Player Matchup

Achilles
Achilles
Silver II
Pahredox
Achilles
Silver II
Level 107
God Stats
2W - 3L
1,463 SR
Queue Stats
47W - 45L
934 MMR
Party 2
Poseidon
Poseidon
Gold II
S1ippyFingers1
Poseidon
Gold II
Level 161
God Stats
47W - 41L
1,603 SR
Queue Stats
525W - 495L
1,576 MMR
Party 2
Neith
Neith
Silver I
zakarul
Neith
Silver I
Level 161
God Stats
49W - 46L
1,568 SR
Queue Stats
1,135W - 1,038L
1,163 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,545 SR
1,224 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,420 SR
1,302 MMR
Geb
Geb
Silver I
 
Geb
Silver I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver V
Lnmsxxhedead
Arachne
Silver V
Level 155
God Stats
0W - 1L
1,491 SR
Queue Stats
14W - 15L
1,132 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
NewYork Kid 93
Kukulkan
Bronze III
Level 79
God Stats
0W - 2L
1,268 SR
Queue Stats
0W - 4L
1,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Pahredox
Achilles
14
8 / 0 / 8
11,549
888
11,130
16,092
26,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
14
7 / 0 / 6
11,441
880
13,117
7,492
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
zakarul
Neith
13
1 / 4 / 12
10,417
801
12,808
11,959
6,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThothAphroditeNe ZhaAnubisKuzenbo

VS

Bans
Morgan Le FayHou YiSerqetXbalanqueThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
1 / 4 / 2
8,754
673
7,036
18,158
17,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Lnmsxxhedead
Arachne
10
1 / 8 / 3
8,596
661
8,785
18,519
8,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
13
1 / 4 / 3
9,478
729
8,372
8,525
3,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
16
Kills
3
4
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
2
0.5
L
Arachne
Lnmsxxhedead
Arachne
1
8
3
0.31
L
Kukulkan
1
4
3
0.63
W
Achilles
Pahredox
Achilles
8
0
8
12
W
Poseidon
7
0
6
10
W
Neith
zakarul
Neith
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,055
Damage
24,193
35,543
Taken
45,202
36,262
Mitigated
28,750
7,553
Healing
4,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
7,036
1,153
410
1,333
18,158
17,121
0
5,181
12,477
20,544
100
L
Arachne
Lnmsxxhedead
Arachne
8,785
6,523
0
1,896
18,519
8,037
0
5,499
12,734
0
14,849
L
Kukulkan
8,372
376
371
345
8,525
3,592
0
2,521
5,743
57,094
0
W
Achilles
Pahredox
Achilles
11,130
1,501
0
3,735
16,092
26,428
138
4,947
10,586
0
19,185
W
Poseidon
13,117
1,115
0
905
7,492
3,424
657
3,011
4,324
69,908
4,045
W
Neith
zakarul
Neith
12,808
4,707
0
2,913
11,959
6,410
2,392
6,438
5,197
0
56,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,407
Gold Earned
26,828
211
Minions Killed
122
0
Camps Cleared
0
754,925
Distance Traveled
707,034
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,754
673
18
1
0
242,999
1
L
Arachne
8,596
661
18
1
0
217,116
0
L
Kukulkan
9,478
729
86
7
0
246,919
0
W
Achilles
11,549
888
20
2
0
261,686
0
W
Poseidon
11,441
880
117
9
0
266,393
2
W
Neith
10,417
801
74
6
0
226,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role