Player Matchup

Olorun
Olorun
 
Olorun
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
I Bxpe I
Raijin
Level 65
God Stats
11W - 7L
1,676 SR
Queue Stats
215W - 195L
1,557 Elo+
Party 3
Artemis
Artemis
JoeWalker02
Artemis
Level 145
God Stats
7W - 3L
1,645 SR
Queue Stats
616W - 573L
1,543 Elo+
Party 3
Maui
Maui
N1koIa
Maui
Level 49
God Stats
1W - 3L
1,785 SR
Queue Stats
73W - 51L
1,613 Elo+
Solo
Mercury
Mercury
Nick2712
Mercury
Level 129
God Stats
1W - 2L
1,466 SR
Queue Stats
127W - 122L
1,488 Elo+
Solo
Team Averages
Level 124
1,614 SR
1,540 Elo+

VS

Team Averages
Level 137
1,659 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
Ben4ddict
Morgan Le Fay
Level 158
God Stats
2W - 1L
1,510 SR
Queue Stats
39W - 20L
1,629 Elo+
Party 2
Bastet
Bastet
ChiefDaemon1
Bastet
Level 146
God Stats
2W - 0L
1,747 SR
Queue Stats
49W - 24L
1,635 Elo+
Party 2
Rama
Rama
Coxyribose
Rama
Level 140
God Stats
1W - 0L
1,720 SR
Queue Stats
38W - 24L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
Footusws
Gilgamesh
Level 120
God Stats
7W - 5L
1,582 SR
Queue Stats
169W - 156L
1,533 Elo+
Party 1
Ymir
Ymir
SoRasTax
Ymir
Level 122
God Stats
3W - 1L
1,736 SR
Queue Stats
108W - 99L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
0 / 3 / 1
8,651
541
8,510
13,905
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
I Bxpe I
Raijin
13
0 / 4 / 5
8,146
509
3,954
11,392
4,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
JoeWalker02
Artemis
14
4 / 7 / 2
8,693
543
9,862
14,065
5,617
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Maui
N1koIa
Maui
13
4 / 3 / 7
9,057
566
7,638
19,387
16,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mercury
Nick2712
Mercury
13
8 / 9 / 1
8,978
561
6,989
17,814
6,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ben4ddict
Morgan Le Fay
17
9 / 2 / 5
10,894
681
18,715
10,373
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
14
2 / 5 / 6
8,479
530
10,847
15,174
5,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 5 / 3
10,195
637
11,722
14,583
6,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Footusws
Gilgamesh
16
3 / 2 / 2
9,958
622
10,624
14,922
10,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ymir
15
4 / 3 / 9
8,880
555
7,373
11,282
6,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
16
Kills
26
26
Deaths
17
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
3
1
0.17
W
Morgan Le Fay
Ben4ddict
Morgan Le Fay
9
2
5
5.75
W
Bastet
2
5
6
1
W
8
5
3
1.9
W
Gilgamesh
Footusws
Gilgamesh
3
2
2
2
L
Raijin
I Bxpe I
Raijin
0
4
5
0.63
L
Artemis
JoeWalker02
Artemis
4
7
2
0.71
L
Maui
N1koIa
Maui
4
3
7
2.5
L
Mercury
Nick2712
Mercury
8
9
1
0.94
W
Ymir
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,953
Damage
59,281
76,563
Taken
66,334
44,465
Mitigated
33,762
15,182
Healing
16,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,510
1,960
300
6,138
13,905
11,251
0
2,347
11,558
71,101
3,649
W
Morgan Le Fay
Ben4ddict
Morgan Le Fay
18,715
888
0
1,878
10,373
4,904
116
3,477
6,622
96,516
0
W
Bastet
10,847
2,724
0
6,108
15,174
5,642
255
2,386
12,714
0
66,365
W
11,722
9,555
0
4,899
14,583
6,226
2,456
2,555
11,968
0
72,123
W
Gilgamesh
Footusws
Gilgamesh
10,624
2,962
0
1,820
14,922
10,465
561
6,316
7,544
405
85,902
L
Raijin
I Bxpe I
Raijin
3,954
153
0
910
11,392
4,317
0
6,923
4,469
58,307
0
L
Artemis
JoeWalker02
Artemis
9,862
4,288
0
2,173
14,065
5,617
0
4,194
9,871
0
49,951
L
Maui
N1koIa
Maui
7,638
1,588
1,875
2,498
19,387
16,900
0
6,868
12,519
31,144
0
L
Mercury
Nick2712
Mercury
6,989
5,114
0
1,288
17,814
6,380
0
6,722
11,092
0
44,683
W
Ymir
7,373
1,371
0
2,059
11,282
6,525
0
4,022
7,136
50,529
4,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,525
Gold Earned
48,406
414
Minions Killed
554
0
Camps Cleared
0
1,512,755
Distance Traveled
1,644,958
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,651
541
135
8
0
292,438
3
W
Morgan Le Fay
10,894
681
149
9
0
320,864
0
W
Bastet
8,479
530
87
5
0
363,434
4
W
Rama
10,195
637
117
7
0
274,799
0
W
Gilgamesh
9,958
622
143
9
0
350,939
0
L
Raijin
8,146
509
108
7
0
313,935
0
L
Artemis
8,693
543
80
5
0
280,388
1
L
Maui
9,057
566
30
2
0
293,392
1
L
Mercury
8,978
561
61
4
0
332,602
0
W
Ymir
8,880
555
58
4
0
334,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role