Player Matchup

Chronos
Chronos
Byda806vid98
Chronos
Level 157
God Stats
1W - 1L
1,270 SR
Queue Stats
119W - 108L
1,489 Elo+
Solo
Osiris
Osiris
JPC2209
Osiris
Level 126
God Stats
3W - 3L
1,093 SR
Queue Stats
359W - 392L
1,425 Elo+
Party 2
Athena
Athena
Tapsu00
Athena
Level 115
God Stats
22W - 14L
1,565 SR
Queue Stats
180W - 174L
1,508 Elo+
Solo
Rama
Rama
epuga2000
Rama
Level 108
God Stats
13W - 8L
1,568 SR
Queue Stats
95W - 73L
1,587 Elo+
Solo
Thanatos
Thanatos
xX SQWILLIAM Xx
Thanatos
Level 63
God Stats
18W - 29L
1,426 SR
Queue Stats
142W - 170L
1,411 Elo+
Party 2
Team Averages
Level 114
1,385 SR
1,484 Elo+

VS

Team Averages
Level 92
1,430 SR
1,502 Elo+
Agni
Agni
GFFStaticX
Agni
Level 105
God Stats
0W - 1L
1,281 SR
Queue Stats
147W - 122L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
MaxPowersFTW
Sun Wukong
Level 175
God Stats
3W - 7L
1,242 SR
Queue Stats
257W - 262L
1,562 Elo+
Solo
Arachne
Arachne
OlixTrust
Arachne
Level 49
God Stats
20W - 13L
1,625 SR
Queue Stats
76W - 93L
1,460 Elo+
Solo
Charybdis
Charybdis
hohlomonavich
Charybdis
Level 29
God Stats
18W - 19L
1,501 SR
Queue Stats
85W - 85L
1,474 Elo+
Party 1
Jormungandr
Jormungandr
Аскеладд
Jormungandr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 169L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Byda806vid98
Chronos
14
4 / 3 / 4
8,828
589
9,399
9,634
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
JPC2209
Osiris
15
2 / 1 / 1
8,590
573
10,222
17,808
21,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Athena
Tapsu00
Athena
10
1 / 5 / 5
7,188
479
4,077
15,105
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
15
5 / 0 / 2
9,151
610
10,959
8,364
3,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
13
6 / 3 / 2
8,170
545
11,281
11,856
5,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 7
7,652
510
9,395
9,669
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
MaxPowersFTW
Sun Wukong
15
2 / 1 / 2
9,082
605
14,392
16,858
14,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
OlixTrust
Arachne
13
4 / 2 / 3
7,689
513
8,842
15,245
5,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
hohlomonavich
Charybdis
11
0 / 4 / 1
6,571
438
3,787
8,825
3,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Аскеладд
Jormungandr
11
2 / 6 / 3
7,128
475
5,688
17,171
12,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
18
Kills
11
12
Deaths
18
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chronos
Byda806vid98
Chronos
4
3
4
2
L
3
5
7
1.3
W
Osiris
JPC2209
Osiris
2
1
1
2.5
L
Sun Wukong
MaxPowersFTW
Sun Wukong
2
1
2
3
L
Arachne
OlixTrust
Arachne
4
2
3
2.75
W
Athena
Tapsu00
Athena
1
5
5
0.7
W
Rama
5
0
2
6
L
Charybdis
hohlomonavich
Charybdis
0
4
1
0.13
W
Thanatos
6
3
2
2.33
L
Jormungandr
Аскеладд
Jormungandr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,938
Damage
42,104
62,767
Taken
67,768
47,240
Mitigated
38,742
23,869
Healing
15,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Byda806vid98
Chronos
9,399
3,108
0
2,015
9,634
3,949
14
4,322
5,312
61,736
0
L
9,395
1,135
0
1,140
9,669
2,898
0
4,026
5,643
46,399
0
W
Osiris
JPC2209
Osiris
10,222
3,159
0
6,561
17,808
21,364
0
1,463
16,345
0
75,166
L
Sun Wukong
MaxPowersFTW
Sun Wukong
14,392
3,762
0
4,351
16,858
14,476
0
952
15,906
0
86,098
L
Arachne
OlixTrust
Arachne
8,842
6,196
0
4,570
15,245
5,295
56
4,917
10,328
0
59,313
W
Athena
Tapsu00
Athena
4,077
1,429
0
3,244
15,105
13,126
0
5,126
9,979
14,941
0
W
Rama
10,959
9,413
0
3,669
8,364
3,471
270
1,796
6,568
0
77,799
L
Charybdis
hohlomonavich
Charybdis
3,787
2,032
0
2,412
8,825
3,124
0
521
8,304
0
41,988
W
Thanatos
11,281
2,296
0
8,380
11,856
5,330
0
2,376
9,480
0
70,459
L
Jormungandr
Аскеладд
Jormungandr
5,688
1,209
0
2,746
17,171
12,949
0
3,060
14,111
25,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,927
Gold Earned
38,122
473
Minions Killed
405
0
Camps Cleared
0
1,510,316
Distance Traveled
1,475,609
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,828
589
126
8
0
291,487
0
L
Agni
7,652
510
75
5
0
293,205
2
W
Osiris
8,590
573
117
8
0
288,154
3
L
Sun Wukong
9,082
605
145
10
0
287,098
2
L
Arachne
7,689
513
79
5
0
346,342
0
W
Athena
7,188
479
14
1
0
319,761
0
W
Rama
9,151
610
140
9
0
298,746
2
L
Charybdis
6,571
438
75
5
0
265,439
0
W
Thanatos
8,170
545
76
5
0
312,168
0
L
Jormungandr
7,128
475
31
2
0
283,525
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role