Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CoLoV2
Sol
Level 66
God Stats
16W - 17L
1,324 SR
Queue Stats
68W - 63L
1,539 Elo+
Party 2
Thor
Thor
Dhuums75
Thor
Level 158
God Stats
16W - 14L
1,552 SR
Queue Stats
245W - 250L
1,493 Elo+
Party 2
Neith
Neith
Maverick2021
Neith
Level 111
God Stats
40W - 36L
1,466 SR
Queue Stats
246W - 228L
1,470 Elo+
Solo
Achilles
Achilles
USA-Brutus-
Achilles
Level 68
God Stats
21W - 35L
1,378 SR
Queue Stats
23W - 35L
1,398 Elo+
Solo
Team Averages
Level 112
1,444 SR
1,480 Elo+

VS

Team Averages
Level 82
1,525 SR
1,482 Elo+
Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
J3C4R
Awilix
Level 47
God Stats
1W - 3L
1,344 SR
Queue Stats
93W - 101L
1,464 Elo+
Solo
Sylvanus
Sylvanus
PROF_Tiggy
Sylvanus
Level 104
God Stats
5W - 6L
1,408 SR
Queue Stats
89W - 76L
1,465 Elo+
Solo
Danzaburou
Danzaburou
hohlomonavich
Danzaburou
Level 29
God Stats
28W - 21L
1,651 SR
Queue Stats
85W - 85L
1,489 Elo+
Party 1
Merlin
Merlin
Аскеладд
Merlin
Level 101
God Stats
24W - 10L
1,720 SR
Queue Stats
179W - 169L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 0 / 1
4,434
554
1,747
4,411
3,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
CoLoV2
Sol
10
1 / 1 / 1
5,838
730
3,313
4,685
1,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
9
1 / 0 / 1
4,829
604
1,771
5,750
1,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 1 / 0
5,090
636
5,034
4,979
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
USA-Brutus-
Achilles
9
1 / 0 / 2
5,688
711
3,327
3,755
1,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
1
0 / 0 / 0
1,606
201
0
0
0
Awilix
J3C4R
Awilix
8
2 / 2 / 0
4,896
612
3,747
8,076
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
PROF_Tiggy
Sylvanus
6
0 / 1 / 1
4,289
536
2,347
6,407
3,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
hohlomonavich
Danzaburou
7
0 / 0 / 0
4,126
516
3,287
4,466
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 2 / 1
4,967
621
1,867
5,235
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
1
0.5
L
Achilles
 
Achilles
0
0
0
0
W
Sol
CoLoV2
Sol
1
1
1
1.5
W
Thor
1
0
1
1.5
L
Awilix
J3C4R
Awilix
2
2
0
1
W
2
1
0
2
L
Sylvanus
PROF_Tiggy
Sylvanus
0
1
1
0.5
W
Achilles
USA-Brutus-
Achilles
1
0
2
2
L
Danzaburou
hohlomonavich
Danzaburou
0
0
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,192
Damage
11,248
23,580
Taken
24,184
10,365
Mitigated
8,969
9,227
Healing
6,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,747
660
459
1,231
4,411
3,233
0
1,091
3,320
15,799
0
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Sol
CoLoV2
Sol
3,313
1,329
0
2,317
4,685
1,256
1,324
1,115
3,394
41,833
0
W
Thor
1,771
361
0
1,112
5,750
1,904
75
494
5,186
0
27,627
L
Awilix
J3C4R
Awilix
3,747
1,761
0
956
8,076
2,525
0
1,367
6,629
0
27,640
W
5,034
2,208
0
1,956
4,979
2,008
0
1,195
3,784
0
36,965
L
Sylvanus
PROF_Tiggy
Sylvanus
2,347
682
360
1,963
6,407
3,223
0
1,205
5,202
16,006
0
W
Achilles
USA-Brutus-
Achilles
3,327
1,171
0
2,152
3,755
1,964
1,164
69
3,682
0
34,184
L
Danzaburou
hohlomonavich
Danzaburou
3,287
829
0
1,984
4,466
1,401
0
482
3,940
0
22,800
L
1,867
0
0
1,260
5,235
1,820
0
2,006
3,187
32,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
19,884
265
Minions Killed
178
0
Camps Cleared
0
802,788
Distance Traveled
640,967
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,434
554
18
2
0
137,161
0
L
Achilles
1,606
201
0
0
0
0
0
W
Sol
5,838
730
81
10
0
155,175
0
W
Thor
4,829
604
39
5
0
198,373
0
L
Awilix
4,896
612
41
5
0
192,194
0
W
Neith
5,090
636
72
9
0
147,184
0
L
Sylvanus
4,289
536
33
4
0
134,404
0
W
Achilles
5,688
711
55
7
0
164,895
0
L
Danzaburou
4,126
516
36
5
0
153,557
2
L
Merlin
4,967
621
68
9
0
160,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role