Player Matchup

Kukulkan
Kukulkan
BeefHand
Kukulkan
Level 238
God Stats
4W - 6L
1,274 SR
Queue Stats
328W - 343L
1,405 Elo+
Solo
Bakasura
Bakasura
FRANCHULO778
Bakasura
Level 128
God Stats
1W - 0L
1,418 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LeGhiT
Cu Chulainn
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,550 Elo+
Party 2
Hera
Hera
OmegaTD1
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,605 Elo+
Party 2
Horus
Horus
SmiteyMcBitey
Horus
Level 125
God Stats
3W - 2L
1,446 SR
Queue Stats
298W - 299L
1,575 Elo+
Solo
Team Averages
Level 147
1,428 SR
1,524 Elo+

VS

Team Averages
Level 132
1,586 SR
1,471 Elo+
Amaterasu
Amaterasu
Dread2367
Amaterasu
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,495 Elo+
Party 1
Ishtar
Ishtar
RiskyD00mslay3r
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 99L
1,485 Elo+
Party 1
Horus
Horus
Win0rDieTrying
Horus
Level 200
God Stats
0W - 1L
1,709 SR
Queue Stats
46W - 53L
1,440 Elo+
Party 3
Ullr
Ullr
WonNDoneTrying
Ullr
Level 120
God Stats
1W - 1L
1,743 SR
Queue Stats
254W - 265L
1,412 Elo+
Party 3
Khepri
Khepri
XzoM-MurderZ
Khepri
Level 143
God Stats
3W - 10L
1,478 SR
Queue Stats
179W - 169L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeefHand
Kukulkan
14
2 / 2 / 12
8,435
844
10,252
7,074
3,614
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bakasura
FRANCHULO778
Bakasura
17
9 / 3 / 10
10,316
1,032
13,672
10,647
8,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
LeGhiT
Cu Chulainn
15
4 / 2 / 12
8,709
871
10,946
13,530
17,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
14
3 / 2 / 14
8,412
841
19,535
7,766
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 14
9,172
917
11,981
11,002
8,525
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dread2367
Amaterasu
15
3 / 2 / 5
7,567
757
9,113
18,384
18,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 6 / 2
7,357
736
6,689
10,261
4,414
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 4 / 5
8,915
892
7,378
17,935
12,166
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 5 / 3
6,953
695
5,550
12,513
5,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
12
1 / 5 / 4
6,959
696
4,057
14,091
13,634
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
22
Kills
9
10
Deaths
22
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BeefHand
Kukulkan
2
2
12
4
L
Amaterasu
Dread2367
Amaterasu
3
2
5
2.75
W
Bakasura
FRANCHULO778
Bakasura
9
3
10
4.67
W
Cu Chulainn
LeGhiT
Cu Chulainn
4
2
12
5
W
Hera
3
2
14
5
L
3
6
2
0.67
W
4
1
14
11
L
1
4
5
0.88
L
1
5
3
0.5
L
Khepri
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,386
Damage
32,787
50,019
Taken
73,184
40,736
Mitigated
54,644
25,828
Healing
26,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BeefHand
Kukulkan
10,252
1,025
1,044
879
7,074
3,614
1,606
231
6,795
24,194
0
L
Amaterasu
Dread2367
Amaterasu
9,113
2,769
1,312
7,423
18,384
18,579
0
9,157
8,751
0
19,701
W
Bakasura
FRANCHULO778
Bakasura
13,672
9,824
832
3,143
10,647
8,052
1,100
957
9,421
0
15,624
W
Cu Chulainn
LeGhiT
Cu Chulainn
10,946
2,091
617
2,284
13,530
17,104
259
957
12,185
2,086
19,414
W
Hera
19,535
4,600
173
1,489
7,766
3,441
1,361
445
7,190
29,021
0
L
6,689
4,216
300
142
10,261
4,414
0
5,146
4,741
0
16,367
W
11,981
6,229
8,174
7,193
11,002
8,525
482
1,467
9,382
0
18,135
L
7,378
3,516
4,945
7,166
17,935
12,166
0
5,481
11,662
0
16,313
L
5,550
3,733
271
1,460
12,513
5,851
0
4,818
7,411
0
13,052
L
Khepri
4,057
277
2,085
1,137
14,091
13,634
0
6,034
7,358
9,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,044
Gold Earned
37,751
116
Minions Killed
77
0
Camps Cleared
0
1,031,637
Distance Traveled
924,988
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,435
844
36
4
0
193,515
0
L
Amaterasu
7,567
757
22
2
0
234,840
0
W
Bakasura
10,316
1,032
31
3
0
216,557
0
W
Cu Chulainn
8,709
871
20
2
0
192,664
0
W
Hera
8,412
841
22
2
0
212,811
0
L
Ishtar
7,357
736
18
2
0
149,254
0
W
Horus
9,172
917
7
1
0
216,090
0
L
Horus
8,915
892
18
2
0
193,703
0
L
Ullr
6,953
695
14
1
0
165,414
2
L
Khepri
6,959
696
5
1
0
181,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role