Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ShrimpBoyyyyy
Chaac
Level 152
God Stats
8W - 7L
1,676 SR
Queue Stats
349W - 350L
1,530 Elo+
Party 1
Apollo
Apollo
SomeoneStrange
Apollo
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 12L
1,495 Elo+
Solo
Gilgamesh
Gilgamesh
The Belleh
Gilgamesh
Level 289
God Stats
21W - 14L
1,570 SR
Queue Stats
692W - 615L
1,471 Elo+
Solo
Serqet
Serqet
udonotrock
Serqet
Level 66
God Stats
5W - 8L
1,607 SR
Queue Stats
14W - 35L
1,364 Elo+
Party 1
Team Averages
Level 150
1,571 SR
1,472 Elo+

VS

Team Averages
Level 123
1,667 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bootstrap92
Chaac
Level 103
God Stats
4W - 0L
1,867 SR
Queue Stats
28W - 35L
1,418 Elo+
Solo
Da Ji
Da Ji
DontSmokeMyWeed
Da Ji
Level 129
God Stats
5W - 5L
1,473 SR
Queue Stats
112W - 122L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Flamminghawk7
Danzaburou
Level 129
God Stats
18W - 12L
1,691 SR
Queue Stats
181W - 186L
1,560 Elo+
Solo
Ganesha
Ganesha
mrcream
Ganesha
Level 126
God Stats
5W - 1L
1,806 SR
Queue Stats
130W - 139L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
1 / 3 / 1
7,484
535
8,303
10,809
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 0
7,586
542
6,340
9,124
4,233
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 1
7,562
540
5,517
9,380
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
The Belleh
Gilgamesh
10
2 / 5 / 2
6,813
487
8,529
17,436
12,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
udonotrock
Serqet
9
2 / 2 / 0
5,991
428
2,514
9,171
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 0 / 5
8,101
579
4,358
4,295
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 1
8,814
630
7,644
15,241
13,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
9 / 2 / 4
8,848
632
11,469
11,205
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Flamminghawk7
Danzaburou
12
2 / 3 / 4
8,090
578
7,982
10,398
3,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
mrcream
Ganesha
11
0 / 1 / 10
7,475
534
4,460
10,828
8,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
14
14
Deaths
7
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Janus
 
Janus
1
0
5
3.5
W
2
1
1
2.5
W
9
2
4
5.5
W
Danzaburou
Flamminghawk7
Danzaburou
2
3
4
1.33
L
0
2
0
0
L
2
2
1
1.25
L
Gilgamesh
The Belleh
Gilgamesh
2
5
2
0.6
W
Ganesha
mrcream
Ganesha
0
1
10
5
L
Serqet
udonotrock
Serqet
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,203
Damage
35,913
55,920
Taken
51,967
31,736
Mitigated
33,732
11,319
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,303
621
0
4,355
10,809
7,930
0
0
10,809
52,836
0
W
Janus
 
Janus
4,358
837
0
1,653
4,295
1,538
0
0
4,295
74,494
0
W
7,644
951
0
5,635
15,241
13,968
0
7,845
7,396
0
66,878
W
11,469
2,506
0
901
11,205
5,645
0
516
10,689
0
58,097
W
Danzaburou
Flamminghawk7
Danzaburou
7,982
3,829
0
3,147
10,398
3,990
0
114
10,164
0
61,112
L
6,340
276
0
2,615
9,124
4,233
0
2,421
6,703
0
73,682
L
5,517
3,886
0
2,698
9,380
3,913
0
1,907
7,473
0
54,412
L
Gilgamesh
The Belleh
Gilgamesh
8,529
2,407
0
1,531
17,436
12,672
0
3,207
14,229
0
20,171
W
Ganesha
mrcream
Ganesha
4,460
616
0
2,594
10,828
8,591
0
585
10,243
24,958
0
L
Serqet
udonotrock
Serqet
2,514
968
0
120
9,171
2,988
0
1,283
7,888
0
34,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
41,328
391
Minions Killed
450
0
Camps Cleared
0
1,334,333
Distance Traveled
1,413,717
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,484
535
79
6
0
233,873
0
W
Janus
8,101
579
143
10
0
289,628
0
W
Chaac
8,814
630
112
8
0
264,189
0
W
Da Ji
8,848
632
78
6
0
318,192
4
W
Danzaburou
8,090
578
111
8
0
263,998
0
L
Chaac
7,586
542
127
9
0
302,093
0
L
Apollo
7,562
540
109
8
0
263,234
4
L
Gilgamesh
6,813
487
21
2
0
296,393
2
W
Ganesha
7,475
534
6
0
0
277,710
3
L
Serqet
5,991
428
55
4
0
238,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role