Player Matchup

Morgan Le Fay
Morgan Le Fay
DaltonCasto
Morgan Le Fay
Level 89
God Stats
6W - 1L
1,737 SR
Queue Stats
52W - 53L
1,523 Elo+
Solo
Maui
Maui
FaceBanger
Maui
Level 111
God Stats
1W - 3L
1,476 SR
Queue Stats
97W - 89L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Livstid
Baron Samedi
Level 26
God Stats
4W - 0L
1,664 SR
Queue Stats
17W - 18L
1,439 Elo+
Party 1
Medusa
Medusa
Ma_r_c_u_s
Medusa
Level 147
God Stats
1W - 1L
1,199 SR
Queue Stats
19W - 18L
1,452 Elo+
Party 1
Gilgamesh
Gilgamesh
MrHourPower
Gilgamesh
Level 170
God Stats
2W - 0L
1,550 SR
Queue Stats
31W - 25L
1,619 Elo+
Party 2
Team Averages
Level 109
1,525 SR
1,509 Elo+

VS

Team Averages
Level 129
1,505 SR
1,492 Elo+
Sun Wukong
Sun Wukong
Eightyminutes
Sun Wukong
Level 123
God Stats
17W - 17L
1,540 SR
Queue Stats
560W - 513L
1,516 Elo+
Solo
Poseidon
Poseidon
Gong00zler
Poseidon
Level 144
God Stats
1W - 3L
1,627 SR
Queue Stats
52W - 70L
1,447 Elo+
Solo
Ymir
Ymir
Pineapple-1406
Ymir
Level 127
God Stats
19W - 27L
1,469 SR
Queue Stats
1,176W - 1,191L
1,497 Elo+
Solo
Awilix
Awilix
Rusty9782
Awilix
Level 126
God Stats
0W - 2L
1,413 SR
Queue Stats
397W - 410L
1,487 Elo+
Solo
Ra
Ra
SpankieTheElf
Ra
Level 123
God Stats
1W - 4L
1,478 SR
Queue Stats
93W - 97L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaltonCasto
Morgan Le Fay
19
6 / 0 / 8
12,467
1,039
14,496
8,439
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
1 / 1 / 12
11,305
942
6,293
14,328
15,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Livstid
Baron Samedi
17
3 / 4 / 7
10,513
876
14,067
12,617
7,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Ma_r_c_u_s
Medusa
18
2 / 3 / 6
10,821
902
9,893
12,132
5,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
MrHourPower
Gilgamesh
18
8 / 0 / 5
11,798
983
11,988
15,027
18,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eightyminutes
Sun Wukong
14
0 / 2 / 2
8,523
710
6,732
11,368
7,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
Gong00zler
Poseidon
18
3 / 5 / 3
10,197
850
12,950
12,412
5,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 8 / 3
9,389
782
5,783
19,326
11,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Rusty9782
Awilix
17
3 / 1 / 2
9,562
797
7,339
10,634
4,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 4 / 1
8,606
717
2,131
8,809
3,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
20
Kills
7
8
Deaths
20
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DaltonCasto
Morgan Le Fay
6
0
8
10
L
Sun Wukong
Eightyminutes
Sun Wukong
0
2
2
0.5
W
1
1
12
7
L
Poseidon
Gong00zler
Poseidon
3
5
3
0.9
W
Baron Samedi
Livstid
Baron Samedi
3
4
7
1.63
W
Medusa
Ma_r_c_u_s
Medusa
2
3
6
1.67
W
Gilgamesh
MrHourPower
Gilgamesh
8
0
5
10.5
L
1
8
3
0.31
L
Awilix
Rusty9782
Awilix
3
1
2
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,737
Damage
34,935
62,543
Taken
62,549
51,629
Mitigated
33,304
19,407
Healing
4,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DaltonCasto
Morgan Le Fay
14,496
1,109
0
3,474
8,439
4,556
3,497
1,630
6,809
68,104
0
L
Sun Wukong
Eightyminutes
Sun Wukong
6,732
1,323
0
1,449
11,368
7,499
0
5,381
5,714
0
18,084
W
6,293
1,086
1,898
2,538
14,328
15,400
466
4,663
8,473
16,731
0
L
Poseidon
Gong00zler
Poseidon
12,950
1,058
0
0
12,412
5,714
0
7,307
4,820
41,108
0
W
Baron Samedi
Livstid
Baron Samedi
14,067
894
3,180
3,430
12,617
7,931
1,234
5,498
7,119
28,351
0
W
Medusa
Ma_r_c_u_s
Medusa
9,893
4,030
0
1,418
12,132
5,696
3,868
4,396
7,031
0
39,536
W
Gilgamesh
MrHourPower
Gilgamesh
11,988
3,079
0
3,469
15,027
18,046
1,681
4,677
10,350
0
41,258
L
5,783
660
0
1,927
19,326
11,919
0
11,237
7,617
11,650
0
L
Awilix
Rusty9782
Awilix
7,339
2,772
0
0
10,634
4,347
0
6,163
4,115
0
20,092
L
2,131
99
173
1,014
8,809
3,825
0
4,588
4,078
18,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,904
Gold Earned
46,277
286
Minions Killed
196
0
Camps Cleared
0
1,278,152
Distance Traveled
968,494
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,467
1,039
94
8
0
258,443
0
L
Sun Wukong
8,523
710
28
2
0
182,511
0
W
Maui
11,305
942
28
2
0
275,131
0
L
Poseidon
10,197
850
75
6
0
194,430
0
W
Baron Samedi
10,513
876
34
3
0
261,336
4
W
Medusa
10,821
902
83
7
0
234,701
0
W
Gilgamesh
11,798
983
47
4
0
248,541
0
L
Ymir
9,389
782
18
2
0
205,528
0
L
Awilix
9,562
797
28
2
0
269,411
3
L
Ra
8,606
717
47
4
0
116,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role