Player Matchup

Sun Wukong
Sun Wukong
Diamond III
DARKdeadZOMBIE
Sun Wukong
Diamond III
Level 120
God Stats
0W - 1L
1,598 SR
Queue Stats
99W - 90L
2,091 MMR
Party 1
Charon
Charon
Diamond III
Lord Ice Phinix
Charon
Diamond III
Level 142
God Stats
22W - 10L
1,757 SR
Queue Stats
115W - 108L
2,092 MMR
Party 1
Ra
Ra
Platinum V
ZyLock-_-
Ra
Platinum V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
2,013 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 140
1,618 SR
2,065 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,648 SR
1,933 MMR
Ao Kuang
Ao Kuang
Platinum I
Hallöw
Ao Kuang
Platinum I
Level 121
God Stats
20W - 6L
1,727 SR
Queue Stats
46W - 26L
1,985 MMR
Party 2
Scylla
Scylla
Diamond IV
LostSentineI
Scylla
Diamond IV
Level 126
God Stats
173W - 110L
1,705 SR
Queue Stats
350W - 259L
2,139 MMR
Party 2
Shiva
Shiva
Platinum I
Real-Inspector
Shiva
Platinum I
Level 179
God Stats
16W - 10L
1,513 SR
Queue Stats
614W - 595L
1,675 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DARKdeadZOMBIE
Sun Wukong
12
2 / 4 / 3
10,443
696
13,592
20,454
14,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 8 / 3
10,423
695
10,676
16,518
14,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 6 / 3
10,510
701
11,745
9,984
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AchillesNe ZhaThothXbalanqueMaman Brigitte

VS

Bans
AresAthenaPersephoneHun BatzMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Hallöw
Ao Kuang
15
8 / 3 / 7
12,677
845
10,846
18,737
17,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
16
5 / 1 / 11
12,682
845
16,694
14,689
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 12
12,136
809
14,238
17,874
18,841
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
18
18
Deaths
5
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DARKdeadZOMBIE
Sun Wukong
2
4
3
0.88
W
Ao Kuang
Hallöw
Ao Kuang
8
3
7
3.83
L
2
8
3
0.44
W
Scylla
5
1
11
10.5
W
5
1
12
11
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
41,778
46,956
Taken
51,300
33,048
Mitigated
42,815
9,258
Healing
16,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DARKdeadZOMBIE
Sun Wukong
13,592
1,708
0
3,010
20,454
14,579
0
11,938
7,569
0
36,990
W
Ao Kuang
Hallöw
Ao Kuang
10,846
2,778
0
4,927
18,737
17,245
2,474
8,626
9,389
27,997
0
L
10,676
1,212
0
2,149
16,518
14,522
14
9,122
6,399
27,546
0
W
Scylla
16,694
1,829
0
5,252
14,689
6,729
685
5,282
9,023
83,592
0
W
14,238
1,585
1,298
4,784
17,874
18,841
243
6,950
10,119
558
45,041
L
11,745
153
1,910
2,189
9,984
3,947
0
4,747
4,902
51,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,376
Gold Earned
37,495
157
Minions Killed
173
0
Camps Cleared
0
856,320
Distance Traveled
907,646
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,443
696
45
3
0
308,271
1
W
Ao Kuang
12,677
845
24
2
0
283,684
0
L
Charon
10,423
695
25
2
0
275,796
1
W
Scylla
12,682
845
97
6
0
305,069
2
W
Shiva
12,136
809
52
3
0
318,893
3
L
Ra
10,510
701
87
6
0
272,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role