Player Matchup

Chang'e
Chang'e
Güma
Chang'e
Level 146
God Stats
32W - 23L
1,396 SR
Queue Stats
462W - 351L
1,588 Elo+
Solo
Tyr
Tyr
alanzin666
Tyr
Level 87
God Stats
20W - 34L
1,336 SR
Queue Stats
42W - 79L
1,286 Elo+
Party 2
Artemis
Artemis
seuratao132
Artemis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 67L
1,308 Elo+
Party 2
Team Averages
Level 107
1,411 SR
1,394 Elo+

VS

Team Averages
Level 82
1,486 SR
1,439 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Abbbi
Raijin
Level 46
God Stats
4W - 9L
1,387 SR
Queue Stats
110W - 135L
1,390 Elo+
Party 1
Anhur
Anhur
Fergalvaaan
Anhur
Level 55
God Stats
7W - 5L
1,572 SR
Queue Stats
124W - 150L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Güma
Chang'e
13
6 / 2 / 5
9,221
922
9,636
8,793
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
3 / 0 / 7
8,605
861
6,012
7,744
6,959
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
seuratao132
Artemis
11
2 / 3 / 8
8,104
810
5,701
7,581
2,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 5 / 2
7,836
784
7,845
8,679
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
Abbbi
Raijin
10
3 / 3 / 1
8,267
827
5,382
7,172
2,451
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 0
7,433
743
6,406
9,013
3,300
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
5
5
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
5
2
0.4
L
Raijin
Abbbi
Raijin
3
3
1
1.17
L
1
3
0
0.33
W
Chang'e
Güma
Chang'e
6
2
5
4.25
W
3
0
7
6.5
W
Artemis
seuratao132
Artemis
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,349
Damage
19,633
24,118
Taken
24,864
11,377
Mitigated
9,826
9,732
Healing
1,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,845
1,488
0
1,007
8,679
4,075
0
3,226
5,304
0
23,139
L
Raijin
Abbbi
Raijin
5,382
433
0
0
7,172
2,451
30
2,484
4,416
25,666
0
L
6,406
1,924
0
0
9,013
3,300
231
3,434
5,287
0
22,976
W
Chang'e
Güma
Chang'e
9,636
723
1,570
4,401
8,793
2,378
45
2,030
6,763
38,008
0
W
6,012
876
0
2,957
7,744
6,959
0
2,467
5,277
0
25,199
W
Artemis
seuratao132
Artemis
5,701
2,025
0
804
7,581
2,040
245
1,123
6,458
0
23,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
23,536
122
Minions Killed
97
0
Camps Cleared
0
627,479
Distance Traveled
532,503
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,836
784
28
3
0
162,357
0
L
Raijin
8,267
827
30
3
0
181,502
3
L
Anhur
7,433
743
39
4
0
188,644
0
W
Chang'e
9,221
922
57
6
0
208,871
0
W
Tyr
8,605
861
28
3
0
237,358
0
W
Artemis
8,104
810
37
4
0
181,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role