Player Matchup

Kukulkan
Kukulkan
ChopStyxx69
Kukulkan
Level 8
God Stats
1W - 3L
1,068 SR
Queue Stats
1W - 3L
1,198 Elo+
Party 2
Charon
Charon
Firum On Top
Charon
Level 22
God Stats
0W - 2L
1,374 SR
Queue Stats
1W - 5L
1,112 Elo+
Party 2
Cabrakan
Cabrakan
Puffman4420
Cabrakan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 2
Sun Wukong
Sun Wukong
SWARM x WOLF
Sun Wukong
Level 28
God Stats
1W - 2L
1,186 SR
Queue Stats
3W - 6L
1,234 Elo+
Party 2
Neith
Neith
TsoutsekisHAN
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,384 Elo+
Solo
Team Averages
Level 23
1,326 SR
1,240 Elo+

VS

Team Averages
Level 55
1,424 SR
1,594 Elo+
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
BlueZiv
Nemesis
Level 28
God Stats
3W - 2L
1,597 SR
Queue Stats
81W - 37L
1,582 Elo+
Party 3
Merlin
Merlin
Bozzooo
Merlin
Level 88
God Stats
33W - 27L
1,439 SR
Queue Stats
42W - 42L
1,423 Elo+
Solo
Danzaburou
Danzaburou
FreddyFear
Danzaburou
Level 107
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 3L
1,776 Elo+
Party 1
Odin
Odin
FreeFrogger92
Odin
Level 26
God Stats
2W - 1L
1,290 SR
Queue Stats
3W - 3L
1,687 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChopStyxx69
Kukulkan
14
0 / 4 / 0
7,920
792
4,338
7,869
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon
13
1 / 8 / 1
7,628
763
7,075
14,266
11,469
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Puffman4420
Cabrakan
14
0 / 7 / 2
7,765
777
2,618
13,876
10,831
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
SWARM x WOLF
Sun Wukong
15
2 / 4 / 1
8,349
835
5,010
11,905
12,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 2 / 2
7,716
772
4,921
6,522
2,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
7 / 0 / 10
10,479
1,048
8,773
13,595
15,745
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
BlueZiv
Nemesis
16
9 / 3 / 6
9,921
992
16,873
11,433
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Bozzooo
Merlin
15
1 / 0 / 7
8,914
891
4,184
2,832
1,194
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
FreddyFear
Danzaburou
15
3 / 0 / 12
9,280
928
9,229
5,930
3,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 0 / 10
9,640
964
6,110
8,919
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
3
Kills
25
25
Deaths
3
6
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
0
10
12
W
Nemesis
BlueZiv
Nemesis
9
3
6
4
W
Merlin
Bozzooo
Merlin
1
0
7
4.5
L
Kukulkan
ChopStyxx69
Kukulkan
0
4
0
0
L
Charon
1
8
1
0.19
W
Danzaburou
FreddyFear
Danzaburou
3
0
12
9
W
5
0
10
10
L
Cabrakan
Puffman4420
Cabrakan
0
7
2
0.14
L
Sun Wukong
SWARM x WOLF
Sun Wukong
2
4
1
0.63
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,962
Damage
45,169
54,438
Taken
42,709
39,223
Mitigated
32,739
5,544
Healing
12,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,773
489
1,775
6,133
13,595
15,745
0
4,179
8,900
33,009
0
W
Nemesis
BlueZiv
Nemesis
16,873
7,472
0
1,035
11,433
6,013
2,114
2,995
8,172
0
34,949
W
Merlin
Bozzooo
Merlin
4,184
775
84
430
2,832
1,194
146
563
2,230
28,925
0
L
Kukulkan
ChopStyxx69
Kukulkan
4,338
491
0
260
7,869
2,351
701
2,826
4,815
27,294
0
L
Charon
7,075
1,284
0
568
14,266
11,469
124
2,953
11,189
13,230
0
W
Danzaburou
FreddyFear
Danzaburou
9,229
5,914
0
2,019
5,930
3,123
4,034
2,501
3,254
0
27,213
W
6,110
1,159
0
1,510
8,919
6,664
969
3,007
5,523
0
19,402
L
Cabrakan
Puffman4420
Cabrakan
2,618
0
0
2,263
13,876
10,831
525
4,516
9,272
15,694
0
L
Sun Wukong
SWARM x WOLF
Sun Wukong
5,010
566
0
1,382
11,905
12,197
0
2,457
9,316
0
14,968
L
4,921
1,148
0
1,071
6,522
2,375
436
150
6,292
0
17,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
48,234
157
Minions Killed
228
0
Camps Cleared
0
939,541
Distance Traveled
1,147,698
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,479
1,048
59
6
0
236,794
0
W
Nemesis
9,921
992
40
4
0
249,797
0
W
Merlin
8,914
891
54
5
0
215,555
7
L
Kukulkan
7,920
792
54
5
0
188,539
0
L
Charon
7,628
763
12
1
0
170,052
0
W
Danzaburou
9,280
928
42
4
0
217,011
0
W
Odin
9,640
964
33
3
0
228,541
0
L
Cabrakan
7,765
777
25
3
0
181,423
0
L
Sun Wukong
8,349
835
27
3
0
194,619
0
L
Neith
7,716
772
39
4
0
204,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role