Player Matchup

Hera
Hera
 
Hera
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Aquuma
Ymir
Level 128
God Stats
4W - 6L
1,656 SR
Queue Stats
176W - 176L
1,438 Elo+
Party 2
Thanatos
Thanatos
DanteS55
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,374 Elo+
Party 3
Bellona
Bellona
GrooteS
Bellona
Level 147
God Stats
0W - 1L
1,299 SR
Queue Stats
28W - 26L
1,537 Elo+
Party 3
Hachiman
Hachiman
IIMarlon03II
Hachiman
Level 96
God Stats
3W - 6L
1,434 SR
Queue Stats
181W - 211L
1,467 Elo+
Party 2
Team Averages
Level 97
1,478 SR
1,463 Elo+

VS

Team Averages
Level 87
1,549 SR
1,503 Elo+
Anubis
Anubis
 
Anubis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
OSBenjamin99
Gilgamesh
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,506 Elo+
Solo
Vulcan
Vulcan
ZUKEZ
Vulcan
Level 86
God Stats
22W - 3L
1,787 SR
Queue Stats
205W - 171L
1,522 Elo+
Solo
Serqet
Serqet
Zelfriano683
Serqet
Level 68
God Stats
1W - 3L
1,457 SR
Queue Stats
109W - 85L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
2 / 3 / 0
6,723
611
2,694
5,971
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Aquuma
Ymir
8
1 / 2 / 1
5,393
490
2,012
11,237
6,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
DanteS55
Thanatos
7
0 / 7 / 1
4,801
436
3,846
10,799
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
GrooteS
Bellona
10
0 / 4 / 0
5,464
497
5,996
11,872
7,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
IIMarlon03II
Hachiman
8
0 / 2 / 0
4,907
446
3,367
8,291
2,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
3 / 1 / 2
5,917
538
7,419
8,203
3,808
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
10
2 / 0 / 4
5,768
524
8,496
6,549
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
OSBenjamin99
Gilgamesh
13
5 / 0 / 0
8,002
727
7,538
10,959
10,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
ZUKEZ
Vulcan
12
5 / 1 / 3
7,452
677
8,172
5,138
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
12
3 / 1 / 5
7,070
643
3,401
8,818
3,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
18
18
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
3
0
0.67
W
Anubis
 
Anubis
3
1
2
4
W
Baron Samedi
 
Baron Samedi
2
0
4
4
L
Ymir
Aquuma
Ymir
1
2
1
0.75
L
Thanatos
DanteS55
Thanatos
0
7
1
0.07
L
Bellona
GrooteS
Bellona
0
4
0
0
L
Hachiman
IIMarlon03II
Hachiman
0
2
0
0
W
Gilgamesh
OSBenjamin99
Gilgamesh
5
0
0
5
W
Vulcan
ZUKEZ
Vulcan
5
1
3
6.5
W
Serqet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,915
Damage
35,026
48,170
Taken
39,667
20,939
Mitigated
22,342
10,105
Healing
13,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,694
550
0
305
5,971
1,735
0
2,784
2,672
48,983
0
W
Anubis
 
Anubis
7,419
632
0
3,761
8,203
3,808
324
654
7,549
43,319
0
W
Baron Samedi
 
Baron Samedi
8,496
532
585
3,643
6,549
3,149
543
992
5,557
32,466
0
L
Ymir
Aquuma
Ymir
2,012
0
0
1,844
11,237
6,456
0
8,902
2,243
14,471
0
L
Thanatos
DanteS55
Thanatos
3,846
1,572
0
2,949
10,799
3,358
0
4,864
5,842
0
20,509
L
Bellona
GrooteS
Bellona
5,996
2,628
0
3,586
11,872
7,091
0
390
10,597
0
36,134
L
Hachiman
IIMarlon03II
Hachiman
3,367
1,308
0
1,421
8,291
2,299
0
6,741
1,550
0
23,367
W
Gilgamesh
OSBenjamin99
Gilgamesh
7,538
2,406
0
2,684
10,959
10,254
0
0
10,959
0
51,133
W
Vulcan
ZUKEZ
Vulcan
8,172
3,974
0
1,547
5,138
1,755
63
1,707
3,431
53,177
0
W
Serqet
3,401
741
0
1,522
8,818
3,376
231
1,353
7,465
0
57,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
34,209
259
Minions Killed
363
0
Camps Cleared
0
1,093,575
Distance Traveled
1,118,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,723
611
100
9
0
216,923
1
W
Anubis
5,917
538
56
5
0
191,027
2
W
Baron Samedi
5,768
524
51
5
0
204,380
0
L
Ymir
5,393
490
20
2
0
211,153
2
L
Thanatos
4,801
436
31
3
0
240,674
0
L
Bellona
5,464
497
64
6
0
216,775
0
L
Hachiman
4,907
446
44
4
0
208,050
0
W
Gilgamesh
8,002
727
73
7
0
200,410
0
W
Vulcan
7,452
677
99
9
0
235,976
0
W
Serqet
7,070
643
84
8
0
286,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role