Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MeracleXSmite
Achilles
Level 62
God Stats
0W - 2L
1,719 SR
Queue Stats
13W - 15L
1,392 Elo+
Party 1
Geb
Geb
Ulfrir
Geb
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
pedrohbm17
Danzaburou
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 13L
1,285 Elo+
Solo
Janus
Janus
vipervenom500
Janus
Level 137
God Stats
3W - 4L
1,508 SR
Queue Stats
33W - 35L
1,505 Elo+
Solo
Team Averages
Level 97
1,545 SR
1,405 Elo+

VS

Team Averages
Level 129
1,577 SR
1,488 Elo+
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
AnubisDB
Xbalanque
Level 146
God Stats
10W - 15L
1,541 SR
Queue Stats
571W - 563L
1,512 Elo+
Solo
Chang'e
Chang'e
Magistaire1
Chang'e
Level 123
God Stats
36W - 23L
1,646 SR
Queue Stats
407W - 388L
1,450 Elo+
Solo
Cliodhna
Cliodhna
MantalopeCowGirl
Cliodhna
Level 144
God Stats
19W - 12L
1,584 SR
Queue Stats
654W - 627L
1,485 Elo+
Solo
Pele
Pele
THE_MAIN_DON
Pele
Level 88
God Stats
36W - 23L
1,616 SR
Queue Stats
140W - 152L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 0
5,561
506
3,443
8,325
2,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
MeracleXSmite
Achilles
9
0 / 4 / 0
4,969
452
3,470
8,442
6,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
Ulfrir
Geb
6
0 / 1 / 1
4,584
417
2,361
8,139
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
pedrohbm17
Danzaburou
8
0 / 3 / 1
4,892
445
2,780
6,136
1,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 0
5,677
516
4,059
5,567
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 4
6,821
620
2,705
7,300
4,426
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xbalanque
AnubisDB
Xbalanque
10
1 / 1 / 1
5,942
540
3,387
5,164
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chang'e
Magistaire1
Chang'e
11
3 / 0 / 0
6,829
621
3,933
7,160
2,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 0 / 4
6,854
623
5,616
6,334
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 1
7,712
701
6,031
8,378
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
13
13
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
0
0.5
W
Cerberus
 
Cerberus
2
0
4
4
W
Xbalanque
AnubisDB
Xbalanque
1
1
1
1.5
W
Chang'e
Magistaire1
Chang'e
3
0
0
3
W
4
0
4
6
L
Achilles
MeracleXSmite
Achilles
0
4
0
0
W
3
0
1
3.5
L
Geb
Ulfrir
Geb
0
1
1
0.5
L
Danzaburou
pedrohbm17
Danzaburou
0
3
1
0.17
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,113
Damage
21,672
36,609
Taken
34,336
16,513
Mitigated
13,890
4,776
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,443
1,404
0
510
8,325
2,532
0
1,701
6,624
0
43,412
W
Cerberus
 
Cerberus
2,705
358
112
2,894
7,300
4,426
0
1,698
5,466
20,772
0
W
Xbalanque
AnubisDB
Xbalanque
3,387
1,621
0
2,005
5,164
1,815
755
1,068
4,096
0
36,822
W
Chang'e
Magistaire1
Chang'e
3,933
740
548
3,968
7,160
2,411
0
2,949
4,097
60,945
0
W
5,616
325
0
1,378
6,334
2,084
0
421
5,879
0
42,646
L
Achilles
MeracleXSmite
Achilles
3,470
743
0
1,553
8,442
6,344
0
0
8,442
0
26,387
W
6,031
1,931
0
3,723
8,378
3,154
74
0
8,378
0
59,590
L
Geb
Ulfrir
Geb
2,361
332
0
1,630
8,139
4,113
0
1,506
6,633
12,869
0
L
Danzaburou
pedrohbm17
Danzaburou
2,780
1,156
0
343
6,136
1,893
0
395
5,741
0
24,476
L
4,059
408
0
740
5,567
1,631
0
3,036
2,531
39,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
34,158
230
Minions Killed
427
0
Camps Cleared
0
1,080,385
Distance Traveled
1,136,753
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,561
506
62
6
0
250,618
0
W
Cerberus
6,821
620
68
6
0
234,081
4
W
Xbalanque
5,942
540
60
5
0
192,332
2
W
Chang'e
6,829
621
112
10
0
220,537
4
W
Cliodhna
6,854
623
72
7
0
254,642
0
L
Achilles
4,969
452
31
3
0
215,167
0
W
Pele
7,712
701
115
10
0
235,161
2
L
Geb
4,584
417
19
2
0
226,277
2
L
Danzaburou
4,892
445
40
4
0
163,569
0
L
Janus
5,677
516
78
7
0
224,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role