Player Matchup

Bacchus
Bacchus
AstralNavajo
Bacchus
Level 42
God Stats
0W - 1L
1,246 SR
Queue Stats
29W - 39L
1,395 Elo+
Solo
Zhong Kui
Zhong Kui
GrubbiestBowl81
Zhong Kui
Level 102
God Stats
72W - 76L
1,527 SR
Queue Stats
129W - 130L
1,464 Elo+
Solo
Jing Wei
Jing Wei
KevinEIeven
Jing Wei
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,460 Elo+
Solo
Thor
Thor
Wardaddy11
Thor
Level 138
God Stats
2W - 5L
1,494 SR
Queue Stats
147W - 126L
1,513 Elo+
Solo
Chaac
Chaac
cCHRisB
Chaac
Level 70
God Stats
26W - 30L
1,483 SR
Queue Stats
44W - 59L
1,398 Elo+
Solo
Team Averages
Level 92
1,450 SR
1,446 Elo+

VS

Team Averages
Level 90
1,660 SR
1,473 Elo+
Ravana
Ravana
BIGBOB017
Ravana
Level 62
God Stats
7W - 1L
1,681 SR
Queue Stats
165W - 182L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
Bwandon8
Hou Yi
Level 106
God Stats
2W - 0L
1,452 SR
Queue Stats
16W - 8L
1,510 Elo+
Solo
Kukulkan
Kukulkan
Kaez Sekai
Kukulkan
Level 126
God Stats
1W - 1L
1,862 SR
Queue Stats
24W - 28L
1,394 Elo+
Solo
Bellona
Bellona
joesixtynine
Bellona
Level 88
God Stats
2W - 0L
1,760 SR
Queue Stats
399W - 371L
1,530 Elo+
Party 1
Nike
Nike
xAzarothx5414
Nike
Level 67
God Stats
12W - 7L
1,547 SR
Queue Stats
258W - 273L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AstralNavajo
Bacchus
10
1 / 1 / 3
6,539
467
5,867
9,715
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
GrubbiestBowl81
Zhong Kui
13
4 / 0 / 1
7,961
569
9,888
8,624
7,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jing Wei
KevinEIeven
Jing Wei
11
0 / 3 / 1
6,525
466
5,474
9,067
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 0
6,367
455
4,960
11,351
4,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
cCHRisB
Chaac
11
1 / 6 / 1
6,561
469
6,441
15,750
10,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BIGBOB017
Ravana
13
3 / 2 / 2
7,784
556
6,424
10,968
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hou Yi
Bwandon8
Hou Yi
13
1 / 1 / 3
7,397
528
8,204
10,705
4,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Kaez Sekai
Kukulkan
11
0 / 3 / 4
6,786
485
6,167
6,756
2,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
joesixtynine
Bellona
11
5 / 0 / 3
8,038
574
6,258
11,052
11,272
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 0
8,060
576
7,277
12,162
11,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
12
12
Deaths
7
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AstralNavajo
Bacchus
1
1
3
2.5
W
Ravana
BIGBOB017
Ravana
3
2
2
2
W
Hou Yi
Bwandon8
Hou Yi
1
1
3
2.5
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
4
0
1
4.5
W
Kukulkan
Kaez Sekai
Kukulkan
0
3
4
0.67
L
Jing Wei
KevinEIeven
Jing Wei
0
3
1
0.17
L
1
2
0
0.5
L
Chaac
cCHRisB
Chaac
1
6
1
0.25
W
Bellona
joesixtynine
Bellona
5
0
3
6.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,630
Damage
34,330
54,507
Taken
51,643
36,292
Mitigated
34,493
15,261
Healing
14,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AstralNavajo
Bacchus
5,867
707
362
2,817
9,715
11,050
0
821
8,765
17,298
0
W
Ravana
BIGBOB017
Ravana
6,424
1,611
0
3,779
10,968
5,379
0
3,900
7,051
0
58,587
W
Hou Yi
Bwandon8
Hou Yi
8,204
4,969
0
4,583
10,705
4,125
1,106
1,821
8,884
0
59,280
L
Zhong Kui
GrubbiestBowl81
Zhong Kui
9,888
590
0
4,480
8,624
7,148
887
1,353
7,224
70,057
0
W
Kukulkan
Kaez Sekai
Kukulkan
6,167
990
0
823
6,756
2,702
448
3,657
3,095
50,571
0
L
Jing Wei
KevinEIeven
Jing Wei
5,474
4,267
0
2,632
9,067
3,312
10
0
9,067
0
48,113
L
4,960
870
0
1,308
11,351
4,310
0
1,580
9,771
0
43,998
L
Chaac
cCHRisB
Chaac
6,441
858
50
3,612
15,750
10,472
0
2,413
12,759
0
39,263
W
Bellona
joesixtynine
Bellona
6,258
1,910
0
3,495
11,052
11,272
0
3,726
7,283
0
29,818
W
7,277
1,020
0
2,056
12,162
11,015
377
2,526
9,575
0
41,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,953
Gold Earned
38,065
344
Minions Killed
356
0
Camps Cleared
0
1,378,894
Distance Traveled
1,414,632
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,539
467
19
1
0
292,660
6
W
Ravana
7,784
556
79
6
0
296,451
0
W
Hou Yi
7,397
528
76
5
0
258,316
0
L
Zhong Kui
7,961
569
108
8
0
254,701
0
W
Kukulkan
6,786
485
90
6
0
262,610
1
L
Jing Wei
6,525
466
85
6
0
251,885
0
L
Thor
6,367
455
63
5
0
296,789
3
L
Chaac
6,561
469
69
5
0
282,859
0
W
Bellona
8,038
574
47
3
0
301,726
3
W
Nike
8,060
576
64
5
0
295,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role