Player Matchup

Chang'e
Chang'e
CosmicTilt
Chang'e
Level 87
God Stats
1W - 0L
1,636 SR
Queue Stats
185W - 55L
1,666 Elo+
Party 1
Mulan
Mulan
Kiiani
Mulan
Level 128
God Stats
6W - 5L
1,749 SR
Queue Stats
127W - 38L
1,761 Elo+
Party 1
Apollo
Apollo
SlyGuyAce
Apollo
Level 12
God Stats
3W - 4L
1,312 SR
Queue Stats
4W - 4L
1,342 Elo+
Party 1
Team Averages
Level 76
1,565 SR
1,590 Elo+

VS

Team Averages
Level 91
1,620 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
H-onkinator-
Loki
Level 86
God Stats
5W - 2L
1,697 SR
Queue Stats
123W - 124L
1,432 Elo+
Solo
Cthulhu
Cthulhu
X1van1X
Cthulhu
Level 122
God Stats
3W - 2L
1,664 SR
Queue Stats
72W - 48L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CosmicTilt
Chang'e
12
4 / 3 / 5
9,010
819
7,941
8,535
3,397
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mulan
Kiiani
Mulan
13
3 / 1 / 8
9,105
828
9,544
11,024
11,686
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
SlyGuyAce
Apollo
12
4 / 4 / 2
9,247
841
8,621
9,310
3,736
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 6 / 0
8,196
745
9,166
9,953
3,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 4
7,963
724
2,711
8,355
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
X1van1X
Cthulhu
12
4 / 2 / 4
9,140
831
10,493
11,816
13,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
8
8
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
0
0.5
W
Chang'e
CosmicTilt
Chang'e
4
3
5
2.17
L
1
3
4
1
W
Mulan
Kiiani
Mulan
3
1
8
7
W
Apollo
SlyGuyAce
Apollo
4
4
2
1.25
L
Cthulhu
X1van1X
Cthulhu
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,106
Damage
22,370
28,869
Taken
30,124
18,819
Mitigated
19,730
7,895
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,166
99
0
26
9,953
3,528
99
3,018
6,935
37,725
0
W
Chang'e
CosmicTilt
Chang'e
7,941
547
2,875
2,106
8,535
3,397
0
6,426
1,686
32,174
0
L
2,711
656
0
0
8,355
3,052
0
3,017
5,338
0
13,873
W
Mulan
Kiiani
Mulan
9,544
1,147
0
1,728
11,024
11,686
0
5,508
4,768
0
22,942
W
Apollo
SlyGuyAce
Apollo
8,621
7,189
0
1,186
9,310
3,736
81
6,041
2,658
0
35,267
L
Cthulhu
X1van1X
Cthulhu
10,493
548
49
1,633
11,816
13,150
0
2,394
9,422
29,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,362
Gold Earned
25,299
118
Minions Killed
98
0
Camps Cleared
0
604,017
Distance Traveled
616,669
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,196
745
41
4
0
195,046
0
W
Chang'e
9,010
819
43
4
0
199,478
0
L
Loki
7,963
724
20
2
0
200,996
4
W
Mulan
9,105
828
27
2
0
215,948
0
W
Apollo
9,247
841
48
4
0
188,591
0
L
Cthulhu
9,140
831
37
3
0
220,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role