Player Matchup

Neith
Neith
Hayabusa luico
Neith
Level 118
God Stats
1W - 1L
1,297 SR
Queue Stats
101W - 67L
1,502 Elo+
Solo
Kumbhakarna
Kumbhakarna
ITCHYBOOSACK2
Kumbhakarna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 146L
1,535 Elo+
Party 1
Martichoras
Martichoras
KingFloppa
Martichoras
Level 104
God Stats
3W - 1L
1,493 SR
Queue Stats
166W - 149L
1,532 Elo+
Party 1
Nu Wa
Nu Wa
Ravenclaw2522
Nu Wa
Level 100
God Stats
1W - 2L
1,204 SR
Queue Stats
67W - 73L
1,460 Elo+
Solo
Set
Set
SevereKiler
Set
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 75L
1,489 Elo+
Solo
Team Averages
Level 111
1,399 SR
1,504 Elo+

VS

Team Averages
Level 71
1,536 SR
1,506 Elo+
Skadi
Skadi
DrAnimeWatcher
Skadi
Level 67
God Stats
0W - 2L
1,515 SR
Queue Stats
90W - 74L
1,545 Elo+
Solo
Bakasura
Bakasura
Pirulillo
Bakasura
Level 78
God Stats
1W - 2L
1,666 SR
Queue Stats
79W - 87L
1,474 Elo+
Solo
Sol
Sol
Poetic_Siren14
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,426 Elo+
Solo
Hun Batz
Hun Batz
auzch
Hun Batz
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,516 Elo+
Solo
Thoth
Thoth
vISO_Banditv
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 32L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 8
9,311
931
12,487
9,912
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
ITCHYBOOSACK2
Kumbhakarna
15
2 / 2 / 11
9,085
909
5,019
15,836
16,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
KingFloppa
Martichoras
16
5 / 1 / 10
9,417
942
15,371
11,125
5,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 1 / 16
8,470
847
13,497
6,661
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 2 / 10
8,686
869
5,594
10,370
10,483
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
6,964
696
8,381
8,383
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
Pirulillo
Bakasura
12
2 / 5 / 2
7,713
771
5,120
11,198
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 5
7,459
746
9,895
11,274
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
auzch
Hun Batz
15
5 / 4 / 1
8,811
881
11,234
17,903
15,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
0 / 4 / 4
8,055
806
10,860
6,993
2,773
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
21
Kills
7
8
Deaths
21
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
8
2
8
6
W
Kumbhakarna
ITCHYBOOSACK2
Kumbhakarna
2
2
11
3.75
W
Martichoras
KingFloppa
Martichoras
5
1
10
10
L
Bakasura
Pirulillo
Bakasura
2
5
2
0.6
L
0
5
5
0.5
W
1
1
16
9
W
5
2
10
5
L
Hun Batz
auzch
Hun Batz
5
4
1
1.38
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,968
Damage
45,490
53,904
Taken
55,751
39,888
Mitigated
31,320
20,941
Healing
16,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,381
3,169
0
589
8,383
2,970
0
3,114
5,269
0
17,858
W
12,487
3,465
3,630
2,454
9,912
4,700
917
3,399
6,328
0
22,508
W
Kumbhakarna
ITCHYBOOSACK2
Kumbhakarna
5,019
281
2,714
1,928
15,836
16,248
87
4,545
10,541
8,311
407
W
Martichoras
KingFloppa
Martichoras
15,371
3,088
1,121
3,597
11,125
5,646
742
5,812
4,787
0
40,658
L
Bakasura
Pirulillo
Bakasura
5,120
3,213
18
2,345
11,198
6,297
0
3,515
7,683
0
4,288
L
9,895
2,978
473
3,659
11,274
3,345
0
3,055
8,219
29,708
0
W
13,497
7,288
2,072
1,458
6,661
2,811
1,693
3,032
3,416
27,848
0
W
5,594
2,211
887
1,080
10,370
10,483
92
3,733
5,746
0
9,799
L
Hun Batz
auzch
Hun Batz
11,234
802
2,014
6,735
17,903
15,935
0
5,743
12,160
0
21,389
L
10,860
525
523
174
6,993
2,773
0
2,682
4,311
35,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,969
Gold Earned
39,002
144
Minions Killed
156
0
Camps Cleared
0
1,047,173
Distance Traveled
945,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,964
696
23
2
0
181,713
0
W
Neith
9,311
931
29
3
0
210,188
0
W
Kumbhakarna
9,085
909
6
1
0
229,354
0
W
Martichoras
9,417
942
60
6
0
215,329
0
L
Bakasura
7,713
771
17
2
0
194,286
0
L
Sol
7,459
746
45
5
0
177,392
0
W
Nu Wa
8,470
847
41
4
0
181,434
0
W
Set
8,686
869
8
1
0
210,868
0
L
Hun Batz
8,811
881
17
2
0
202,852
0
L
Thoth
8,055
806
54
5
0
189,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role