Player Matchup

Neith
Neith
Aldrin_Junior
Neith
Level 99
God Stats
19W - 12L
1,656 SR
Queue Stats
381W - 369L
1,466 Elo+
Solo
Ah Puch
Ah Puch
X-XZILENCIOX-X
Ah Puch
Level 107
God Stats
12W - 11L
1,517 SR
Queue Stats
370W - 376L
1,423 Elo+
Solo
Bastet
Bastet
beyoncegamer
Bastet
Level 127
God Stats
23W - 20L
1,534 SR
Queue Stats
66W - 63L
1,373 Elo+
Solo
Chaac
Chaac
cCHRisB
Chaac
Level 69
God Stats
26W - 30L
1,486 SR
Queue Stats
44W - 59L
1,397 Elo+
Party 1
Janus
Janus
helios4040
Janus
Level 80
God Stats
42W - 31L
1,498 SR
Queue Stats
168W - 162L
1,429 Elo+
Party 1
Team Averages
Level 96
1,538 SR
1,418 Elo+

VS

Team Averages
Level 78
1,582 SR
1,450 Elo+
Cerberus
Cerberus
Finatixz
Cerberus
Level 65
God Stats
23W - 21L
1,504 SR
Queue Stats
91W - 92L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
GhostMode-Keeno
Danzaburou
Level 88
God Stats
11W - 8L
1,594 SR
Queue Stats
273W - 273L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Kids Like Rocks
Kukulkan
Level 69
God Stats
5W - 3L
1,551 SR
Queue Stats
113W - 113L
1,431 Elo+
Solo
Bakasura
Bakasura
Mkth101
Bakasura
Level 109
God Stats
17W - 11L
1,451 SR
Queue Stats
185W - 209L
1,414 Elo+
Party 2
Serqet
Serqet
PuppyLove124765
Serqet
Level 59
God Stats
3W - 0L
1,811 SR
Queue Stats
32W - 33L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,689
478
3,938
6,744
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 3 / 3
8,687
621
8,663
10,516
4,208
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
5 / 5 / 5
7,598
543
6,539
12,727
5,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
cCHRisB
Chaac
11
1 / 5 / 8
7,318
523
8,333
15,594
9,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
3 / 4 / 2
7,596
543
8,696
8,046
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Finatixz
Cerberus
11
0 / 2 / 7
7,022
502
3,396
16,744
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
GhostMode-Keeno
Danzaburou
12
3 / 5 / 3
7,779
556
9,829
12,588
4,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
14
5 / 3 / 4
8,357
597
9,439
8,383
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Mkth101
Bakasura
14
6 / 2 / 1
8,587
613
8,467
13,751
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 5 / 0
7,406
529
5,090
11,034
4,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
17
Kills
18
18
Deaths
17
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
Cerberus
Finatixz
Cerberus
0
2
7
1.75
W
Danzaburou
GhostMode-Keeno
Danzaburou
3
5
3
0.9
W
Kukulkan
5
3
4
2.33
W
Bakasura
Mkth101
Bakasura
6
2
1
3.25
W
4
5
0
0.8
L
7
3
3
2.83
L
Bastet
5
5
5
1.5
L
Chaac
cCHRisB
Chaac
1
5
8
1
L
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,169
Damage
36,221
53,627
Taken
62,500
24,315
Mitigated
30,072
12,009
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,938
1,221
0
1,121
6,744
2,272
824
1,055
5,199
0
38,989
W
Cerberus
Finatixz
Cerberus
3,396
100
232
4,399
16,744
12,040
0
5,073
11,372
21,755
0
W
Danzaburou
GhostMode-Keeno
Danzaburou
9,829
4,136
0
3,379
12,588
4,924
1,491
3,537
8,828
0
55,286
W
Kukulkan
9,439
332
0
680
8,383
3,163
0
2,919
5,382
56,266
0
W
Bakasura
Mkth101
Bakasura
8,467
5,672
0
3,803
13,751
5,236
0
3,336
10,267
0
48,499
W
5,090
1,631
0
75
11,034
4,709
137
1,726
9,292
0
31,503
L
8,663
753
0
2,651
10,516
4,208
0
3,223
6,767
55,617
0
L
Bastet
6,539
1,604
234
2,651
12,727
5,212
77
4,614
7,903
0
36,892
L
Chaac
cCHRisB
Chaac
8,333
1,292
83
4,372
15,594
9,788
0
1,613
12,684
0
42,827
L
Janus
8,696
619
0
897
8,046
2,835
294
2,330
5,438
52,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,888
Gold Earned
39,151
369
Minions Killed
357
0
Camps Cleared
0
1,396,001
Distance Traveled
1,492,414
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,689
478
72
5
0
194,675
0
W
Cerberus
7,022
502
42
3
0
294,147
3
W
Danzaburou
7,779
556
79
6
0
260,188
3
W
Kukulkan
8,357
597
103
7
0
290,042
0
W
Bakasura
8,587
613
91
7
0
344,770
5
W
Serqet
7,406
529
42
3
0
303,267
0
L
Ah Puch
8,687
621
97
7
0
276,049
1
L
Bastet
7,598
543
51
4
0
341,533
2
L
Chaac
7,318
523
59
4
0
293,457
0
L
Janus
7,596
543
90
6
0
290,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role