Player Matchup

Maui
Maui
 
Maui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Johntommie
Thanatos
Level 129
God Stats
0W - 2L
1,307 SR
Queue Stats
49W - 32L
1,562 Elo+
Party 3
Nu Wa
Nu Wa
Johntommy
Nu Wa
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,556 Elo+
Party 3
Izanami
Izanami
Kabdcos
Izanami
Level 158
God Stats
0W - 1L
1,355 SR
Queue Stats
708W - 709L
1,402 Elo+
Party 1
Shiva
Shiva
WeHateH1res
Shiva
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,560 Elo+
Party 3
Team Averages
Level 120
1,432 SR
1,516 Elo+

VS

Team Averages
Level 83
1,591 SR
1,439 Elo+
Chang'e
Chang'e
FeetSniffer2725
Chang'e
Level 115
God Stats
15W - 4L
1,733 SR
Queue Stats
217W - 214L
1,457 Elo+
Party 2
Ratatoskr
Ratatoskr
IDK2196
Ratatoskr
Level 106
God Stats
17W - 6L
1,579 SR
Queue Stats
298W - 289L
1,451 Elo+
Party 2
Shiva
Shiva
KCDunmyre45
Shiva
Level 55
God Stats
12W - 7L
1,608 SR
Queue Stats
103W - 99L
1,470 Elo+
Party 2
Izanami
Izanami
Leftydevil77
Izanami
Level 109
God Stats
5W - 4L
1,692 SR
Queue Stats
63W - 62L
1,473 Elo+
Solo
Bacchus
Bacchus
Madstcker13
Bacchus
Level 29
God Stats
2W - 3L
1,343 SR
Queue Stats
21W - 46L
1,342 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 4 / 3
7,190
449
4,387
15,539
15,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Johntommie
Thanatos
13
1 / 8 / 5
7,665
479
9,406
17,246
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Johntommy
Nu Wa
12
4 / 8 / 1
7,625
477
12,192
14,159
4,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Kabdcos
Izanami
12
2 / 3 / 1
7,895
493
6,707
12,143
3,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
7,502
469
5,890
14,585
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 3 / 7
9,941
621
17,818
16,387
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
IDK2196
Ratatoskr
16
12 / 2 / 5
10,193
637
11,603
11,458
4,680
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 4
8,981
561
6,999
13,947
14,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Leftydevil77
Izanami
14
3 / 2 / 9
8,527
533
10,501
10,735
4,020
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Madstcker13
Bacchus
13
1 / 1 / 16
8,537
534
5,903
11,926
13,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
9
Kills
27
27
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
4
3
0.63
W
11
3
7
4.83
W
Ratatoskr
IDK2196
Ratatoskr
12
2
5
7.25
L
Thanatos
Johntommie
Thanatos
1
8
5
0.44
L
Nu Wa
Johntommy
Nu Wa
4
8
1
0.56
W
0
1
4
2
L
Izanami
Kabdcos
Izanami
2
3
1
0.83
W
Izanami
Leftydevil77
Izanami
3
2
9
3.75
W
Bacchus
Madstcker13
Bacchus
1
1
16
9
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
52,824
73,672
Taken
64,453
38,382
Mitigated
43,535
16,188
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,387
761
313
3,058
15,539
15,337
72
5,603
9,936
17,597
0
W
17,818
1,093
2,759
6,602
16,387
6,070
345
6,117
10,270
79,023
0
W
Ratatoskr
IDK2196
Ratatoskr
11,603
3,213
0
500
11,458
4,680
326
3,323
8,135
0
79,075
L
Thanatos
Johntommie
Thanatos
9,406
2,315
0
6,568
17,246
6,670
53
4,772
12,439
0
54,239
L
Nu Wa
Johntommy
Nu Wa
12,192
2,908
0
1,199
14,159
4,549
0
6,527
7,632
46,190
0
W
6,999
719
0
2,586
13,947
14,905
397
530
13,417
79
60,306
L
Izanami
Kabdcos
Izanami
6,707
3,969
0
2,318
12,143
3,866
740
3,434
8,709
0
68,610
W
Izanami
Leftydevil77
Izanami
10,501
6,686
0
2,253
10,735
4,020
1,351
3,491
7,244
0
72,803
W
Bacchus
Madstcker13
Bacchus
5,903
846
0
2,894
11,926
13,860
409
3,118
8,808
22,148
0
L
5,890
1,355
192
2,540
14,585
7,960
0
3,464
10,359
0
39,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,877
Gold Earned
46,179
354
Minions Killed
418
0
Camps Cleared
0
1,498,773
Distance Traveled
1,564,956
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,190
449
31
2
0
302,274
3
W
Chang'e
9,941
621
108
7
0
292,501
2
W
Ratatoskr
10,193
637
89
6
0
352,462
0
L
Thanatos
7,665
479
67
4
0
315,141
0
L
Nu Wa
7,625
477
64
4
0
268,594
0
W
Shiva
8,981
561
82
5
0
313,647
1
L
Izanami
7,895
493
115
7
0
288,634
1
W
Izanami
8,527
533
107
7
0
274,801
3
W
Bacchus
8,537
534
32
2
0
331,545
2
L
Shiva
7,502
469
77
5
0
324,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role