Player Matchup

Zeus
Zeus
Cyro1144
Zeus
Level 101
God Stats
20W - 17L
1,527 SR
Queue Stats
363W - 320L
1,537 Elo+
Party 1
Skadi
Skadi
Iplaytomuch
Skadi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,225 Elo+
Party 3
Sobek
Sobek
SUPAHOTMOMMA97
Sobek
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 77L
1,384 Elo+
Party 3
Hercules
Hercules
dankchurzurd
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 62L
1,389 Elo+
Party 3
Thanatos
Thanatos
jasonlnwa
Thanatos
Level 44
God Stats
7W - 8L
1,445 SR
Queue Stats
134W - 111L
1,529 Elo+
Party 1
Team Averages
Level 56
1,495 SR
1,413 Elo+

VS

Team Averages
Level 36
1,408 SR
1,368 Elo+
Arachne
Arachne
ReiderNut
Arachne
Level 48
God Stats
7W - 3L
1,477 SR
Queue Stats
72W - 72L
1,441 Elo+
Solo
Anubis
Anubis
RockerDerik
Anubis
Level 44
God Stats
12W - 12L
1,387 SR
Queue Stats
62W - 74L
1,384 Elo+
Solo
Poseidon
Poseidon
Sujetas
Poseidon
Level 5
God Stats
0W - 2L
1,176 SR
Queue Stats
1W - 3L
1,340 Elo+
Party 2
Bacchus
Bacchus
itsElio_
Bacchus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,434 Elo+
Party 2
Izanami
Izanami
santiax11pro
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
4 / 3 / 2
8,014
616
10,787
6,293
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 1 / 3
7,036
541
6,493
5,456
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 2 / 4
6,863
528
3,363
10,845
9,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
dankchurzurd
Hercules
12
1 / 3 / 3
7,466
574
5,428
15,828
10,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
jasonlnwa
Thanatos
13
7 / 1 / 3
8,003
616
7,429
9,329
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ReiderNut
Arachne
13
4 / 3 / 0
7,754
596
5,729
14,287
6,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
11
4 / 4 / 2
7,552
581
12,396
10,108
4,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Poseidon
Sujetas
Poseidon
9
0 / 6 / 2
5,840
449
2,281
7,018
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bacchus
itsElio_
Bacchus
9
1 / 1 / 2
6,089
468
3,012
12,809
8,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
santiax11pro
Izanami
11
0 / 3 / 0
6,436
495
3,465
7,703
2,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
17
Kills
9
10
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
4
3
2
1.67
W
2
1
3
3.5
L
Arachne
ReiderNut
Arachne
4
3
0
1.33
L
Anubis
4
4
2
1.25
W
3
2
4
2.5
L
Poseidon
Sujetas
Poseidon
0
6
2
0.17
W
Hercules
dankchurzurd
Hercules
1
3
3
0.83
L
Bacchus
itsElio_
Bacchus
1
1
2
2
W
Thanatos
jasonlnwa
Thanatos
7
1
3
8.5
L
Izanami
santiax11pro
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,500
Damage
26,883
47,751
Taken
51,925
27,822
Mitigated
24,901
18,788
Healing
12,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
10,787
1,616
0
1,234
6,293
2,227
420
2,504
3,789
72,135
0
W
6,493
3,163
0
1,384
5,456
1,808
897
786
4,670
0
41,183
L
Arachne
ReiderNut
Arachne
5,729
3,849
0
5,232
14,287
6,605
0
2,798
11,489
0
58,052
L
Anubis
12,396
952
0
3,569
10,108
4,867
0
1,044
9,064
47,548
0
W
3,363
418
0
3,295
10,845
9,921
135
2,875
7,970
19,515
0
L
Poseidon
Sujetas
Poseidon
2,281
518
0
283
7,018
1,870
0
4,475
2,543
26,672
0
W
Hercules
dankchurzurd
Hercules
5,428
2,466
0
6,297
15,828
10,604
0
9,193
6,635
0
41,669
L
Bacchus
itsElio_
Bacchus
3,012
259
0
3,164
12,809
8,844
0
4,748
8,061
18,524
0
W
Thanatos
jasonlnwa
Thanatos
7,429
2,312
0
6,578
9,329
3,262
5
2,331
6,998
0
44,481
L
Izanami
santiax11pro
Izanami
3,465
2,784
0
597
7,703
2,715
603
1,085
6,618
0
42,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
33,671
332
Minions Killed
290
0
Camps Cleared
0
1,244,334
Distance Traveled
1,194,444
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,014
616
103
8
0
231,936
2
W
Skadi
7,036
541
72
6
0
225,224
0
L
Arachne
7,754
596
87
7
0
273,105
0
L
Anubis
7,552
581
68
5
0
201,722
4
W
Sobek
6,863
528
22
2
0
256,279
11
L
Poseidon
5,840
449
42
3
0
208,329
0
W
Hercules
7,466
574
68
5
0
244,672
2
L
Bacchus
6,089
468
20
2
0
251,812
2
W
Thanatos
8,003
616
67
5
0
286,223
2
L
Izanami
6,436
495
73
6
0
259,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role