Player Matchup

Bacchus
Bacchus
Blaze79er
Bacchus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 102L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
GIoryHoIes
Kumbhakarna
Level 29
God Stats
1W - 2L
1,698 SR
Queue Stats
62W - 55L
1,445 Elo+
Solo
Olorun
Olorun
Jaykay077
Olorun
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 48L
1,549 Elo+
Solo
Bellona
Bellona
Son_Goku61-
Bellona
Level 100
God Stats
3W - 6L
1,314 SR
Queue Stats
103W - 90L
1,442 Elo+
Party 1
Sun Wukong
Sun Wukong
burhanberry61
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,478 Elo+
Party 1
Team Averages
Level 81
1,503 SR
1,484 Elo+

VS

Team Averages
Level 66
1,505 SR
1,435 Elo+
Sun Wukong
Sun Wukong
DEEZ1528
Sun Wukong
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 37L
1,510 Elo+
Solo
Bastet
Bastet
Kashechewan13
Bastet
Level 33
God Stats
10W - 7L
1,577 SR
Queue Stats
146W - 155L
1,441 Elo+
Solo
Discordia
Discordia
mr_octavius
Discordia
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 38L
1,375 Elo+
Solo
Atlas
Atlas
netherzx
Atlas
Level 68
God Stats
2W - 0L
1,448 SR
Queue Stats
44W - 45L
1,468 Elo+
Solo
Artio
Artio
ssac2007
Artio
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blaze79er
Bacchus
14
4 / 5 / 3
8,321
640
12,422
14,193
10,878
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
GIoryHoIes
Kumbhakarna
1
0 / 0 / 0
3,156
243
0
0
0
Olorun
Jaykay077
Olorun
17
3 / 5 / 2
9,235
710
8,581
13,422
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Son_Goku61-
Bellona
16
1 / 2 / 2
8,326
640
10,165
12,568
9,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
burhanberry61
Sun Wukong
17
1 / 4 / 5
9,380
722
10,949
18,298
18,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DEEZ1528
Sun Wukong
16
5 / 2 / 7
10,336
795
6,321
12,530
12,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 0 / 9
10,864
836
11,824
8,690
5,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
mr_octavius
Discordia
16
0 / 2 / 11
9,428
725
11,915
6,210
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
netherzx
Atlas
18
3 / 4 / 10
10,772
829
16,293
16,524
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
ssac2007
Artio
17
3 / 1 / 11
10,426
802
8,060
14,780
16,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
9
Kills
16
16
Deaths
9
12
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blaze79er
Bacchus
4
5
3
1.1
W
Sun Wukong
DEEZ1528
Sun Wukong
5
2
7
4.25
L
Kumbhakarna
GIoryHoIes
Kumbhakarna
0
0
0
0
L
Olorun
Jaykay077
Olorun
3
5
2
0.8
W
5
0
9
9.5
L
Bellona
Son_Goku61-
Bellona
1
2
2
1
L
Sun Wukong
burhanberry61
Sun Wukong
1
4
5
0.88
W
Discordia
mr_octavius
Discordia
0
2
11
2.75
W
Atlas
netherzx
Atlas
3
4
10
2
W
Artio
ssac2007
Artio
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,117
Damage
54,413
58,481
Taken
58,734
45,345
Mitigated
58,823
16,261
Healing
25,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blaze79er
Bacchus
12,422
1,045
1,570
2,523
14,193
10,878
0
7,895
6,298
20,594
0
W
Sun Wukong
DEEZ1528
Sun Wukong
6,321
931
971
4,048
12,530
12,429
151
3,350
9,180
0
15,117
L
Kumbhakarna
GIoryHoIes
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
Jaykay077
Olorun
8,581
4,079
1,210
3,289
13,422
6,403
0
8,827
4,595
21,006
0
W
11,824
2,588
3,756
4,150
8,690
5,279
1,258
2,303
6,387
0
26,714
L
Bellona
Son_Goku61-
Bellona
10,165
1,082
881
1,287
12,568
9,978
0
8,085
4,483
0
19,440
L
Sun Wukong
burhanberry61
Sun Wukong
10,949
2,148
1,183
4,318
18,298
18,086
0
10,107
8,191
86
35,002
W
Discordia
mr_octavius
Discordia
11,915
159
1,755
1,124
6,210
2,989
2,130
2,850
3,360
29,192
0
W
Atlas
netherzx
Atlas
16,293
5,887
378
2,193
16,524
21,766
443
6,433
10,091
30,629
825
W
Artio
ssac2007
Artio
8,060
570
3,311
4,114
14,780
16,360
442
6,145
8,635
13,590
529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,418
Gold Earned
51,826
132
Minions Killed
139
0
Camps Cleared
0
892,044
Distance Traveled
1,186,467
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,321
640
12
1
0
204,072
0
W
Sun Wukong
10,336
795
23
2
0
164,791
0
L
Kumbhakarna
3,156
243
0
0
0
0
0
L
Olorun
9,235
710
41
3
0
190,236
0
W
Bastet
10,864
836
41
3
0
306,294
2
L
Bellona
8,326
640
20
2
0
258,030
0
L
Sun Wukong
9,380
722
59
5
0
239,706
0
W
Discordia
9,428
725
35
3
0
252,328
0
W
Atlas
10,772
829
27
2
0
209,354
0
W
Artio
10,426
802
13
1
0
253,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role