Player Matchup

Anubis
Anubis
CompoundShark
Anubis
Level 89
God Stats
0W - 1L
1,721 SR
Queue Stats
36W - 28L
1,456 Elo+
Party 2
Horus
Horus
Levy9008
Horus
Level 124
God Stats
10W - 14L
1,413 SR
Queue Stats
1,054W - 1,190L
1,424 Elo+
Solo
Sol
Sol
Sarequiem
Sol
Level 77
God Stats
0W - 2L
1,181 SR
Queue Stats
36W - 26L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
charm_up
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,441 Elo+
Solo
Merlin
Merlin
iitzRJ
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,475 Elo+
Solo
Team Averages
Level 109
1,463 SR
1,454 Elo+

VS

Team Averages
Level 92
1,527 SR
1,488 Elo+
Bake Kujira
Bake Kujira
SamuraiSenjuYT
Bake Kujira
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,531 Elo+
Party 1
Hades
Hades
TTV_Leanna223
Hades
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
TakeDub_z
Sun Wukong
Level 107
God Stats
1W - 1L
1,495 SR
Queue Stats
11W - 5L
1,481 Elo+
Party 1
Ix Chel
Ix Chel
savashine
Ix Chel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,364 Elo+
Solo
Pele
Pele
unthinkable_king
Pele
Level 83
God Stats
3W - 0L
1,640 SR
Queue Stats
55W - 26L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 15
10,277
642
19,641
13,837
7,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Levy9008
Horus
16
2 / 9 / 11
10,092
631
5,384
21,179
24,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 7 / 11
10,959
685
17,564
18,530
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
charm_up
Cthulhu
19
5 / 7 / 13
11,424
714
11,538
26,180
30,312
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
iitzRJ
Merlin
20
8 / 5 / 11
11,926
745
20,730
15,149
7,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
SamuraiSenjuYT
Bake Kujira
20
8 / 6 / 15
12,992
812
18,015
26,294
38,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
3 / 4 / 27
11,895
743
12,688
15,655
8,190
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
TakeDub_z
Sun Wukong
20
4 / 5 / 27
12,875
805
18,664
22,227
22,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
savashine
Ix Chel
20
10 / 3 / 14
13,447
840
14,578
15,696
8,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
12 / 5 / 19
14,587
912
25,209
17,907
8,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
139
23
Kills
37
37
Deaths
23
61
Assists
102
Player
Kills
Deaths
Assists
KDA
L
2
9
15
1.06
L
Horus
Levy9008
Horus
2
9
11
0.83
W
Bake Kujira
SamuraiSenjuYT
Bake Kujira
8
6
15
2.58
L
6
7
11
1.64
W
3
4
27
4.13
W
Sun Wukong
TakeDub_z
Sun Wukong
4
5
27
3.5
L
Cthulhu
charm_up
Cthulhu
5
7
13
1.64
L
Merlin
iitzRJ
Merlin
8
5
11
2.7
W
Ix Chel
savashine
Ix Chel
10
3
14
5.67
W
12
5
19
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,857
Damage
89,154
94,875
Taken
97,779
77,433
Mitigated
85,867
22,431
Healing
39,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,641
853
1,279
987
13,837
7,352
0
5,902
7,887
33,430
0
L
Horus
Levy9008
Horus
5,384
1,943
3,997
3,806
21,179
24,058
0
10,691
10,178
0
9,104
W
Bake Kujira
SamuraiSenjuYT
Bake Kujira
18,015
9,105
730
2,765
26,294
38,211
2,797
17,634
8,660
29,170
0
L
17,564
4,295
49
4,338
18,530
8,074
500
8,402
9,880
34,964
0
W
12,688
1,631
1,505
4,725
15,655
8,190
1,572
12,884
2,771
17,627
0
W
Sun Wukong
TakeDub_z
Sun Wukong
18,664
4,832
3,470
5,842
22,227
22,481
2,147
14,429
7,798
0
43,018
L
Cthulhu
charm_up
Cthulhu
11,538
478
1,421
3,781
26,180
30,312
278
13,390
12,410
24,040
879
L
Merlin
iitzRJ
Merlin
20,730
1,757
431
2,342
15,149
7,637
0
5,765
9,239
47,654
0
W
Ix Chel
savashine
Ix Chel
14,578
3,424
9,275
6,827
15,696
8,428
1,969
11,455
4,241
37,901
0
W
25,209
5,276
0
4,772
17,907
8,557
342
12,192
5,715
0
53,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,678
Gold Earned
65,796
158
Minions Killed
188
0
Camps Cleared
0
1,162,682
Distance Traveled
1,423,925
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,277
642
34
2
0
212,887
0
L
Horus
10,092
631
6
0
0
221,707
0
W
Bake Kujira
12,992
812
23
1
0
286,715
0
L
Sol
10,959
685
26
2
0
236,900
0
W
Hades
11,895
743
13
1
0
268,042
0
W
Sun Wukong
12,875
805
55
3
0
282,583
0
L
Cthulhu
11,424
714
40
3
0
270,082
0
L
Merlin
11,926
745
52
3
0
221,106
0
W
Ix Chel
13,447
840
51
3
0
282,754
0
W
Pele
14,587
912
46
3
0
303,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role