,518
7,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
IanMG3469
Artemis
12
1 / 0 / 3
6,867
624
6,753
4,838
1,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
LoneEquilibrium
Morgan Le Fay
10
2 / 3 / 1
6,635
603
7,887
7,455
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 1
7,638
694
7,136
10,889
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
13
3 / 0 / 0
7,268
661
3,699
8,953
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
11
12
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charon
1
1
1
1.5
W
2
1
5
4.5
L
Anubis
0
2
3
0.75
L
Pele
Fidato1
Pele
3
3
1
1.17
W
Artemis
IanMG3469
Artemis
1
0
3
2.5
W
Morgan Le Fay
LoneEquilibrium
Morgan Le Fay
2
3
1
0.83
W
3
0
1
3.5
W
Awilix
3
0
0
3
L
Izanami
YunqAnto
Izanami
0
2
0
0
L
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
30,308
45,266
Taken
43,653
21,327
Mitigated
24,203
11,906
Healing
11,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,913
976
0
3,283
11,226
8,053
0
4,503
6,674
21,644
0
W
4,833
1,168
1,442
2,423
11,518
7,982
0
4,892
6,626
22,580
0
L
Anubis
6,344
871
0
4,347
8,355
4,112
0
2,030
5,871
47,918
0
L
Pele
Fidato1
Pele
4,606
820
0
1,720
12,167
4,599
0
2,027
10,044
0
51,296
W
Artemis
IanMG3469
Artemis
6,753
3,497
0
2,114
4,838
1,682
691
1,479
3,359
0
51,900
W
Morgan Le Fay
LoneEquilibrium
Morgan Le Fay
7,887
944
0
1,590
7,455
2,802
0
2,457
4,998
49,035
0
W
7,136
2,500
0
2,569
10,889
8,228
56
6,157
4,732
6,136
40,559
W
Awilix
3,699
1,156
0
1,630
8,953
3,509
486
1,505
7,448
0
63,429
L
Izanami
YunqAnto
Izanami
3,194
2,728
0
1,656
7,028
2,171
0
926
6,102
0
35,741
L
Nu Wa
5,233
1,171
0
900
6,490
2,392
0
4,102
2,388
29,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
35,582
298
Minions Killed
366
0
Camps Cleared
0
1,019,619
Distance Traveled
1,069,465
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,974
543
29
3
0
207,788
2
W
Charon
7,174
652
33
3
0
200,301
0
L
Anubis
6,009
546
95
9
0
168,585
3
L
Pele
6,344
577
73
7
0
250,701
0
W
Artemis
6,867
624
75
7
0
209,917
0
W
Morgan Le Fay
6,635
603
82
7
0
205,323
0
W
Surtr
7,638
694
85
8
0
192,308
0
W
Awilix
7,268
661
91
8
0
261,616
0
L
Izanami
5,355
487
64
6
0
188,936
0
L
Nu Wa
5,065
460
37
3
0
203,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role