Player Matchup

Pele
Pele
OwNin_yOu44
Pele
Level 143
God Stats
7W - 3L
1,627 SR
Queue Stats
221W - 234L
1,443 Elo+
Party 1
Ishtar
Ishtar
PB1CUP
Ishtar
Level 105
God Stats
16W - 21L
1,418 SR
Queue Stats
166W - 187L
1,410 Elo+
Party 1
Shiva
Shiva
STARSPLITER
Shiva
Level 156
God Stats
4W - 2L
1,456 SR
Queue Stats
33W - 40L
1,357 Elo+
Solo
Agni
Agni
mudoyp2
Agni
Level 109
God Stats
6W - 6L
1,482 SR
Queue Stats
125W - 114L
1,464 Elo+
Solo
Bacchus
Bacchus
smizzlyadams
Bacchus
Level 84
God Stats
78W - 73L
1,509 SR
Queue Stats
130W - 139L
1,429 Elo+
Party 1
Team Averages
Level 119
1,498 SR
1,421 Elo+

VS

Team Averages
Level 83
1,477 SR
1,470 Elo+
Set
Set
GloomProphet420
Set
Level 113
God Stats
2W - 5L
1,294 SR
Queue Stats
287W - 331L
1,408 Elo+
Solo
Achilles
Achilles
HOMIxSNIPE
Achilles
Level 108
God Stats
1W - 3L
1,296 SR
Queue Stats
29W - 33L
1,428 Elo+
Solo
Izanami
Izanami
LizzoTypeShi
Izanami
Level 52
God Stats
7W - 3L
1,640 SR
Queue Stats
102W - 105L
1,510 Elo+
Party 2
Merlin
Merlin
PikachuThunder
Merlin
Level 125
God Stats
10W - 14L
1,540 SR
Queue Stats
165W - 150L
1,542 Elo+
Party 2
Bacchus
Bacchus
stinkyjoshg
Bacchus
Level 15
God Stats
32W - 21L
1,614 SR
Queue Stats
51W - 55L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 4
9,517
595
10,714
12,660
5,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
PB1CUP
Ishtar
16
5 / 1 / 2
9,471
592
7,404
11,018
5,457
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 2 / 0
9,489
593
12,061
16,867
16,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
mudoyp2
Agni
14
3 / 2 / 3
8,639
540
10,244
7,179
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
smizzlyadams
Bacchus
14
3 / 2 / 8
9,070
567
6,720
15,995
18,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
7,090
443
3,965
16,228
8,045
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
HOMIxSNIPE
Achilles
14
2 / 1 / 0
8,598
537
9,692
20,312
28,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
LizzoTypeShi
Izanami
14
2 / 4 / 0
8,652
541
7,179
11,715
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
8,373
523
8,890
7,836
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
stinkyjoshg
Bacchus
11
1 / 3 / 2
7,205
450
5,906
13,770
13,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
16
Kills
7
7
Deaths
17
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
Achilles
HOMIxSNIPE
Achilles
2
1
0
2
L
Izanami
LizzoTypeShi
Izanami
2
4
0
0.5
W
5
0
4
7
W
Ishtar
PB1CUP
Ishtar
5
1
2
6
L
2
2
2
1.5
W
0
2
0
0
W
Agni
mudoyp2
Agni
3
2
3
2.25
W
Bacchus
smizzlyadams
Bacchus
3
2
8
3.5
L
Bacchus
stinkyjoshg
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,143
Damage
35,632
63,719
Taken
69,861
48,596
Mitigated
56,245
16,433
Healing
12,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,965
2,125
105
2,099
16,228
8,045
0
4,690
11,538
0
51,258
L
Achilles
HOMIxSNIPE
Achilles
9,692
3,937
0
3,805
20,312
28,104
0
726
19,586
0
66,072
L
Izanami
LizzoTypeShi
Izanami
7,179
4,514
0
3,015
11,715
3,801
945
1,625
10,090
0
69,581
W
10,714
2,090
0
3,537
12,660
5,470
0
2,482
10,178
0
92,336
W
Ishtar
PB1CUP
Ishtar
7,404
4,399
0
5,760
11,018
5,457
1,217
2,804
8,214
0
87,623
L
8,890
255
0
270
7,836
2,721
0
5,186
2,650
68,497
0
W
12,061
3,612
0
3,077
16,867
16,198
355
838
16,029
147
82,404
W
Agni
mudoyp2
Agni
10,244
595
0
488
7,179
2,885
414
4,619
2,560
71,540
0
W
Bacchus
smizzlyadams
Bacchus
6,720
565
286
3,285
15,995
18,586
0
4,053
11,942
22,800
0
L
Bacchus
stinkyjoshg
Bacchus
5,906
605
0
2,816
13,770
13,574
0
4,856
8,914
19,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,186
Gold Earned
39,918
544
Minions Killed
429
0
Camps Cleared
0
1,595,984
Distance Traveled
1,521,394
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,090
443
79
5
0
328,022
0
L
Achilles
8,598
537
94
6
0
271,844
0
L
Izanami
8,652
541
117
7
0
289,520
0
W
Pele
9,517
595
130
8
0
378,714
2
W
Ishtar
9,471
592
138
9
0
295,185
4
L
Merlin
8,373
523
116
7
0
303,936
0
W
Shiva
9,489
593
130
8
0
288,658
0
W
Agni
8,639
540
121
8
0
304,244
0
W
Bacchus
9,070
567
25
2
0
329,183
0
L
Bacchus
7,205
450
23
1
0
328,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role