Player Matchup

Bacchus
Bacchus
CousinKissnBrad
Bacchus
Level 86
God Stats
13W - 7L
1,693 SR
Queue Stats
93W - 82L
1,493 Elo+
Solo
Surtr
Surtr
PhilipJFry-_-
Surtr
Level 105
God Stats
5W - 5L
1,572 SR
Queue Stats
457W - 446L
1,445 Elo+
Solo
Medusa
Medusa
SerGGaming
Medusa
Level 85
God Stats
5W - 0L
1,788 SR
Queue Stats
34W - 15L
1,638 Elo+
Party 1
Zeus
Zeus
ShackMaster
Zeus
Level 141
God Stats
11W - 5L
1,786 SR
Queue Stats
86W - 62L
1,591 Elo+
Party 1
Apollo
Apollo
theREALfatLoki
Apollo
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 37L
1,645 Elo+
Party 1
Team Averages
Level 113
1,668 SR
1,562 Elo+

VS

Team Averages
Level 140
1,552 SR
1,529 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FractionOfABook
Artemis
Level 156
God Stats
2W - 2L
1,609 SR
Queue Stats
96W - 87L
1,503 Elo+
Solo
Ra
Ra
Murderkee
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,555 Elo+
Solo
Charon
Charon
benwe99
Charon
Level 117
God Stats
8W - 7L
1,653 SR
Queue Stats
549W - 498L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 3
4,683
669
1,579
2,245
1,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 1
5,367
767
2,680
4,863
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SerGGaming
Medusa
8
2 / 0 / 3
4,541
649
4,209
3,991
1,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 0 / 4
5,046
721
2,295
2,086
527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
7 / 0 / 2
5,444
778
4,186
3,262
1,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
0 / 4 / 0
3,955
565
2,072
8,573
3,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
5
0 / 3 / 0
3,715
531
3,067
5,855
2,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 2 / 0
3,647
521
1,154
3,906
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 0
4,342
620
882
3,698
1,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charon
benwe99
Charon
6
0 / 2 / 0
3,981
569
1,345
5,130
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
13
Kills
0
0
Deaths
13
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
4
0
0
L
Achilles
 
Achilles
0
3
0
0
W
1
0
3
2.5
L
0
2
0
0
L
0
2
0
0
W
2
0
1
2.5
W
Medusa
SerGGaming
Medusa
2
0
3
3.5
W
1
0
4
3
L
Charon
benwe99
Charon
0
2
0
0
W
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,949
Damage
8,520
16,447
Taken
27,162
6,262
Mitigated
11,434
8,029
Healing
6,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,072
816
0
1,134
8,573
3,364
0
1,955
6,464
0
24,375
L
Achilles
 
Achilles
3,067
909
0
1,769
5,855
2,704
0
371
5,484
0
14,606
W
1,579
351
0
1,500
2,245
1,258
0
235
2,010
23,350
116
L
1,154
182
0
758
3,906
1,087
0
0
3,766
0
21,988
L
882
123
120
1,058
3,698
1,229
0
1,496
2,202
28,685
0
W
2,680
1,362
0
2,497
4,863
1,825
0
0
4,546
639
27,431
W
Medusa
SerGGaming
Medusa
4,209
1,566
0
1,392
3,991
1,259
330
637
3,354
0
22,404
W
2,295
541
0
554
2,086
527
88
428
1,658
33,902
0
L
Charon
benwe99
Charon
1,345
441
0
1,483
5,130
3,050
0
91
4,891
11,265
0
W
4,186
2,462
0
2,086
3,262
1,393
598
927
2,335
0
28,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
19,640
239
Minions Killed
188
0
Camps Cleared
0
767,184
Distance Traveled
654,194
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,955
565
41
6
0
134,276
0
L
Achilles
3,715
531
27
4
0
104,902
0
W
Bacchus
4,683
669
46
7
0
181,442
0
L
Artemis
3,647
521
39
6
0
129,706
0
L
Ra
4,342
620
61
9
0
148,281
0
W
Surtr
5,367
767
45
6
0
139,203
0
W
Medusa
4,541
649
29
4
0
137,428
0
W
Zeus
5,046
721
74
11
0
155,213
0
L
Charon
3,981
569
20
3
0
137,029
3
W
Apollo
5,444
778
45
6
0
153,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role