Player Matchup

Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver II
Knight Yumi
Poseidon
Silver II
Level 85
God Stats
2W - 0L
1,729 SR
Queue Stats
101W - 119L
1,001 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
beazy55
Morgan Le Fay
Silver III
Level 146
God Stats
7W - 5L
1,554 SR
Queue Stats
677W - 698L
1,007 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
geoorlanda
Sun Wukong
Silver II
Level 109
God Stats
26W - 20L
1,543 SR
Queue Stats
61W - 74L
1,062 MMR
Party 2
Xbalanque
Xbalanque
Silver II
x-X_Ye4STY_X-x
Xbalanque
Silver II
Level 124
God Stats
3W - 3L
1,311 SR
Queue Stats
66W - 82L
975 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,528 SR
1,109 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,454 SR
1,212 MMR
Ullr
Ullr
Silver III
 
Ullr
Silver III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Silver II
 
Mercury
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
ConstantFawn336
Vamana
Silver III
Level 81
God Stats
3W - 6L
1,452 SR
Queue Stats
142W - 172L
915 MMR
Party 1
Athena
Athena
Silver II
Kr0w-024
Athena
Silver II
Level 42
God Stats
0W - 1L
1,499 SR
Queue Stats
20W - 33L
1,248 MMR
Party 3
Janus
Janus
Silver III
rippinheadzs
Janus
Silver III
Level 143
God Stats
1W - 2L
1,317 SR
Queue Stats
24W - 44L
899 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
5 / 2 / 6
9,105
650
13,976
13,239
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Knight Yumi
Poseidon
13
3 / 4 / 6
8,422
602
7,599
11,109
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
beazy55
Morgan Le Fay
13
3 / 2 / 6
7,654
547
6,012
9,030
7,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
geoorlanda
Sun Wukong
14
1 / 1 / 1
8,909
636
8,915
12,106
7,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
x-X_Ye4STY_X-x
Xbalanque
15
7 / 1 / 3
9,004
643
10,858
9,174
4,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneMartichorasThanatosNu WaSurtr

VS

Bans
Ao KuangAwilixAnhurHadesIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
2 / 5 / 1
7,202
514
4,951
12,754
4,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
 
Mercury
12
2 / 4 / 1
7,165
512
4,410
15,264
5,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 2 / 0
7,114
508
7,087
14,668
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
Kr0w-024
Athena
10
0 / 5 / 3
6,342
453
3,718
18,846
14,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 4 / 1
7,524
537
10,697
10,207
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
9
10
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
2
6
4
L
Ullr
 
Ullr
2
5
1
0.5
L
Mercury
 
Mercury
2
4
1
0.63
L
1
2
0
0.5
W
Poseidon
Knight Yumi
Poseidon
3
4
6
1.5
L
Athena
Kr0w-024
Athena
0
5
3
0.3
W
Morgan Le Fay
beazy55
Morgan Le Fay
3
2
6
3
W
Sun Wukong
geoorlanda
Sun Wukong
1
1
1
1.5
L
4
4
1
1.13
W
Xbalanque
x-X_Ye4STY_X-x
Xbalanque
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,360
Damage
30,863
54,658
Taken
71,739
27,621
Mitigated
37,109
14,716
Healing
12,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,976
3,816
0
4,008
13,239
5,108
0
2,726
10,411
0
78,155
L
Ullr
 
Ullr
4,951
1,759
0
1,768
12,754
4,833
0
1,379
11,375
0
46,455
L
Mercury
 
Mercury
4,410
1,543
0
2,636
15,264
5,994
0
3,212
12,052
0
62,294
L
7,087
1,476
0
5,300
14,668
8,196
0
311
14,357
0
50,959
W
Poseidon
Knight Yumi
Poseidon
7,599
1,115
0
2,311
11,109
3,810
1,522
6,542
4,201
52,258
0
L
Athena
Kr0w-024
Athena
3,718
1,170
0
1,979
18,846
14,529
18
4,104
14,742
24,902
0
W
Morgan Le Fay
beazy55
Morgan Le Fay
6,012
685
0
863
9,030
7,290
516
3,115
5,760
38,166
438
W
Sun Wukong
geoorlanda
Sun Wukong
8,915
923
0
4,736
12,106
7,033
487
0
11,235
0
65,266
L
10,697
104
0
968
10,207
3,557
22
4,167
6,040
60,341
0
W
Xbalanque
x-X_Ye4STY_X-x
Xbalanque
10,858
6,230
0
2,798
9,174
4,380
2,255
1,434
7,722
0
61,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
35,347
424
Minions Killed
377
0
Camps Cleared
0
1,443,886
Distance Traveled
1,458,790
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,105
650
99
7
0
316,518
0
L
Ullr
7,202
514
73
5
0
245,491
0
L
Mercury
7,165
512
98
7
0
326,051
0
L
Vamana
7,114
508
74
5
0
294,288
2
W
Poseidon
8,422
602
80
6
0
279,020
4
L
Athena
6,342
453
25
2
0
324,898
6
W
Morgan Le Fay
7,654
547
48
3
0
275,367
0
W
Sun Wukong
8,909
636
110
8
0
292,342
2
L
Janus
7,524
537
107
8
0
268,062
0
W
Xbalanque
9,004
643
87
6
0
280,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role