Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charon
Charon
MotorDeHeladera
Charon
Level 129
God Stats
59W - 39L
1,661 SR
Queue Stats
336W - 362L
1,536 Elo+
Party 3
Apollo
Apollo
Pride02
Apollo
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,603 Elo+
Solo
Mulan
Mulan
TheKenshi
Mulan
Level 159
God Stats
1W - 1L
1,676 SR
Queue Stats
272W - 267L
1,428 Elo+
Solo
Discordia
Discordia
agosac71
Discordia
Level 139
God Stats
1W - 1L
1,846 SR
Queue Stats
124W - 134L
1,477 Elo+
Solo
Team Averages
Level 122
1,637 SR
1,509 Elo+

VS

Team Averages
Level 127
1,673 SR
1,523 Elo+
Ra
Ra
Firenzes
Ra
Level 129
God Stats
7W - 3L
1,595 SR
Queue Stats
123W - 132L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
GraceyOMalley
Hun Batz
Level 179
God Stats
1W - 1L
1,645 SR
Queue Stats
201W - 150L
1,603 Elo+
Party 1
Sun Wukong
Sun Wukong
IJonathanI
Sun Wukong
Level 196
God Stats
2W - 0L
1,758 SR
Queue Stats
120W - 92L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
billygaonn
Kuzenbo
Level 102
God Stats
16W - 9L
1,598 SR
Queue Stats
79W - 81L
1,449 Elo+
Party 2
Neith
Neith
eusouosmite
Neith
Level 27
God Stats
4W - 2L
1,768 SR
Queue Stats
32W - 34L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 3 / 2
7,282
520
6,001
12,112
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 2
6,248
446
6,219
7,134
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Pride02
Apollo
11
0 / 4 / 1
6,637
474
2,443
9,976
4,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TheKenshi
Mulan
14
1 / 1 / 1
8,245
589
10,757
14,588
12,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
agosac71
Discordia
13
1 / 2 / 1
7,794
557
6,311
7,408
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,743
553
3,451
7,505
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
GraceyOMalley
Hun Batz
15
3 / 0 / 4
8,451
604
6,258
9,883
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
IJonathanI
Sun Wukong
14
1 / 2 / 1
8,525
609
9,283
16,950
15,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
billygaonn
Kuzenbo
12
4 / 1 / 4
7,905
565
4,915
9,009
8,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
1 / 1 / 7
8,306
593
6,843
6,623
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
6
Kills
11
11
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
2
1.33
W
2
2
3
1.75
W
Hun Batz
GraceyOMalley
Hun Batz
3
0
4
5
W
Sun Wukong
IJonathanI
Sun Wukong
1
2
1
0.75
L
1
1
2
2
L
Apollo
Pride02
Apollo
0
4
1
0.13
L
Mulan
TheKenshi
Mulan
1
1
1
1.5
L
Discordia
agosac71
Discordia
1
2
1
0.75
W
Kuzenbo
billygaonn
Kuzenbo
4
1
4
6
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,731
Damage
30,750
51,218
Taken
49,970
28,944
Mitigated
33,459
16,615
Healing
22,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,001
2,156
0
6,874
12,112
4,830
839
1,812
10,167
0
45,693
W
3,451
292
370
2,899
7,505
2,955
0
4,228
3,051
59,085
0
W
Hun Batz
GraceyOMalley
Hun Batz
6,258
2,517
0
6,821
9,883
3,770
0
1,772
7,928
0
78,763
W
Sun Wukong
IJonathanI
Sun Wukong
9,283
2,028
0
7,781
16,950
15,093
0
872
15,996
0
75,759
L
6,219
1,032
0
1,142
7,134
4,316
0
2,340
4,750
29,178
0
L
Apollo
Pride02
Apollo
2,443
1,364
0
2,613
9,976
4,024
0
2,570
7,406
0
47,890
L
Mulan
TheKenshi
Mulan
10,757
1,664
0
5,486
14,588
12,804
0
0
13,508
309
73,731
L
Discordia
agosac71
Discordia
6,311
200
0
500
7,408
2,970
0
1,644
5,764
65,142
0
W
Kuzenbo
billygaonn
Kuzenbo
4,915
1,813
0
1,965
9,009
8,793
0
3,103
5,536
19,224
0
W
6,843
2,820
0
2,637
6,623
2,848
934
1,665
4,734
0
66,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,206
Gold Earned
40,930
428
Minions Killed
502
0
Camps Cleared
0
1,450,081
Distance Traveled
1,505,279
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,282
520
51
4
0
323,315
0
W
Ra
7,743
553
113
8
0
298,933
0
W
Hun Batz
8,451
604
119
9
0
341,476
0
W
Sun Wukong
8,525
609
135
10
0
303,906
3
L
Charon
6,248
446
26
2
0
288,350
4
L
Apollo
6,637
474
83
6
0
281,960
1
L
Mulan
8,245
589
126
9
0
273,101
3
L
Discordia
7,794
557
142
10
0
283,355
2
W
Kuzenbo
7,905
565
21
2
0
295,799
0
W
Neith
8,306
593
114
8
0
265,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role