Player Matchup

Izanami
Izanami
M_e_LiiX
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 2
Sun Wukong
Sun Wukong
Nune710
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,177 Elo+
Party 2
Hades
Hades
SchwxrzKopf63
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,056 Elo+
Party 2
Arachne
Arachne
Twiikkz
Arachne
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 24L
1,056 Elo+
Party 2
Chaac
Chaac
Z_Broly1
Chaac
Level 10
God Stats
0W - 5L
1,248 SR
Queue Stats
0W - 10L
1,056 Elo+
Party 2
Team Averages
Level 26
1,450 SR
1,104 Elo+

VS

Team Averages
Level 40
1,501 SR
1,399 Elo+
Sobek
Sobek
Ceeemp
Sobek
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 112L
1,402 Elo+
Party 3
Da Ji
Da Ji
DalinarKholin32
Da Ji
Level 69
God Stats
3W - 1L
1,600 SR
Queue Stats
59W - 59L
1,501 Elo+
Party 1
Jing Wei
Jing Wei
Evento PX
Jing Wei
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,175 Elo+
Party 3
Sun Wukong
Sun Wukong
LingChaPuck
Sun Wukong
Level 36
God Stats
3W - 3L
1,454 SR
Queue Stats
33W - 36L
1,449 Elo+
Solo
Ra
Ra
Lockiavelli
Ra
Level 40
God Stats
3W - 3L
1,453 SR
Queue Stats
108W - 119L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
M_e_LiiX
Izanami
9
0 / 5 / 1
5,953
425
3,025
7,660
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Nune710
Sun Wukong
10
0 / 5 / 0
6,137
438
3,878
11,068
5,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 7 / 1
6,025
430
3,642
12,027
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Twiikkz
Arachne
12
2 / 2 / 0
6,896
493
7,327
13,326
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Z_Broly1
Chaac
11
0 / 3 / 1
6,918
494
8,218
10,208
10,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Ceeemp
Sobek
11
1 / 0 / 5
7,405
529
4,312
10,678
10,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
11 / 1 / 4
9,706
693
9,971
12,218
5,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Evento PX
Jing Wei
11
0 / 2 / 4
6,780
484
3,579
9,010
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LingChaPuck
Sun Wukong
15
4 / 0 / 1
9,349
668
7,098
10,767
7,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 0 / 6
9,087
649
11,525
8,765
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
42
2
Kills
22
22
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sobek
Ceeemp
Sobek
1
0
5
3.5
W
11
1
4
13
W
Jing Wei
Evento PX
Jing Wei
0
2
4
1
W
Sun Wukong
LingChaPuck
Sun Wukong
4
0
1
4.5
W
6
0
6
9
L
Izanami
M_e_LiiX
Izanami
0
5
1
0.1
L
Sun Wukong
Nune710
Sun Wukong
0
5
0
0
L
0
7
1
0.07
L
Arachne
Twiikkz
Arachne
2
2
0
1
L
Chaac
Z_Broly1
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,090
Damage
36,485
54,289
Taken
51,438
29,567
Mitigated
31,809
9,488
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Ceeemp
Sobek
4,312
268
0
4,268
10,678
10,918
122
0
10,678
22,887
0
W
9,971
2,522
0
2,269
12,218
5,671
307
1,658
10,560
0
77,430
W
Jing Wei
Evento PX
Jing Wei
3,579
2,709
0
1,419
9,010
3,600
1,024
0
9,010
0
43,207
W
Sun Wukong
LingChaPuck
Sun Wukong
7,098
1,544
0
4,255
10,767
7,728
555
0
10,767
0
78,659
W
11,525
1,285
204
4,386
8,765
3,892
50
1,984
6,781
78,695
0
L
Izanami
M_e_LiiX
Izanami
3,025
2,324
0
516
7,660
2,289
0
3,117
4,543
0
30,871
L
Sun Wukong
Nune710
Sun Wukong
3,878
971
0
959
11,068
5,167
0
304
10,764
0
31,838
L
3,642
531
0
1,472
12,027
5,512
0
4,955
6,943
31,970
0
L
Arachne
Twiikkz
Arachne
7,327
4,698
0
5,339
13,326
5,994
0
4,352
8,890
0
54,168
L
Chaac
Z_Broly1
Chaac
8,218
859
0
1,202
10,208
10,605
0
2,896
7,312
0
41,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,929
Gold Earned
42,327
297
Minions Killed
475
0
Camps Cleared
0
1,413,228
Distance Traveled
1,429,084
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,405
529
35
3
0
289,041
0
W
Da Ji
9,706
693
130
9
0
313,708
0
W
Jing Wei
6,780
484
76
5
0
290,778
0
W
Sun Wukong
9,349
668
127
9
0
244,972
1
W
Ra
9,087
649
107
8
0
290,585
2
L
Izanami
5,953
425
52
4
0
262,710
0
L
Sun Wukong
6,137
438
42
3
0
310,655
0
L
Hades
6,025
430
51
4
0
267,275
0
L
Arachne
6,896
493
99
7
0
276,196
0
L
Chaac
6,918
494
53
4
0
296,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role