Player Matchup

Sol
Sol
Cwookies
Sol
Level 35
God Stats
1W - 0L
1,744 SR
Queue Stats
10W - 8L
1,538 Elo+
Party 2
Amaterasu
Amaterasu
Justons
Amaterasu
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 8L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
Mckaw
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,602 Elo+
Party 2
Team Averages
Level 47
1,581 SR
1,560 Elo+

VS

Team Averages
Level 42
1,582 SR
1,410 Elo+
Nike
Nike
LavaCactus
Nike
Level 63
God Stats
0W - 1L
1,779 SR
Queue Stats
9W - 4L
1,417 Elo+
Party 1
Anhur
Anhur
ZCatstronaut
Anhur
Level 14
God Stats
4W - 2L
1,287 SR
Queue Stats
9W - 5L
1,408 Elo+
Party 1
Hades
Hades
hmyers413
Hades
Level 49
God Stats
2W - 1L
1,680 SR
Queue Stats
12W - 15L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 2 / 2
13,277
948
23,107
14,483
5,291
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Justons
Amaterasu
13
2 / 4 / 11
10,832
774
6,949
19,770
16,768
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Mckaw
Cthulhu
13
1 / 2 / 13
10,610
758
9,569
12,570
13,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
10,447
746
13,937
17,436
15,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 4 / 4
10,273
734
8,780
10,883
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
hmyers413
Hades
15
5 / 6 / 3
11,549
825
10,899
16,815
9,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
15
Kills
8
8
Deaths
15
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
12
2
2
6.5
W
Amaterasu
Justons
Amaterasu
2
4
11
1.88
L
2
5
6
1
W
Cthulhu
Mckaw
Cthulhu
1
2
13
3.75
L
1
4
4
0.75
L
Hades
hmyers413
Hades
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
33,616
46,823
Taken
45,134
35,560
Mitigated
29,146
11,054
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,107
11,196
0
6,939
14,483
5,291
1,589
3,463
11,020
73,578
7,471
W
Amaterasu
Justons
Amaterasu
6,949
2,452
0
2,898
19,770
16,768
757
5,410
14,360
0
25,574
L
13,937
1,281
0
1,078
17,436
15,012
0
12,800
4,636
0
33,868
W
Cthulhu
Mckaw
Cthulhu
9,569
736
394
823
12,570
13,501
110
3,071
9,499
23,069
742
L
8,780
4,619
0
1,577
10,883
4,715
164
7,018
3,865
0
42,646
L
Hades
hmyers413
Hades
10,899
1,804
1,067
4,932
16,815
9,419
634
12,539
4,276
47,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,719
Gold Earned
32,269
151
Minions Killed
148
0
Camps Cleared
0
783,852
Distance Traveled
679,213
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,277
948
101
7
0
232,786
0
W
Amaterasu
10,832
774
27
2
0
277,325
2
L
Nike
10,447
746
17
1
0
256,300
0
W
Cthulhu
10,610
758
23
2
0
273,741
0
L
Anhur
10,273
734
51
4
0
204,605
0
L
Hades
11,549
825
80
6
0
218,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role