Player Matchup

Set
Set
 
Set
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ElxxDiablo702
Nu Wa
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
75W - 72L
1,531 Elo+
Solo
Horus
Horus
Thaldriik
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Solo
Jormungandr
Jormungandr
sol1papaya
Jormungandr
Level 149
God Stats
4W - 4L
1,503 SR
Queue Stats
459W - 468L
1,410 Elo+
Solo
Osiris
Osiris
ziLeGiOnz Dj
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 63L
1,540 Elo+
Solo
Team Averages
Level 130
1,544 SR
1,496 Elo+

VS

Team Averages
Level 137
1,547 SR
1,441 Elo+
Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Bludragan13
Terra
Level 138
God Stats
2W - 1L
1,480 SR
Queue Stats
67W - 71L
1,420 Elo+
Party 1
Chiron
Chiron
Davohh
Chiron
Level 128
God Stats
1W - 1L
1,293 SR
Queue Stats
79W - 85L
1,448 Elo+
Solo
Odin
Odin
MadXDogX2020
Odin
Level 107
God Stats
3W - 0L
1,555 SR
Queue Stats
57W - 64L
1,400 Elo+
Party 1
Medusa
Medusa
devon1989
Medusa
Level 157
God Stats
3W - 0L
1,909 SR
Queue Stats
51W - 58L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
1
0 / 0 / 0
3,600
277
0
0
0
16
2 / 3 / 10
9,490
730
10,257
7,524
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Thaldriik
Horus
17
4 / 6 / 5
10,100
777
3,925
18,271
18,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
sol1papaya
Jormungandr
19
6 / 2 / 11
10,949
842
25,205
14,772
21,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
18
6 / 3 / 8
10,445
803
14,509
17,241
27,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 3 / 6
11,380
875
15,627
13,524
8,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 5 / 9
9,744
750
4,874
14,410
18,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
Davohh
Chiron
17
3 / 3 / 5
10,301
792
9,235
13,117
6,274
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 4 / 11
10,020
771
6,909
13,680
10,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
devon1989
Medusa
17
1 / 4 / 8
10,429
802
14,328
13,369
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
53
18
Kills
14
14
Deaths
19
34
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
W
Da Ji
 
Da Ji
8
3
6
3.67
W
0
5
9
0.9
W
Chiron
Davohh
Chiron
3
3
5
1.83
L
2
3
10
2.33
W
2
4
11
1.88
L
Horus
Thaldriik
Horus
4
6
5
1.08
W
Medusa
devon1989
Medusa
1
4
8
1.25
L
Jormungandr
sol1papaya
Jormungandr
6
2
11
5.75
L
Osiris
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,896
Damage
50,973
57,808
Taken
68,100
70,324
Mitigated
51,503
17,361
Healing
21,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
 
Da Ji
15,627
3,524
2,363
2,458
13,524
8,972
2,535
7,344
5,831
0
21,856
W
4,874
912
2,719
1,772
14,410
18,269
510
6,721
7,225
15,929
134
W
Chiron
Davohh
Chiron
9,235
4,085
694
4,944
13,117
6,274
597
9,203
3,594
0
26,534
L
10,257
3,723
990
1,894
7,524
2,513
1,038
242
7,282
25,927
0
W
6,909
2,292
2,749
2,175
13,680
10,666
1,505
6,804
6,723
0
16,669
L
Horus
Thaldriik
Horus
3,925
1,991
3,599
3,894
18,271
18,422
348
1,917
16,354
407
9,079
W
Medusa
devon1989
Medusa
14,328
6,989
700
1,105
13,369
7,322
2,454
6,243
6,708
0
50,504
L
Jormungandr
sol1papaya
Jormungandr
25,205
4,139
786
2,897
14,772
21,737
0
1,031
13,741
52,124
0
L
Osiris
14,509
2,447
594
2,707
17,241
27,652
546
1,550
15,691
1,606
18,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,584
Gold Earned
51,874
118
Minions Killed
172
0
Camps Cleared
0
872,211
Distance Traveled
1,193,928
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,600
277
0
0
0
0
0
W
Da Ji
11,380
875
10
1
0
261,595
0
W
Terra
9,744
750
18
1
0
224,477
0
W
Chiron
10,301
792
46
4
0
243,354
0
L
Nu Wa
9,490
730
28
2
0
189,367
0
W
Odin
10,020
771
18
1
0
236,669
0
L
Horus
10,100
777
5
0
0
227,659
0
W
Medusa
10,429
802
80
6
0
227,833
0
L
Jormungandr
10,949
842
60
5
0
232,641
0
L
Osiris
10,445
803
25
2
0
222,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role