Player Matchup

Neith
Neith
 
Neith
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Choko-_FiLD3R
Chang'e
Level 79
God Stats
10W - 3L
1,592 SR
Queue Stats
149W - 128L
1,461 Elo+
Solo
Kali
Kali
Enycto
Kali
Level 121
God Stats
28W - 10L
1,752 SR
Queue Stats
187W - 170L
1,499 Elo+
Solo
Anubis
Anubis
TheAnimeZyzz
Anubis
Level 63
God Stats
58W - 41L
1,549 SR
Queue Stats
67W - 69L
1,402 Elo+
Solo
Team Averages
Level 92
1,579 SR
1,472 Elo+

VS

Team Averages
Level 99
1,436 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AteirAlvs
Fenrir
Level 67
God Stats
0W - 3L
1,156 SR
Queue Stats
56W - 54L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
ClownTueur_V2
Jing Wei
Level 105
God Stats
2W - 1L
1,674 SR
Queue Stats
71W - 62L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
MouseyPineapple
Baron Samedi
Level 82
God Stats
2W - 3L
1,589 SR
Queue Stats
305W - 302L
1,484 Elo+
Solo
Sol
Sol
PPROCK639
Sol
Level 93
God Stats
2W - 6L
1,262 SR
Queue Stats
70W - 61L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
7 / 2 / 4
9,959
586
14,010
11,270
4,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
 
Nike
15
0 / 2 / 1
9,409
553
8,447
17,292
16,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
14
2 / 1 / 7
9,052
532
6,731
13,272
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
Enycto
Kali
14
2 / 2 / 2
8,666
510
8,940
15,068
6,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
17
2 / 0 / 1
9,838
579
5,580
3,944
1,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
2 / 0 / 0
8,705
512
12,108
15,769
14,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
AteirAlvs
Fenrir
15
2 / 4 / 3
9,035
531
6,103
14,047
6,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
ClownTueur_V2
Jing Wei
12
1 / 5 / 2
7,195
423
8,772
15,435
6,154
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
MouseyPineapple
Baron Samedi
10
2 / 3 / 1
7,585
446
5,858
13,346
12,280
15
0 / 1 / 2
8,407
495
2,455
11,201
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
13
Kills
7
7
Deaths
13
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
4
4.5
W
Nike
 
Nike
0
2
1
0.25
L
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Fenrir
AteirAlvs
Fenrir
2
4
3
0.88
W
Chang'e
2
1
7
5.5
L
Jing Wei
ClownTueur_V2
Jing Wei
1
5
2
0.4
W
Kali
Enycto
Kali
2
2
2
1.5
L
Baron Samedi
MouseyPineapple
Baron Samedi
2
3
1
0.83
L
0
1
2
1
W
Anubis
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,708
Damage
35,296
60,846
Taken
69,798
38,807
Mitigated
43,042
24,246
Healing
29,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,010
6,189
0
4,556
11,270
4,524
983
2,527
8,743
0
93,123
W
Nike
 
Nike
8,447
1,035
0
2,696
17,292
16,936
0
574
15,219
0
71,664
L
Sun Wukong
 
Sun Wukong
12,108
2,887
0
6,906
15,769
14,628
0
0
15,769
0
70,206
L
Fenrir
AteirAlvs
Fenrir
6,103
1,995
0
3,213
14,047
6,350
0
1,193
12,854
0
81,514
W
Chang'e
6,731
312
2,713
7,710
13,272
8,737
116
3,151
10,121
30,350
0
L
Jing Wei
ClownTueur_V2
Jing Wei
8,772
7,710
0
5,508
15,435
6,154
39
4,577
10,858
0
51,057
W
Kali
Enycto
Kali
8,940
5,275
0
4,001
15,068
6,679
419
1,826
13,103
0
76,120
L
Baron Samedi
MouseyPineapple
Baron Samedi
5,858
1,121
1,245
6,473
13,346
12,280
0
3,318
10,028
33,789
0
L
2,455
253
0
6,401
11,201
3,630
141
3,223
7,978
62,530
0
W
Anubis
5,580
0
0
2,570
3,944
1,931
136
575
3,369
105,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
40,927
506
Minions Killed
492
0
Camps Cleared
0
1,616,039
Distance Traveled
1,481,311
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,959
586
142
8
0
322,711
0
W
Nike
9,409
553
116
7
0
300,329
2
L
Sun Wukong
8,705
512
126
7
0
315,006
0
L
Fenrir
9,035
531
124
7
0
354,685
0
W
Chang'e
9,052
532
38
2
0
329,248
3
L
Jing Wei
7,195
423
92
5
0
295,645
0
W
Kali
8,666
510
91
5
0
346,014
0
L
Baron Samedi
7,585
446
37
2
0
222,809
0
L
Sol
8,407
495
113
7
0
293,166
0
W
Anubis
9,838
579
119
7
0
317,737
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role