Player Matchup

Gilgamesh
Gilgamesh
DR8TED
Gilgamesh
Level 108
God Stats
12W - 11L
1,534 SR
Queue Stats
116W - 112L
1,469 Elo+
Party 1
Poseidon
Poseidon
HAxAcTiv
Poseidon
Level 55
God Stats
5W - 0L
1,820 SR
Queue Stats
52W - 42L
1,524 Elo+
Party 1
Bastet
Bastet
HAxCougarBait
Bastet
Level 146
God Stats
26W - 7L
1,750 SR
Queue Stats
135W - 129L
1,500 Elo+
Party 1
Team Averages
Level 103
1,701 SR
1,498 Elo+

VS

Team Averages
Level 124
1,500 SR
1,433 Elo+
Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
FRUITRACIST
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,428 Elo+
Party 2
Odin
Odin
bull_dog_man2195
Odin
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DR8TED
Gilgamesh
11
2 / 1 / 8
8,751
796
5,785
10,277
7,825
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
HAxAcTiv
Poseidon
13
5 / 1 / 5
9,187
835
8,020
3,438
1,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 2 / 5
9,420
856
8,815
9,256
3,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 3 / 3
7,530
685
4,812
8,524
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 4 / 2
8,610
783
6,774
6,872
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 5 / 2
8,345
759
6,555
9,996
8,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
12
Kills
4
4
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
3
0.5
W
Gilgamesh
DR8TED
Gilgamesh
2
1
8
6
L
2
4
2
0.75
W
Poseidon
HAxAcTiv
Poseidon
5
1
5
7.5
W
5
2
5
3.75
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,620
Damage
18,141
22,971
Taken
25,392
12,317
Mitigated
12,722
2,766
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,812
543
0
1,501
8,524
2,768
0
3,247
5,277
0
24,726
W
Gilgamesh
DR8TED
Gilgamesh
5,785
639
0
49
10,277
7,825
42
3,473
6,424
0
16,912
L
6,774
821
0
345
6,872
1,789
0
1,565
5,307
33,197
0
W
Poseidon
HAxAcTiv
Poseidon
8,020
1,339
0
363
3,438
1,176
92
1,455
1,900
34,006
0
W
8,815
3,095
0
2,354
9,256
3,316
112
2,171
6,801
0
22,192
L
6,555
1,290
0
1,443
9,996
8,165
0
3,646
6,350
0
26,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,358
Gold Earned
24,485
83
Minions Killed
121
0
Camps Cleared
0
666,275
Distance Traveled
574,083
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,530
685
28
3
0
189,082
1
W
Gilgamesh
8,751
796
21
2
0
205,482
0
L
Zeus
8,610
783
62
6
0
176,021
4
W
Poseidon
9,187
835
41
4
0
216,830
0
W
Bastet
9,420
856
21
2
0
243,963
0
L
Odin
8,345
759
31
3
0
208,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role