Player Matchup

Vulcan
Vulcan
AKA_TaterSalad
Vulcan
Level 112
God Stats
5W - 3L
1,538 SR
Queue Stats
386W - 413L
1,460 Elo+
Solo
Ganesha
Ganesha
I RAGIN CAJUN I
Ganesha
Level 128
God Stats
3W - 3L
1,375 SR
Queue Stats
317W - 330L
1,395 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vinter23
Ah Muzen Cab
Level 30
God Stats
7W - 1L
1,814 SR
Queue Stats
115W - 158L
1,390 Elo+
Solo
Cthulhu
Cthulhu
aNotherGril
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 44L
1,377 Elo+
Solo
Ra
Ra
sayagainn
Ra
Level 126
God Stats
2W - 0L
1,682 SR
Queue Stats
105W - 96L
1,489 Elo+
Solo
Team Averages
Level 83
1,582 SR
1,422 Elo+

VS

Team Averages
Level 81
1,469 SR
1,422 Elo+
Amaterasu
Amaterasu
AyoItsKwazzy
Amaterasu
Level 29
God Stats
3W - 2L
1,570 SR
Queue Stats
26W - 46L
1,366 Elo+
Party 1
Chang'e
Chang'e
BlueJayred
Chang'e
Level 76
God Stats
1W - 1L
1,702 SR
Queue Stats
79W - 76L
1,434 Elo+
Solo
Achilles
Achilles
Cro Reaper13
Achilles
Level 159
God Stats
0W - 2L
1,396 SR
Queue Stats
207W - 220L
1,481 Elo+
Party 1
Ravana
Ravana
Lineya95
Ravana
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 185L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
MissWaitWhat250
Nu Wa
Level 60
God Stats
1W - 3L
1,176 SR
Queue Stats
124W - 191L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 14
9,749
975
22,371
10,296
5,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 18
8,861
886
3,900
11,242
13,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Vinter23
Ah Muzen Cab
16
8 / 0 / 11
9,631
963
13,724
7,469
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
aNotherGril
Cthulhu
16
9 / 2 / 15
10,248
1,025
9,080
14,826
15,159
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 3 / 12
8,483
848
7,229
9,805
5,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyoItsKwazzy
Amaterasu
11
1 / 4 / 2
6,819
682
4,255
14,140
7,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
BlueJayred
Chang'e
10
0 / 6 / 1
6,195
620
3,258
10,142
3,446
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Cro Reaper13
Achilles
15
2 / 3 / 1
8,382
838
12,931
18,859
20,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Lineya95
Ravana
12
2 / 7 / 2
7,063
706
5,076
11,225
4,499
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 6 / 4
6,530
653
6,608
10,018
3,631
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
15
26
Kills
5
8
Deaths
26
70
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
L
Amaterasu
AyoItsKwazzy
Amaterasu
1
4
2
0.5
L
Chang'e
BlueJayred
Chang'e
0
6
1
0.08
L
Achilles
Cro Reaper13
Achilles
2
3
1
0.83
W
0
2
18
4.5
L
Ravana
Lineya95
Ravana
2
7
2
0.43
L
0
6
4
0.33
W
Ah Muzen Cab
Vinter23
Ah Muzen Cab
8
0
11
13.5
W
Cthulhu
aNotherGril
Cthulhu
9
2
15
8.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,304
Damage
32,128
53,638
Taken
64,384
43,297
Mitigated
38,985
20,794
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,371
11,500
480
2,978
10,296
5,326
2,128
2,143
7,657
48,690
0
L
Amaterasu
AyoItsKwazzy
Amaterasu
4,255
1,183
757
4,456
14,140
7,167
0
9,300
4,840
0
7,851
L
Chang'e
BlueJayred
Chang'e
3,258
228
1,250
1,530
10,142
3,446
0
7,088
3,054
11,711
0
L
Achilles
Cro Reaper13
Achilles
12,931
2,449
369
6,797
18,859
20,242
0
10,315
8,372
0
26,244
W
3,900
650
326
1,073
11,242
13,024
1,743
2,494
8,383
8,407
0
L
Ravana
Lineya95
Ravana
5,076
432
379
910
11,225
4,499
0
7,641
3,584
0
12,042
L
6,608
1,763
75
506
10,018
3,631
0
7,997
1,954
12,636
0
W
Ah Muzen Cab
Vinter23
Ah Muzen Cab
13,724
4,595
765
1,612
7,469
4,678
1,947
1,423
5,874
0
25,011
W
Cthulhu
aNotherGril
Cthulhu
9,080
738
2,797
4,056
14,826
15,159
863
2,747
11,726
16,502
0
W
7,229
1,340
3,902
2,805
9,805
5,110
1,418
1,059
8,476
16,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,972
Gold Earned
34,989
126
Minions Killed
91
0
Camps Cleared
0
953,037
Distance Traveled
788,431
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,749
975
58
6
0
214,488
0
L
Amaterasu
6,819
682
6
1
0
191,635
0
L
Chang'e
6,195
620
15
2
0
125,793
0
L
Achilles
8,382
838
44
4
0
183,461
0
W
Ganesha
8,861
886
0
0
0
164,325
0
L
Ravana
7,063
706
6
1
0
145,982
0
L
Nu Wa
6,530
653
20
2
0
141,560
0
W
Ah Muzen Cab
9,631
963
24
2
0
196,823
0
W
Cthulhu
10,248
1,025
19
2
0
198,758
0
W
Ra
8,483
848
25
3
0
178,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role