Player Matchup

Anubis
Anubis
Bazesmore
Anubis
Level 102
God Stats
13W - 8L
1,508 SR
Queue Stats
105W - 110L
1,457 Elo+
Party 1
Chronos
Chronos
Jaydevis
Chronos
Level 98
God Stats
9W - 5L
1,568 SR
Queue Stats
79W - 65L
1,497 Elo+
Party 1
Arachne
Arachne
TheBlindGuy6
Arachne
Level 18
God Stats
9W - 8L
1,449 SR
Queue Stats
22W - 21L
1,449 Elo+
Party 1
Team Averages
Level 73
1,508 SR
1,468 Elo+

VS

Team Averages
Level 73
1,410 SR
1,497 Elo+
Izanami
Izanami
ACE14DELAPAZ
Izanami
Level 58
God Stats
1W - 4L
1,267 SR
Queue Stats
88W - 91L
1,409 Elo+
Solo
Jormungandr
Jormungandr
King0fAnarchy
Jormungandr
Level 73
God Stats
2W - 3L
1,380 SR
Queue Stats
104W - 99L
1,566 Elo+
Solo
Chang'e
Chang'e
PINKUSPONKUS
Chang'e
Level 89
God Stats
44W - 36L
1,584 SR
Queue Stats
635W - 651L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bazesmore
Anubis
14
7 / 2 / 12
11,408
951
14,229
11,788
5,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
Jaydevis
Chronos
15
9 / 1 / 10
11,810
984
15,708
15,464
10,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Arachne
TheBlindGuy6
Arachne
13
5 / 4 / 13
10,245
854
9,248
13,711
6,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACE14DELAPAZ
Izanami
12
5 / 6 / 2
10,053
838
12,464
14,326
4,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
King0fAnarchy
Jormungandr
11
1 / 9 / 5
8,829
736
8,062
17,005
15,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
PINKUSPONKUS
Chang'e
12
1 / 6 / 3
9,112
759
9,572
12,410
3,841
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
21
Kills
7
7
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
ACE14DELAPAZ
Izanami
5
6
2
1
W
Anubis
Bazesmore
Anubis
7
2
12
6.5
W
Chronos
Jaydevis
Chronos
9
1
10
14
L
Jormungandr
King0fAnarchy
Jormungandr
1
9
5
0.39
L
Chang'e
PINKUSPONKUS
Chang'e
1
6
3
0.42
W
Arachne
TheBlindGuy6
Arachne
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,185
Damage
30,098
40,963
Taken
43,741
22,749
Mitigated
24,055
15,005
Healing
6,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ACE14DELAPAZ
Izanami
12,464
8,409
0
907
14,326
4,885
201
12,645
1,681
0
38,661
W
Anubis
Bazesmore
Anubis
14,229
1,053
0
7,029
11,788
5,654
485
4,858
6,765
56,372
0
W
Chronos
Jaydevis
Chronos
15,708
6,152
360
5,093
15,464
10,406
1,055
5,497
9,513
55,395
0
L
Jormungandr
King0fAnarchy
Jormungandr
8,062
1,440
0
1,341
17,005
15,329
0
10,337
6,668
23,196
0
L
Chang'e
PINKUSPONKUS
Chang'e
9,572
792
1,600
2,850
12,410
3,841
96
7,689
4,721
38,452
0
W
Arachne
TheBlindGuy6
Arachne
9,248
7,564
0
2,523
13,711
6,689
85
6,729
6,636
0
18,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,463
Gold Earned
27,994
150
Minions Killed
125
0
Camps Cleared
0
673,462
Distance Traveled
584,390
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,053
838
48
4
0
185,617
0
W
Anubis
11,408
951
70
6
0
205,891
0
W
Chronos
11,810
984
63
5
0
221,572
0
L
Jormungandr
8,829
736
23
2
0
193,367
4
L
Chang'e
9,112
759
54
5
0
205,406
6
W
Arachne
10,245
854
17
1
0
245,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role