Player Matchup

Apollo
Apollo
 
Apollo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DamnItGumby
Shiva
Level 156
God Stats
7W - 10L
1,455 SR
Queue Stats
440W - 393L
1,535 Elo+
Solo
Raijin
Raijin
FFXLighting
Raijin
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 31L
1,532 Elo+
Solo
Aphrodite
Aphrodite
leafy_mystic2
Aphrodite
Level 65
God Stats
21W - 21L
1,579 SR
Queue Stats
199W - 185L
1,517 Elo+
Solo
Nemesis
Nemesis
raxista
Nemesis
Level 95
God Stats
3W - 3L
1,469 SR
Queue Stats
255W - 245L
1,474 Elo+
Solo
Team Averages
Level 88
1,500 SR
1,512 Elo+

VS

Team Averages
Level 127
1,564 SR
1,505 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Lost_Horizons_
Jing Wei
Level 158
God Stats
6W - 8L
1,559 SR
Queue Stats
1,142W - 1,017L
1,519 Elo+
Solo
Serqet
Serqet
Novundak
Serqet
Level 147
God Stats
1W - 1L
1,813 SR
Queue Stats
362W - 339L
1,519 Elo+
Solo
Tyr
Tyr
Pachuuus
Tyr
Level 59
God Stats
3W - 6L
1,446 SR
Queue Stats
84W - 95L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 1 / 1
8,257
590
7,871
8,455
3,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 4
7,196
514
9,288
10,111
7,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Raijin
11
0 / 2 / 2
7,162
512
4,102
7,311
2,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
leafy_mystic2
Aphrodite
14
1 / 0 / 1
8,907
636
6,082
8,181
6,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
raxista
Nemesis
14
5 / 1 / 1
8,207
586
7,854
12,758
5,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
2 / 2 / 3
7,397
528
7,057
7,918
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
12
1 / 1 / 4
7,365
526
5,641
13,817
11,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
12
1 / 1 / 2
7,185
513
8,597
11,791
4,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Novundak
Serqet
11
1 / 4 / 0
6,618
473
3,296
13,876
5,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 0 / 0
7,907
565
4,411
10,606
8,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
8
Kills
5
5
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
1
2.5
L
Ix Chel
 
Ix Chel
2
2
3
1.75
L
Sylvanus
 
Sylvanus
1
1
4
3
W
0
1
4
2
W
Raijin
0
2
2
0.5
L
Jing Wei
1
1
2
2
L
Serqet
Novundak
Serqet
1
4
0
0.25
L
0
0
0
0
W
Aphrodite
leafy_mystic2
Aphrodite
1
0
1
1.5
W
Nemesis
raxista
Nemesis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,197
Damage
29,002
46,816
Taken
58,008
25,903
Mitigated
33,476
16,558
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,871
4,666
0
4,117
8,455
3,379
1,149
2,046
6,409
0
69,032
L
Ix Chel
 
Ix Chel
7,057
860
816
1,582
7,918
3,575
234
2,446
5,434
49,780
0
L
Sylvanus
 
Sylvanus
5,641
1,585
3,379
4,789
13,817
11,088
119
1,487
12,268
23,899
0
W
9,288
1,851
275
2,606
10,111
7,893
0
3,748
6,363
83
26,323
W
Raijin
4,102
532
0
1,091
7,311
2,571
907
3,292
4,019
47,754
0
L
Jing Wei
8,597
6,671
0
2,747
11,791
4,828
628
1,277
10,474
0
66,699
L
Serqet
Novundak
Serqet
3,296
338
0
702
13,876
5,859
0
505
13,371
0
61,381
L
4,411
575
0
5,047
10,606
8,126
155
3,767
6,601
0
74,836
W
Aphrodite
leafy_mystic2
Aphrodite
6,082
672
1,361
5,414
8,181
6,475
0
365
7,570
69,386
407
W
Nemesis
raxista
Nemesis
7,854
3,870
0
1,694
12,758
5,585
0
3,247
9,163
0
64,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
36,472
471
Minions Killed
443
0
Camps Cleared
0
1,389,898
Distance Traveled
1,391,331
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,257
590
139
10
0
274,281
0
L
Ix Chel
7,397
528
88
6
0
289,155
5
L
Sylvanus
7,365
526
30
2
0
278,101
7
W
Shiva
7,196
514
24
2
0
297,320
3
W
Raijin
7,162
512
70
5
0
241,573
2
L
Jing Wei
7,185
513
103
7
0
251,855
4
L
Serqet
6,618
473
89
6
0
298,534
0
L
Tyr
7,907
565
133
10
0
273,686
1
W
Aphrodite
8,907
636
146
10
0
246,137
5
W
Nemesis
8,207
586
92
7
0
330,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role