Player Matchup

Thor
Thor
Gold II
 
Thor
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold I
Maximes_Flamel
Ra
Gold I
Level 95
God Stats
10W - 5L
1,754 SR
Queue Stats
53W - 52L
1,557 MMR
Solo
Sobek
Sobek
Silver II
PierDuna
Sobek
Silver II
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,547 MMR
Solo
Rama
Rama
Gold I
maluula
Rama
Gold I
Level 119
God Stats
14W - 14L
1,552 SR
Queue Stats
480W - 473L
1,534 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze IV
xCabelloBF
Zhong Kui
Bronze IV
Level 48
God Stats
0W - 1L
1,651 SR
Queue Stats
1W - 3L
1,554 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,591 SR
1,538 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 96
1,539 SR
1,556 MMR
He Bo
He Bo
Gold V
Diftyv2
He Bo
Gold V
Level 42
God Stats
5W - 4L
1,536 SR
Queue Stats
40W - 39L
1,597 MMR
Solo
Medusa
Medusa
Gold I
Isdiregal
Medusa
Gold I
Level 143
God Stats
5W - 8L
1,402 SR
Queue Stats
311W - 311L
1,526 MMR
Solo
Cerberus
Cerberus
Silver I
Ndyronisewau
Cerberus
Silver I
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,527 MMR
Solo
Nu Wa
Nu Wa
Gold I
asaf991
Nu Wa
Gold I
Level 128
God Stats
1W - 1L
1,724 SR
Queue Stats
334W - 332L
1,664 MMR
Party 2
Horus
Horus
Gold IV
cookie5557
Horus
Gold IV
Level 125
God Stats
250W - 243L
1,534 SR
Queue Stats
316W - 323L
1,464 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
19
6 / 4 / 3
11,760
511
14,239
21,192
9,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
1 / 4 / 4
11,225
488
18,375
15,576
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
PierDuna
Sobek
16
4 / 6 / 3
10,895
474
10,953
28,886
35,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
maluula
Rama
18
4 / 5 / 6
11,569
503
23,182
21,051
8,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
xCabelloBF
Zhong Kui
13
1 / 6 / 1
9,701
422
7,280
15,730
13,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Maman BrigitteAo KuangAphroditeLokiSusano

VS

Bans
KukulkanArachneNikeThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Diftyv2
He Bo
20
13 / 2 / 5
13,988
608
27,696
19,135
7,848
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Isdiregal
Medusa
18
4 / 6 / 5
12,320
536
13,621
18,910
8,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Ndyronisewau
Cerberus
16
0 / 4 / 12
10,767
468
8,901
24,339
25,417
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
asaf991
Nu Wa
17
2 / 2 / 10
11,323
492
15,910
12,668
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
19
6 / 2 / 6
13,317
579
15,915
23,399
29,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
16
Kills
25
25
Deaths
16
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
4
3
1.88
W
He Bo
Diftyv2
He Bo
13
2
5
7.75
W
Medusa
Isdiregal
Medusa
4
6
5
1.08
L
1
4
4
0.75
W
Cerberus
Ndyronisewau
Cerberus
0
4
12
1.5
L
Sobek
PierDuna
Sobek
4
6
3
0.92
W
Nu Wa
asaf991
Nu Wa
2
2
10
3.5
W
Horus
6
2
6
4.5
L
Rama
maluula
Rama
4
5
6
1.4
L
Zhong Kui
xCabelloBF
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,029
Damage
82,043
102,435
Taken
98,451
71,825
Mitigated
77,435
25,778
Healing
30,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
14,239
3,068
0
1,320
21,192
9,164
0
11,287
9,660
0
99,051
W
He Bo
Diftyv2
He Bo
27,696
1,792
0
6,325
19,135
7,848
271
4,324
14,717
148,203
0
W
Medusa
Isdiregal
Medusa
13,621
5,678
0
4,751
18,910
8,920
2,164
5,554
13,250
0
114,304
L
18,375
796
1,235
4,732
15,576
6,333
0
10,508
4,845
124,940
0
W
Cerberus
Ndyronisewau
Cerberus
8,901
746
0
8,826
24,339
25,417
664
7,837
16,369
30,045
0
L
Sobek
PierDuna
Sobek
10,953
646
0
6,825
28,886
35,164
270
15,685
12,811
33,650
0
W
Nu Wa
asaf991
Nu Wa
15,910
3,400
0
616
12,668
5,269
174
7,832
4,749
101,346
0
W
Horus
15,915
5,878
3,011
6,888
23,399
29,981
682
10,500
12,758
0
92,158
L
Rama
maluula
Rama
23,182
19,813
0
7,940
21,051
8,024
791
10,614
10,269
0
129,913
L
Zhong Kui
xCabelloBF
Zhong Kui
7,280
340
0
3,726
15,730
13,140
0
4,413
10,563
52,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,150
Gold Earned
61,715
661
Minions Killed
675
0
Camps Cleared
0
2,133,193
Distance Traveled
2,454,074
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,760
511
134
6
0
523,260
2
W
He Bo
13,988
608
172
7
0
531,728
0
W
Medusa
12,320
536
157
7
0
450,465
6
L
Ra
11,225
488
191
8
0
456,095
0
W
Cerberus
10,767
468
49
2
0
501,845
8
L
Sobek
10,895
474
18
1
0
458,551
6
W
Nu Wa
11,323
492
147
6
0
444,665
8
W
Horus
13,317
579
150
7
0
525,371
6
L
Rama
11,569
503
211
9
0
431,739
3
L
Zhong Kui
9,701
422
107
5
0
263,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role