Player Matchup

Zeus
Zeus
Blutengel93x
Zeus
Level 66
God Stats
2W - 1L
1,648 SR
Queue Stats
109W - 129L
1,463 Elo+
Party 1
Cerberus
Cerberus
Memespaghetti212
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 37L
1,368 Elo+
Party 1
Scylla
Scylla
MissRyn
Scylla
Level 27
God Stats
3W - 2L
1,532 SR
Queue Stats
44W - 56L
1,397 Elo+
Solo
Shiva
Shiva
toxiicoSZN
Shiva
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,233 Elo+
Solo
Medusa
Medusa
unimermaid22
Medusa
Level 17
God Stats
2W - 0L
1,419 SR
Queue Stats
14W - 25L
1,297 Elo+
Party 1
Team Averages
Level 31
1,520 SR
1,352 Elo+

VS

Team Averages
Level 19
1,500 SR
1,260 Elo+
Camazotz
Camazotz
Cannacowboy
Camazotz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,086 Elo+
Solo
Ne Zha
Ne Zha
EDENMLNCHLY
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 2
Anubis
Anubis
Missirai
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 47L
1,233 Elo+
Solo
Cthulhu
Cthulhu
Ominoche
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,191 Elo+
Party 2
Bakasura
Bakasura
Zolobomber
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
14 / 1 / 10
10,667
1,067
24,031
8,284
3,791
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 17
7,854
785
3,925
11,943
10,976
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MissRyn
Scylla
15
7 / 2 / 12
9,354
935
9,529
7,840
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
15
2 / 1 / 20
8,717
872
10,202
11,321
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
14
2 / 1 / 14
8,211
821
5,422
7,293
2,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Cannacowboy
Camazotz
12
3 / 6 / 5
7,769
777
9,078
14,307
8,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
13
1 / 6 / 6
7,130
713
8,090
10,048
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Missirai
Anubis
14
4 / 5 / 2
8,030
803
8,169
10,318
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Ominoche
Cthulhu
13
1 / 5 / 7
7,511
751
6,148
12,310
11,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
Zolobomber
Bakasura
13
0 / 4 / 5
6,944
694
6,403
11,514
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
34
26
Kills
9
9
Deaths
26
73
Assists
25
Player
Kills
Deaths
Assists
KDA
W
14
1
10
19
L
Camazotz
Cannacowboy
Camazotz
3
6
5
0.92
L
Ne Zha
1
6
6
0.67
W
1
4
17
2.38
W
Scylla
MissRyn
Scylla
7
2
12
6.5
L
Anubis
Missirai
Anubis
4
5
2
1
L
Cthulhu
Ominoche
Cthulhu
1
5
7
0.9
L
Bakasura
Zolobomber
Bakasura
0
4
5
0.63
W
Shiva
2
1
20
12
W
Medusa
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,109
Damage
37,888
46,681
Taken
58,497
30,999
Mitigated
38,806
18,259
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,031
2,612
1,834
1,528
8,284
3,791
695
1,228
6,684
41,936
0
L
Camazotz
Cannacowboy
Camazotz
9,078
1,569
505
2,105
14,307
8,296
0
8,806
5,231
0
11,841
L
Ne Zha
8,090
1,016
251
555
10,048
4,383
0
4,838
5,030
0
19,032
W
3,925
490
767
3,210
11,943
10,976
231
3,646
7,961
7,045
0
W
Scylla
MissRyn
Scylla
9,529
1,216
994
1,386
7,840
2,837
1,066
3,089
4,478
23,516
0
L
Anubis
Missirai
Anubis
8,169
762
1,573
2,744
10,318
5,425
0
7,447
2,695
14,690
0
L
Cthulhu
Ominoche
Cthulhu
6,148
98
197
1,549
12,310
11,341
0
8,066
3,997
13,690
0
L
Bakasura
Zolobomber
Bakasura
6,403
3,777
361
1,614
11,514
9,361
0
8,328
2,934
0
6,237
W
Shiva
10,202
1,071
2,542
4,225
11,321
10,686
113
4,043
6,588
0
15,857
W
Medusa
5,422
2,542
487
1,286
7,293
2,709
1,582
2,311
4,476
0
10,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
37,384
119
Minions Killed
81
0
Camps Cleared
0
949,106
Distance Traveled
903,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,667
1,067
30
3
0
180,078
0
L
Camazotz
7,769
777
3
0
0
185,258
0
L
Ne Zha
7,130
713
13
1
0
182,325
0
W
Cerberus
7,854
785
11
1
0
171,161
0
W
Scylla
9,354
935
49
5
0
190,653
0
L
Anubis
8,030
803
22
2
0
142,434
0
L
Cthulhu
7,511
751
23
2
0
205,296
0
L
Bakasura
6,944
694
20
2
0
187,729
0
W
Shiva
8,717
872
17
2
0
228,594
0
W
Medusa
8,211
821
12
1
0
178,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role