Player Matchup

Janus
Janus
Gold IV
Cloohz
Janus
Gold IV
Level 109
God Stats
8W - 12L
1,629 SR
Queue Stats
95W - 109L
1,382 MMR
Solo
Neith
Neith
Gold II
JairProPlayer
Neith
Gold II
Level 103
God Stats
0W - 4L
1,121 SR
Queue Stats
129W - 148L
1,367 MMR
Solo
Chaac
Chaac
Silver IV
PHAuditore
Chaac
Silver IV
Level 109
God Stats
2W - 2L
1,658 SR
Queue Stats
29W - 39L
1,401 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,469 SR
1,383 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,657 SR
1,439 MMR
Anubis
Anubis
Bronze V
 
Anubis
Bronze V
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
ZePequeno197
Gilgamesh
Gold III
Level 157
God Stats
2W - 0L
1,970 SR
Queue Stats
55W - 64L
1,394 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
nino27x
Baron Samedi
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 60L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Cloohz
Janus
10
0 / 2 / 0
7,160
651
5,528
6,415
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 2 / 0
7,479
680
3,359
8,284
2,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
9
0 / 4 / 0
7,012
637
3,637
14,132
11,667
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
CthulhuThothXbalanqueCabrakanHera

VS

Bans
AchillesFenrirBacchusAh Muzen CabSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 0 / 5
9,028
821
9,799
5,621
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
ZePequeno197
Gilgamesh
12
2 / 0 / 6
8,831
803
7,763
7,501
5,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
nino27x
Baron Samedi
12
3 / 0 / 5
8,847
804
7,918
6,801
3,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
5
5.5
L
Janus
Cloohz
Janus
0
2
0
0
L
0
2
0
0
L
Chaac
0
4
0
0
W
Gilgamesh
ZePequeno197
Gilgamesh
2
0
6
5
W
Baron Samedi
nino27x
Baron Samedi
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,524
Damage
25,480
28,831
Taken
19,923
16,068
Mitigated
12,011
4,619
Healing
9,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,799
91
0
4,428
5,621
2,423
764
1,843
3,604
45,147
0
L
Janus
Cloohz
Janus
5,528
66
0
0
6,415
1,827
0
5,346
999
29,585
0
L
3,359
580
0
1,406
8,284
2,574
0
5,533
2,613
0
30,482
L
Chaac
3,637
117
246
2,967
14,132
11,667
0
7,308
6,330
0
12,730
W
Gilgamesh
ZePequeno197
Gilgamesh
7,763
1,500
0
1,397
7,501
5,835
461
1,953
5,404
2,881
29,855
W
Baron Samedi
nino27x
Baron Samedi
7,918
490
530
3,153
6,801
3,753
378
1,711
4,953
33,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,651
Gold Earned
26,706
111
Minions Killed
146
0
Camps Cleared
0
598,719
Distance Traveled
614,040
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,028
821
57
5
0
192,468
0
L
Janus
7,160
651
35
3
0
204,412
5
L
Neith
7,479
680
60
5
0
174,055
0
L
Chaac
7,012
637
16
1
0
220,252
0
W
Gilgamesh
8,831
803
48
4
0
225,979
3
W
Baron Samedi
8,847
804
41
4
0
195,593
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role