Player Matchup

Izanami
Izanami
 
Izanami
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
DuckAnorak
Nox
Level 146
God Stats
2W - 0L
1,707 SR
Queue Stats
86W - 93L
1,448 Elo+
Party 2
Nemesis
Nemesis
Haliphr
Nemesis
Level 79
God Stats
5W - 4L
1,478 SR
Queue Stats
181W - 203L
1,467 Elo+
Party 2
Anubis
Anubis
SadBoyolinha
Anubis
Level 186
God Stats
13W - 8L
1,524 SR
Queue Stats
190W - 190L
1,472 Elo+
Solo
Ymir
Ymir
Th3K1ng0fT0mbS
Ymir
Level 123
God Stats
2W - 1L
1,377 SR
Queue Stats
348W - 350L
1,455 Elo+
Solo
Team Averages
Level 128
1,517 SR
1,468 Elo+

VS

Team Averages
Level 97
1,571 SR
1,400 Elo+
Sylvanus
Sylvanus
Chiptum
Sylvanus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,287 Elo+
Party 1
Vamana
Vamana
Lion_Ord
Vamana
Level 126
God Stats
27W - 23L
1,590 SR
Queue Stats
434W - 425L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Peuness
Morgan Le Fay
Level 60
God Stats
5W - 3L
1,617 SR
Queue Stats
65W - 78L
1,479 Elo+
Solo
Loki
Loki
major filipi
Loki
Level 141
God Stats
5W - 4L
1,811 SR
Queue Stats
83W - 81L
1,473 Elo+
Solo
Neith
Neith
vardokeen
Neith
Level 4
God Stats
0W - 2L
1,338 SR
Queue Stats
1W - 2L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
5 / 0 / 2
11,025
689
9,843
9,497
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 10
8,404
525
7,669
9,175
4,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Haliphr
Nemesis
13
1 / 3 / 1
8,517
532
6,410
16,496
7,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
15
5 / 2 / 4
9,307
582
10,350
7,968
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 8
9,270
579
6,776
15,111
17,114
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chiptum
Sylvanus
11
0 / 2 / 2
6,425
402
3,444
15,083
12,743
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
Lion_Ord
Vamana
16
4 / 4 / 3
9,761
610
15,868
16,790
15,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Peuness
Morgan Le Fay
11
0 / 5 / 2
6,890
431
6,122
9,990
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 2 / 1
7,680
480
5,447
10,384
3,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
vardokeen
Neith
12
0 / 3 / 0
6,769
423
2,994
7,971
2,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
0
2
6
L
Sylvanus
Chiptum
Sylvanus
0
2
2
0.5
W
2
1
10
7
W
Nemesis
Haliphr
Nemesis
1
3
1
0.5
L
Vamana
Lion_Ord
Vamana
4
4
3
1.38
L
Morgan Le Fay
Peuness
Morgan Le Fay
0
5
2
0.2
W
Anubis
5
2
4
3.5
W
3
1
8
7
L
3
2
1
1.75
L
Neith
vardokeen
Neith
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,048
Damage
33,875
58,247
Taken
60,218
37,417
Mitigated
38,036
18,534
Healing
15,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,843
7,620
0
3,716
9,497
4,772
1,033
1,548
7,949
0
122,255
L
Sylvanus
Chiptum
Sylvanus
3,444
817
1,116
4,448
15,083
12,743
0
6,632
8,451
19,876
0
W
7,669
708
0
2,033
9,175
4,412
622
4,129
4,950
48,112
0
W
Nemesis
Haliphr
Nemesis
6,410
2,230
0
5,562
16,496
7,327
0
97
15,696
0
59,572
L
Vamana
Lion_Ord
Vamana
15,868
5,368
0
3,148
16,790
15,160
387
4,051
12,739
0
85,263
L
Morgan Le Fay
Peuness
Morgan Le Fay
6,122
460
0
721
9,990
3,669
0
6,178
3,812
42,984
0
W
Anubis
10,350
748
0
4,743
7,968
3,792
410
1,703
6,176
78,620
0
W
6,776
1,498
0
2,480
15,111
17,114
0
3,027
11,865
33,484
0
L
5,447
620
0
3,264
10,384
3,718
0
5,911
4,473
0
51,000
L
Neith
vardokeen
Neith
2,994
1,096
0
2,949
7,971
2,746
0
2,023
5,948
0
45,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,523
Gold Earned
37,525
554
Minions Killed
382
0
Camps Cleared
0
1,654,092
Distance Traveled
1,541,826
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,025
689
187
12
0
323,264
4
L
Sylvanus
6,425
402
27
2
0
298,354
4
W
Nox
8,404
525
95
6
0
335,658
3
W
Nemesis
8,517
532
110
7
0
316,838
0
L
Vamana
9,761
610
123
8
0
294,921
0
L
Morgan Le Fay
6,890
431
77
5
0
289,829
2
W
Anubis
9,307
582
113
7
0
359,278
6
W
Ymir
9,270
579
49
3
0
319,054
3
L
Loki
7,680
480
71
4
0
368,736
0
L
Neith
6,769
423
84
5
0
289,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role