Player Matchup

Xbalanque
Xbalanque
BigPotatoGaming
Xbalanque
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 249L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
FINDGARYUSEY24
Kukulkan
Level 102
God Stats
21W - 28L
1,528 SR
Queue Stats
44W - 68L
1,503 Elo+
Party 1
Mulan
Mulan
HeWhoFragsPPL
Mulan
Level 155
God Stats
6W - 7L
1,518 SR
Queue Stats
59W - 81L
1,522 Elo+
Party 1
Jormungandr
Jormungandr
NeoChell
Jormungandr
Level 11
God Stats
7W - 11L
1,520 SR
Queue Stats
9W - 16L
1,470 Elo+
Party 1
Ah Puch
Ah Puch
lxAfterlifexl
Ah Puch
Level 195
God Stats
1W - 2L
1,676 SR
Queue Stats
251W - 255L
1,561 Elo+
Party 1
Team Averages
Level 124
1,548 SR
1,520 Elo+

VS

Team Averages
Level 107
1,511 SR
1,600 Elo+
Nemesis
Nemesis
Ethanemerald
Nemesis
Level 89
God Stats
6W - 7L
1,590 SR
Queue Stats
25W - 36L
1,471 Elo+
Party 3
Skadi
Skadi
Hock942
Skadi
Level 159
God Stats
0W - 1L
1,890 SR
Queue Stats
36W - 43L
1,523 Elo+
Party 3
Hercules
Hercules
HousePotato
Hercules
Level 24
God Stats
9W - 6L
1,696 SR
Queue Stats
10W - 6L
1,728 Elo+
Party 2
Bakasura
Bakasura
LesuKun
Bakasura
Level 119
God Stats
0W - 2L
1,276 SR
Queue Stats
58W - 45L
1,634 Elo+
Party 2
Nu Wa
Nu Wa
jonathanxbebo
Nu Wa
Level 142
God Stats
0W - 4L
1,101 SR
Queue Stats
51W - 34L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigPotatoGaming
Xbalanque
15
1 / 3 / 9
8,877
888
14,550
15,174
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Kukulkan
17
0 / 0 / 3
9,817
982
6,765
4,688
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 4 / 8
9,792
979
9,856
12,412
14,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
NeoChell
Jormungandr
15
3 / 0 / 7
8,927
893
6,175
7,648
7,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
16
5 / 2 / 10
9,542
954
18,103
8,485
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ethanemerald
Nemesis
15
2 / 2 / 3
8,159
816
4,751
12,405
7,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Skadi
Hock942
Skadi
15
2 / 3 / 4
8,761
876
11,696
10,764
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
HousePotato
Hercules
14
2 / 4 / 2
8,004
800
5,595
16,780
16,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
LesuKun
Bakasura
14
1 / 4 / 5
8,326
833
5,642
13,239
8,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 3 / 5
8,303
830
10,474
11,352
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
28
16
Kills
9
9
Deaths
16
37
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BigPotatoGaming
Xbalanque
1
3
9
1.83
L
Nemesis
Ethanemerald
Nemesis
2
2
3
1.75
W
Kukulkan
0
0
3
1.5
W
7
4
8
2.75
L
Skadi
Hock942
Skadi
2
3
4
1.33
L
Hercules
HousePotato
Hercules
2
4
2
0.75
L
Bakasura
LesuKun
Bakasura
1
4
5
0.88
W
Jormungandr
NeoChell
Jormungandr
3
0
7
6.5
L
2
3
5
1.5
W
Ah Puch
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,449
Damage
38,158
48,407
Taken
64,540
38,722
Mitigated
43,109
6,908
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BigPotatoGaming
Xbalanque
14,550
5,136
0
3,063
15,174
11,191
1,340
4,765
9,484
0
40,587
L
Nemesis
Ethanemerald
Nemesis
4,751
421
204
1,183
12,405
7,376
0
5,679
6,383
0
15,769
W
Kukulkan
6,765
459
0
359
4,688
2,279
742
1,316
3,162
49,695
0
W
9,856
640
0
2,135
12,412
14,572
0
1,105
10,810
0
22,877
L
Skadi
Hock942
Skadi
11,696
3,915
0
3,452
10,764
6,246
35
5,137
4,981
0
29,988
L
Hercules
HousePotato
Hercules
5,595
1,444
0
3,598
16,780
16,667
571
9,414
6,724
0
11,820
L
Bakasura
LesuKun
Bakasura
5,642
3,614
0
3,203
13,239
8,352
1,349
5,690
7,080
0
15,942
W
Jormungandr
NeoChell
Jormungandr
6,175
1,720
0
418
7,648
7,249
323
1,750
5,079
11,935
0
L
10,474
1,931
0
482
11,352
4,468
0
4,850
6,130
20,736
0
W
Ah Puch
18,103
580
0
933
8,485
3,431
39
1,538
6,334
40,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
41,553
265
Minions Killed
186
0
Camps Cleared
0
1,096,990
Distance Traveled
1,091,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,877
888
54
5
0
210,384
0
L
Nemesis
8,159
816
36
4
0
239,233
0
W
Kukulkan
9,817
982
116
12
0
221,614
0
W
Mulan
9,792
979
21
2
0
211,800
0
L
Skadi
8,761
876
58
6
0
202,048
0
L
Hercules
8,004
800
18
2
0
211,548
0
L
Bakasura
8,326
833
52
5
0
229,941
0
W
Jormungandr
8,927
893
17
2
0
226,555
0
L
Nu Wa
8,303
830
22
2
0
209,133
0
W
Ah Puch
9,542
954
57
6
0
226,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role